I recently started experimenting with the Dyson ships and the breen carrier and found myself liking some of the power combos. Im still not very familiar with science but im tempted to experiment a bit more with a more dedicated sci ship.
I was wondering if that was a viable option for a tac as I really dont feel up to rolling a new toon.
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And if you really focus on attack patterns your Alpha grants like a 40-50% base damage buff, which can be quite evil with full partigen builds.
Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
Tac Captains can squeeze more damage out of exotic abilities then science captains can.
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Yup and I think Sci cap are better in cruisers/eng ships than Sci ships mostly due to the aceton beam rewamp and the eject warp plasma. With the good traits i found my sci captain deadly in such cruisers, and also very good in Intel cruisers.
SCI Captains need to be shot at to get "Conservation of Energy" trait charged up. TAC Captains don't need to wait for that TRIBBLE, especially when there are some heavy hitters on your team that will take the aggro away from you so you don't get the CoE stacks. The benefit of CoE is that if you can guarantee being shot at all the time, then it's very good.
The importance of SNB is half pointless these days with the proliferation of buff stripping. In PVP, SNB was the SCI Captain's Trump Card but PVP is dead and NPCs barely run even 1 buff, if at all during combat. So that leaves this once key captain ability rather dubious in usefulness.
On the flip side, TAC Captain's damage buffing has a place in any ship.
TAC Captains were better Science Vessel users than SCI Captains ever were, dating back to STO's launch. It's not a common thing to see because people don't broaden their views on what their captains can do for different ships. It was TAC Captains on those old Lv40 dil Intrepids destroying everything in PVE and PVP that got Science BOFF abilities nerfed to begin with. That's how good TAC Captains are with Science.
this is why I have deleted all my sci toons, they are totally useless. Cryptic should do something for the sci captains. they should be the best using pure sci ships
Attack pattern alpha, enough said.
Yeah, that's my biggest pet peeve in STO.
I don't have many, but that one hits me right in the guts.
I'd agree (crazy as it is) that tac captains are actually better in sci ships than sci captains are!
50 Aux setting Tac captain (with full partgens and alpha) Feedback pulse x3 - x5 reflect damage
130 Aux setting Sci captain (with full partGens) Feedback pulse x2.3 - x2.8 reflect damage.
And some people think there is not a problem.
No wonder lately I stripped off FBP3 in favor of TSS3 to stay alive on my Sci with 9 points in Particle Gen. It doesn't seem to do much even with 4x +threat consoles running into a mob doing CSV or TS, and seems less effective since the visual change (which does look more realistic/sci-fi unlike before) as my shield facings (on a Sci ship) still get quite damaged with incoming energy damage. The torpedo spam which bypasses it entirely doesn't help either.
Subnucleonic Beam does reliably take off FBP on NPCs, but not all Borg Tractor Beams which understandably is also their specialty.
The tiny icons of buffs on NPCs which are hard to make out also get half covered by the NPC enemy's target, and then shuffle around left and right very quickly, faster than the mouse-over text can be read.
I doubt some of the boss buffs can even be cleared by SNB, yet our Tacs make great use of Alpha at all times except for the brief interval the few smarter NPCs decide to FBP.
All Hands on Deck, a must-have trait for Science ships, also favors Tacs as it feeds into the captain ability that reduces captain abilities making their use of science ships even better.
Combine this with no T6 for Rom/KDF, and a super slim selection of T5s (Dyson, Ha'nom) and you bet my Sci KDF and Sci Roms have been cast out to alt status in favor of the Rom/KDF Tacs with the sole Main Sci a Fed because of the extreme faction biases.
One time I logged into an alt and that fleet had about 6-8 Fed Tacs as the only players online. Red across the board. I was the only blue icon.
*eta: grammar fail fixes.
but as others pointed out any class can be on any ship and be effective enough, my engineer is on my vesta currently and my tac is on a sci ship...so yep....