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Can we haz?

Dual/Single Cannons and also Dual Beams for the Weapon sets we can get off Missions/Reputation sets. I also liked the Concept of the Protonic Hybrid Weapon off the Dyson rep.

Comments

  • szimszim Member Posts: 2,503 Arc User
    I want a heavy beam array for cruisers, firing at a very low rate but dealing massive damage.
  • alfred399alfred399 Member Posts: 181 Arc User
    Dual beams as an option in both mission and reputation sets would be much appreciated please!
  • lopequillopequil Member Posts: 1,226 Arc User
    Can we also have reward weapons that aren't restricted to us having only one? I mean something like the dominion polarons from *that* mission. Lots of us like to avoid flying rainbow boats. Maybe something similar to the rep system with a single advanced version for the sets and a slightly less good versions for colour coordinated players?
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  • hanover2hanover2 Member Posts: 1,053 Arc User
    Dual. Heavy. Turrets.
  • lianthelialianthelia Member Posts: 7,896 Arc User
    Can't make every play style happy...do we really need to make the strongest style even better?
    Can't have a honest conversation because of a white knight with power
  • neomodiousneomodious Member Posts: 428 Arc User
    lopequil wrote: »
    Can we also have reward weapons that aren't restricted to us having only one? I mean something like the dominion polarons from *that* mission. Lots of us like to avoid flying rainbow boats. Maybe something similar to the rep system with a single advanced version for the sets and a slightly less good versions for colour coordinated players?

    I'd like some of those "Unique" restrictions looked at too. particularly wide angle cannons being limited to 1 makes no sense to me...​​
  • davefenestratordavefenestrator Member Posts: 10,689 Arc User
    I'd be happy with a "unify beam / cannon" colors setting, where I pick one of my beams or cannons and the others change color to match it. So if I mix in the Sunrise phaser with plain phasers I can choose either blue or orange for everything.
  • sirmaydaysirmayday Member Posts: 535 Arc User
    neomodious wrote: »
    I'd like some of those "Unique" restrictions looked at too. particularly wide angle cannons being limited to 1 makes no sense to me...​​

    I actually mothballed the only wide-angle DHC I crafted because it actually hurt my DPS; so used to having narrower firing angles on my DHCs, I'd stop tracking to a target once the wide-angle DHC started firing. It would have more up-time, but at the expense of my other weapons having markedly less up-time (human error, I know). Besides which, cannon users still have to get their regular weapons on-target, anyway, meaning the added up-time is largely wasted (that is, its firing cycle starts only a fraction of a second before the rest kick in).
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