I'm not the most skillful collector out there. I've never gotten a perfect score. However, following this advice I am getting 2000 or more each time now.
The first tip, and the most important, is location. If you are playing on the ground. Beam up. Last year the mining station was my favorite location. Why? It's a simple map. However, all space maps are better. I haven't tried DS9 space as I'm worried the prophets might interfere. The reason is that there is less going on on the screen and thus less 'sticking' of your cursor - which is beyond frustrating - and makes it impossible to get good scores. The jumping of particles right over your cursor, on the other hand, is caused by missing particles in a level as the level finishes, so you are doubly punished for doing poorly. I would say the complexity of the zone background causes 75% or more of the lag, while the population of the instance causes 25%. An instance with less than 10 people is fine. It is a true joy when your mouse actually moves cleanly where you point it. It makes it a completely different game, where the mistakes are actually your fault, in other words, a fair game.
I am using UI size 1.2, but experiment with this to find your preference.
In my opinion too big = too much movement required. Too small may require too much precision.
Remember to breathe, relax, and hold the mouse gently with fingertips. Some advocate moving from the elbow. I move from the wrist with slight perpetual carpel tunnel from too much time on the computer in general.
Statistics:
Here is a good reference on where to find the 3 different colors:
http://sto.gamepedia.com/Mission:_Omega_Molecule_Stabilization
0-859 = 1 trace = 1 point
860-1299 = 2 traces = 2 points
1300-1699 = 3 traces = 3 points
1700-1999 = 1 sliver + 1 trace = 4 points
2000-2299 = 1 sliver + 2 traces = 5 points
2300+ = 1 sliver + 3 traces = 6 points
In addition, anything 1300 and over awards a small chance at a fragment or shard, and as you can see below, this is worth 9 or 27 traces bonus for 1 game. I have gotten 3 fragments and about 10 shards so far this year. If you can manage 2300 it is 6 times faster than doing nothing and 3 times faster than an average score. Of course remember Q doesn't care about your score but you should if you value your time.
1 sliver = 3 traces (1 of each color)
1 shard = 3 slivers = 9 traces
1 fragment = 3 shards = 27 traces
1 Particle = 3 fragments = 81 traces
Philosophy - you'll know you're getting good when you begin to view each particle as equally important. In fact long chains will become your enemy sometimes because you stop moving and lose the rhythm. In this regard I would suggest moving up and down while waiting for the first particle to get in the habit of moving.
It is necessary to use a mouse. You are wasting your time using the keyboard. However I am using the cheapest oldest possible mouse and it works fine as long as I have chosen the correct location to play (space!). I had the mouse set to fastest cursor move speed but this caused me to have to double and triple click on every interaction so I moved it down one notch and didn't see any falloff in responsiveness. So I recommend the fastest cursor move speed that you can use without messing up the rest of the game.
The bad news. If you work an hour a day for the event you can get 40 or so kits. A kit is roughly worth the zen price of a key - 4.5 million EC. So you'll be making about $1.25 an hour. Still, it adds up.
Here's wishing you all the best in your Omega collection goals!
Comments
Nice to know I'm not the only person that does this.
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Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
Remember, the resources and projects stay after the event is over, so you can still continue making kits from what you gathered at the event.
I would also suggest that people set their graphics to much lower detail settings/resolution for this event.
*throws a concoction of sugar, HFCS, and honey on the thread and everyone on it*
Hows that for sticky lol
It is true that I only accounted for the actual kits made from pure traces. I obsessively collect equal amounts of each color. If each search also gives a sliver then you would be at 80-90 kits for 1 hour a day as you say.
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Assuming 2,000 points per mini-game, and 60 mini-games in one hour, playing the omega particle mini-game will guarantee 120 traces and 60 slivers per hour. The chance of getting shards and fragments as "bonus" reward is rather small and therefore not guaranteed. If played between today until the event ends on 2/24/2016 (22 days) that adds up to 2,640 traces and 1320 slivers. Assuming the number of traces is divided evenly between the three colors, that works out to 32 Omega Kits from the traces and 48 Omega Kits with the slivers for a combined total of 80 Omega Kits.
Yup...I did it with a keyboard until recently, I don't remember why exactly but I tried it with a mouse and I scored a lot higher...so much quicker to respond than using the keyboard.
Oh yeah...I was having problems with my keyboard so I tried the mouse.
keyboard is a lot slower when dealing with the rows of 4, its better with a mouse in order to deal with the way it gets set out from row 1 to 4 and then back to row 1, a keyboard can not keep up with that where as a mouse can.
i have used keyboard and mouse in the past on this mini game.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
Another tip, if you get a lag bump, don't worry about getting the next particle coming, because that usually leads to you losing more while trying to get back in sync, look a few particles ahead if you get thrown off, and then calmly zero in in those. its a more efficient way of getting back on track.
And Nice advice Sheldon.
Thanks for the sticky
I might add its all in the fingers for me. I dont move my wrist, I rest the bottom of my palm and never move it, I use my fingers to move the mouse up and down. I have very good results doing this, I would say i get 2700 on 75% of the Omega Mini games.
I will add, I was home with the flu, in those days I got over 999 of each.
https://youtu.be/dVOc9zpemjA
How I figure how many kits I can make so far.
Key: T= Trace (Use lowest # of any single color)
SL=Sliver
SH = Shard
FR = Fragment
T#+SL = Total # of SL
SL/3= SH
(add SH in inventory)
Total SH/3 = FR
(Add to FR in inventory)
Total FR/3 = Kits
Example:
Yellow: 1000 Blue: 999 Red: 1001
SL: 934
SH: 100
FR: 16
1001+934= 1935 SL
1935/3= 645
645+100= 745 SH
745/3= 248.3
248.3+16 = 264.3 FR
264.3/3= 88.1
Total # of kits that can be made: 81!
blocknite from reddit created this.
The Omega Particle Calculator!
jsfiddle.net/02df7t79/2/embedded/result/
I didn't even know you could get numbers that high.
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Yeah I guess that's what I do too. My wrist/hand doesn't actually move off of the table. Just the fingers move. In fact i rest my wrist on a thick towel to combat the carpel. The mouse doesn't require a pad which I think is helpful.
For heaven's sake don't try to use a mouse wheel! There's also just no way to break say 1500 with the keyboard, and that would require very lucky particle distributions. 800 is more likely.
The scoring has changed slightly for the cutoff points this year. I guess there's 1 extra particle also.
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Probably best for everyone to try out both. You never know.
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One thing that makes it easier is if you get a run with the particles appearing in nice staggered rows across several lanes, so you can just move the pointer up or down slowly and hoover them up.
It's when you get a run with them appearing in one's & two's in the top and bottom lanes with nothing in between that it gets frustrating. I'd say if you have a lot of trouble concentrate on 3 lanes, those with the most appearing in them in decent groups and ignore outlying single particles on their own. But be prepared to change to different lanes if more appear elsewhere.