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Separate Ground Specialization and Space Specialization

Hi all, with the new tree coming and together with recent changes with separating Ground / Space trait I think It would be nice to be able to have 2 sets of specializations active - one for ground, one for space.

Example:

Space: Pilot primary + Strategist Secondary
Ground: Intelligence primary + Commando secondary

I know that switching the specializations takes like 10 seconds, but can be annoying when queing both space and ground stfs together. And taking into account you can switch it freely anytime I think there would be no philosophical problem with this... Especially, when there are trees only for ground and only for space.

Comments

  • deathray38deathray38 Member Posts: 210 Arc User
    Space and Ground are two nearly completely separate games. Separation of skills/traits/specs etc. is obvious solution.
  • samt1996samt1996 Member Posts: 2,856 Arc User
    Yes, I like this. I want to have different specs active for ground and space, it just makes sense.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    Flavourwise, it seems to make sense that you have the same spec on both, but we have a spec like "Pilot" that is space only. It just seems silly that picking such a spec means we are back to having to make sacrifice in our build for space to get be tter at ground or vice versa, or we have to jump through some hoops by changing our primary and secondary spec before starting certain content.


    But I don't think this is a good topic for the Tribble forums. It has nothing to do with the current stuff in testing on Tribble. This will get a lot more attention on the General Startrek Online Discussion forum.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
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