i am lvl 53 atm but i can do some major damage with my epic anti proton beams. i was doing a borg rep earlier. and we almost lost the cube was almost in the portal. i seemed to be the only one killing anything. everyone else was lvl 60 i looked around and notice everyone else had different beams instead of just using one kind.it looked like a bunch of rainbows.does it lower your damage out put by using all different beams? thats the only thing i could think of why everyone was doing such low damage
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A totally rainbow approach is usually bad (unless it's a science ship with too few tac consoles to actually matter).
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
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They're only illusions,
Rainbows have nothing to hide.
So I've been told,
And some choose to believe it,
But I know they're wrong, wait and see...
This is the only feasible approach to weapons that utilize different energy types. And even with this approach as this poster says...at least they should all be either beams or cannons and have those tactical consoles to enhance the damage for all.
They might have been doing relatively low damage because they haven't played the game long enough to amass the quarter billion EC needed to buy a full row of consoles now.
TASTE THE RAINBOW!!!
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Not necesarrly. Been experiencing with the breen carrier rainbow, wich mind you has actually 4 tac consoles, wich is pretty decent. Wanted to force into my old polarized distruptor drain build the new quantum phaser beam+console set from one of the FE. Swiched to +beam consoles, and afterwards even included (well actually replaced some of the polarized disruptor beams) the tetryon omni beam (again from one of the episodes, cant recall now wich) and the distruptor beam from the terran reputation, wich set it to fire last. There isnt a big difference from the old no-rainbow build.
That's why I run a rainbow build on my KDF Ferasan Sci Captain in the Ferengi D'Kora... It's fun!
CM
This.
The +Beam Consoles really aren't that much less damage then the ones specific to one energy type. Yes, they're a slight drop off, but some people prefer them because they then can shop for weapons with the Mods they want and just buy whatever energy type is cheapest.
I have a friend that did this, he just uses 4 +Beam consoles and bought whatever CritD/Pen beams were the cheapest on the exchange. It looks a little funny because he has like 4 different color beams, but he tears through everything just fine.
Rainbows are feasable, they're just like anything else..they have to be built and played right. If you give a 'perfect build' to someone that doesn't know what they're doing, the gear won't make them good.
Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
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Consoles are one of the easiest and cheapest things to obtain unless you're trying to go for a super perfect build...only consoles that are going to cost you a ton are ones with EPS on them...and they aren't needed unless you're going for perfect.
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To add onto what smokey is saying, Rainbow Builds aren't weak if they're not done on the cheap. A big example are the TAC Consoles. There's generic Beam, Cannon, Mine, Torpedo TAC console damage types. They're also divided between the Fleet Spire TAC Consoles and the regular, old school TAC Consoles.
Traditionally, the old, generic TAC Consoles have a lower damage bonus than the Spire equivalents, not to mention not having the crit related bonuses from Spire versions.
The bonuses from the Spire TAC, generic consoles while lower than the dedicated ones, is not significantly lower than them. Not like the Non-Spire versions.
When the Spire TAC Consoles came out, for those that followed the game's mechanics, it became quite clear Rainbow Builds could be just as good as dedicated ones.
Outside of that, they are still viable!
Praetor of the -RTS- Romulan Tal Shiar fleet!
You're good as long as you use directed energy distribution manifold consoles as tactical consoles.
Also start building Iconian rep. It might give out radiant AP beams in rep boxes. Srsly the best choice for any alts.
The proc rate is the exact same, its just you've got a higher chance of different procs firing off each time. So 8 beams the same have the same chance as 8 different beams overall , it's all 2.5% chance.
The proc rate per flavour might be lower, but overall it remains unchanged.
Multi-procs can be useful sometimes if you want to try and debuff the hell out of something but still relies on a tiny chance of something happening. So overall the proc type is not really worth worrying about most days.
It's even more true now. The Consoles provide a Cat 1 boost and there are so many Cat 1 boosts right now that losing a couple percent for non specialized consoles no longer makes any difference since most people have maxed that bonus already anyway.
What you said, is kind of counterproductive to saying they are the same!
A 2.5% chance is just that, but multiples of the 2.5% is actually better, so having a higher chance of multiple procs going off is not actually higher, it's still 2.5%.
But, like you said having less chance than all the same flavor, is what my post is speaking about!
So, a multitude of various proc types will have the same 2.5% chance ea., but only that chance now that it is an individual chance, as opposed to multiples of the same proc type.
In other words, if all you have is 1 disruptor amongst the other weapons, the disruptor will only ever have that single 2.5% chance to proc.
If they were all disruptors, than your chances of at least 1 proc is higher, despite each still having only a 2.5% chance!
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My character Tsin'xing
Lol, you would have to be damn lucky indeed.
Not sure now a days, but disruptor procs used to stack, and some energy weapons still do!
Praetor of the -RTS- Romulan Tal Shiar fleet!
My character Tsin'xing
It's impressive looking when a cruiser fires 8 turrets w/ rapid fire. Not so great DPS-wise since you have that 8x power drain vs only having 3-4 beams firing. Plus last time I tried it (years ago), I could never really get all 8 to fire at same time, 2 would always be off and only fire when a couple others were cycling.
There was a thread or two on that topic recently. Hope it gives you some ideas.