Im curious, so today after the sale started and after the Jupiter was released i went to the dil store and did not see callisto's there. Is this only obtainable from fleet stores?
Honestly, I don't remember if you see other carrier pets you haven't unlocked as greyed out or not, so it really could be bugged out. Do you see other ship-specific pets in the store? If so, it really is bugged. If not, as I said before, WAI.
"Logic is a little tweeting bird chirping in a meadow. Logic is a wreath of pretty flowers which smell BAD." - Spock
I have the Jupiter, Im am seeing them in the dilithium store. 27,528 dilithium for Very Rare. Anyway to upgrade them to ultra rare or beyond? 28,000+ec I think at ESD for rare.
to the OP: yeah this bug has been around for a long while. Hopefully now that's there's a full fed carrier the devs will look at it.
As for the callisto pets. They're awesome the elite versions say they give HY2 but they actually give HY3. Scratch the paint means they don't die to warp core explosions, and they usually keep on target with their CSV. I hope the BoP pets get the same treatment.
Also, the ship trait is "bugged" as it has no lockout. Here's the thing though. The disable is already has a lockout and transport warhead doesn't do all that much damage so I don't really understand why there's a supposed 60 second lockout on that ability. It would be nice if they removed the bugged lockout.
The elite versions say they give HY2 but they actually give HY3.
Ahh, that's the info I came here to find. Thank you! Was hoping this was a typo in the Fleet Store and not a "final stats are subject to change" deal. I hope they fix the typo because it really makes the Elite's appear not worth paying the steep Fleet Mark cost over the Advanced.
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As for the callisto pets. They're awesome the elite versions say they give HY2 but they actually give HY3. Scratch the paint means they don't die to warp core explosions, and they usually keep on target with their CSV. I hope the BoP pets get the same treatment.
Also, the ship trait is "bugged" as it has no lockout. Here's the thing though. The disable is already has a lockout and transport warhead doesn't do all that much damage so I don't really understand why there's a supposed 60 second lockout on that ability. It would be nice if they removed the bugged lockout.
Ahh, that's the info I came here to find. Thank you! Was hoping this was a typo in the Fleet Store and not a "final stats are subject to change" deal. I hope they fix the typo because it really makes the Elite's appear not worth paying the steep Fleet Mark cost over the Advanced.