I'm on the verge of completing my first Foundry mission. Everything is more or less perfect except for one thing: enemy NPCs in space keep disappearing in combat. I tried doing a search about it. I learned that this is something that was an issue three years ago but I didn't turn up any solutions. What now? People playing the mission won't be able to advance if the NPCs disappear before they have a chance to kill them.
My Foundry Mission--Name: Falling Star | Mission ID: HQIH36HAW | Faction: FED
What is happening is during space map Preview. NPC Groups will periodically Teleport to the 0,0,0 Location on the Map.
It only occurs during map Preview, so your Published mission will work Correctly.
The best thing to do is to do a test publish, with a few alterations to make sure you don't get any bad reviews during testing.
Change the Name of the mission to something Generic like (Test Mission 47- Do Not Play) .
You can save the real name in Author Notes, so you don't lose it.
Change the Starting point to something other than what you want it to be. (A random Console on ESD for ease of testing)
Then Publish your mission and play it with your regular characters. This is always a better option than testing with your Foundry Character as it will show you what a normal character will see and not one at Level 5. Then when you are done, you can withdraw the mission and change the name and location back to what you wanted.
Hope this Helps.
M
So yeah... combat testing is buggy, but it should work after publish.
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My character Tsin'xing
And Happy Holidays!
My character Tsin'xing