I've enjoyed my Tuffli class freighter for several years. (Boy am I glad I bought it when it was still only 30 mil on the exchange) Since the Tuffli was introduced I've hoped that some of the other canon civilian and generic starships would be made playable in game. I think the best example of this category would be the Acamarian Frigate which is currently in game as an NPC. I would absolutely love to see this ship made playable.
I know that there are others out there that would like to see these vessels, that have provided such substance to the Star Trek universe, make their way into the game. Which of these ships would you like to be cruising the space lanes with? Please share your suggestions!
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The tuffi and cell ships both share a purpose. Adding ships into the game for the only reason is "they are canon, or they were in an episode of star trek once" is not justification to add them.
If they were added to the game they would have to support a unique purpose over a reskinned cell or tuffi to creat demand to purchase them.
The limited quantity of tuffis on the exchange can be directly linked to the reinforcement duty officer pack, it is not included in the newer lock boxes per player request. Doff packs were seen as subpar reward for opening a lockbox.
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Exactly my point with the minor powers Koda. Many of them use mass produced 3rd party designs or surplus acquisitions from neighboring governments. Hence, they fall into the generic category.
Wouldn't that just be a Ferengi faction?
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
Not if I'm limited to Ferengi ships or officers. I want a non-aligned faction.
so you're suggesting, that myriad of obscure alien and mirror ships they've introduced over the years, most of them non-canon, with some of the species never even recieving a name or screentime on the show, all have some sort of distinct purpose?
It could be, but considering what they have hinted about, the changes that happened in the Ferengi Alliance since Rom took over as Grand Nagus, we might see a much more Fed-alligned, less "mercenary-like" Ferengi Alliance than what we were used to from DS9.
Overall, I think it would be cool to see a neutral faction.
Cryptic has a long, terrible history developing factions outside the Federation. A very quick look at the Playable Ships List, especially KDF & Romulan ships in relation to Starfleet ones should tell you what Cryptic's philosophy is with anything that isn't Federation. They've gotten better about it since Delta Rising but the releases are still lopsided. If they can't do the KDF & Romulans right, another faction is not going to get it better.
Ferengi, Orion... any race we've seen filling a largely commerce role.
Orions are part of the Klingon empire now so I don't think the high council would appreciate them selling ships to outsiders.
As for civilian ships, what for? What purpose would they have? I never saw anyone in an stf with a tuffli or cell ships We already have plenty of alien non faction specific ships like Samsar, breen, ferengi, etc.
K'ymara, Orion Engineer. Caedera of Borg, Liberated Borg Tactical, Elyza Vix, Joined Trill Scientist. Christina Bellona, Augmented Human Tactical.
T'Lana, Vulcan Scientist. Arbol, Martian Tactical. Ayzer Bryn, Joined Trill Engineer. Hawke, Betazoid Scientist. Karna Valkras, Klingon Engineer. Beth Parker, Human Tactical
Sarel, Romulan Engineer (Federation). Yazuri, Reman Scientist (KDF)
Exactly. Starfleet is de facto the UFPs police (and essentially a paramilitary organization). There are still services like the aforementioned V'Shar and a Federate Security Agency who take care of planetary matters and possibly solve the crimes and prosecute criminals, but Starfleet most likely are the "uniforms" patrolling, protecting and arresting as far as law enforcement goes. If they catch a criminal they'd probably transfer them to the authorities wherever the crime has been commited, so Vulcan or Tellarite authorities for example. Federate Security probably is akin to a FBI like federal police with agents all over investiating interplanetary matters, but if there's a starship on the run or a arrest being made in space it's Starfleet they call, at least that's what I suspect.
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I have to disagree. Starfleet is far more than "The Police" or a "Coast Guard in Space." It is the military arm of the Federation but the scope of its capabilities and power exceeds even that.
Throughout the franchise, we see Starfleet pushing exploration and keeping the peace with diplomacy or force in many skirmishes. Yet we also see in the franchise that it is Starfleet that takes front and center stage when war erupts for the Federation. It is Starfleet that fights the Federation's wars. No TV episode or movie evidence says otherwise. That's not exactly the mandate of Police / Security forces watching for criminals, smugglers, etc.
Starfleet has a huge range of responsibilities than a real world, modern military has. Do not forget that the Federation was formed first as a military alliance against a military threat and not just a bunch of guys that are happy together and want to explore what's next door. Starfleet was built first and foremost to defend the Federation with the threat of force as a deterrent, whether Picard likes it or not.
Now, I will agree that smaller vessels will be out patrolling and ensuring security, keeping the peace in Federation space. Smaller vessels like frigates, destroyers make up the numbers of a navy and do the common work, dirty work. The pampered princesses, i.e. Cruisers and such, act on the bigger matters.
Notice in my quote I said "nvm the reality" there's a reason I said that... pretty much the ones you list no less. Reality is, weather Gene liked it or not, Starfleet is a military force. That said, all of its propaganda machine is spent spewing the 'explorer and peacekeeper' roles. In actual effect I'd guess that member states of the Federation utilize their own military vessels for law enforcement in their home systems(with plenty of bureaucratic BS that allows Starfleet to take control if Z,Y,X conditions apply) and Starfleet handles things in the wider, generic regions. To use a terrestrial example, the Coast Guard operates inside U.S. waters but the Navy handles issues in the international regions.(oversimplified yes I know)
The ultimate point is that adding more of the minor Alpha Quadrant powers and their ships into the game would be great. Those are the ships after all that we have seen time and again on screen in service to any number of parties, private or government.
With the range of functions Starfleet performs, in modern day terms you'd have to combine the Navy, Coast Guard, FBI, CIA, NOAA, CDC, Army Corps of Engineers, hell you might as well throw in the Weather Service while we're at it. The service really does do it all, but when you boil it down, they are the Federation's uniformed service charged with defense. That, by anyone's dictionary, would place them under the heading: Military. I respect and admire the great bird of the galaxy for his creation and his intent, but on the definition of Starfleet, I think he was trying to make too fine a point and have it both ways.
Not to re-heat that old, old old debate again, but what about countries not featuring a military but paramilitary police services which act as combatants in case of national defense?
Starfleet is a humongous service unifying what in the today's real world are a lot more agencies. Military arm/military function yes, but not military per se. A good example would be the German Bundesgrenzschutz (Federal Border Protection) in post WW2 Germany. Military grade equipped police under civil jurisdiction with combatant status and internationally operating special forces (GSG 9 - which are police, not military. Which might have been changed because there was an instance of pirates taking hostages in international waters a few years ago and GSG9 arrived on site but weren't allowed to intervene in that particular case). That's essentially Starfleet's defensive function. The Bundesgrenzschutz doesn't exist any more as it was reformed into the Federal Police, but the concept is the closest I came up with in terms of real life agencies reflecting Starfleet's defensive role.
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thats just a few functions they provide, starfleet is the main point of contact for the UFP in a lot of cases. but the UFP also have a lot of other official groups that work for them, once starfleet has cleared it, or during a mission from time to time, whatever the case. Starfleet are more than a space patrol service.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
what was Voyager's first mission again? oh yeah hunt pirates/outlaws in the badlands