Ok im trying to finish a 3 part series ive been making and the final mission takes place on an alien world specially inside a city.
My problem however is trying to make it look different from the usual fed kdf or rommie city's due to the limiting amount of buildings.
I was wondering if anyone had any advise or prehaps pictures of city's they have done that could help me finish the city.
"It appears we have lost our sex appeal, captain."- Tuvok0
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Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Maybe Federation buildings with Cardassian props.
My character Tsin'xing
So far, I've done two alien cities. The first was an abandoned city on a dying word:
The other is in an upcoming mission of mine. I was going for a more run-down, refugee setting.
I found all of them helpful and they have greatly improved my design (still no where near as good as duncanidaho11 or thegreendragoon1citys.
Here is what i have so far.
"It appears we have lost our sex appeal, captain."- Tuvok
The thing I always do is just question myself why this thing is here and what else would be here if it was. The alien monument for example could have a small plinth (a block of a different color to the "street" set a few tenths higher than surrounding floor) and small plants around it. Then on the other side of the courtyard what might people like? A bench! Bam, a more city like city beings to take shape and you just keep going until you run out of space, pieces, time, energy, or all of the above.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
My character Tsin'xing