Think about buying a new KDF ship and using my Ferasan more. But I know very little about what is good and bad about the KDF ships.
I was think of getting the Mat'Ha, going straight to the fleet version. Is the console and trait good to have?
Also, any of the other ships as good, better? Kor or Qib maybe?
Well excuse me for having enormous flaws that I don't work on.
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The Mat'Ha console is like a scatter voley. Not worth using it. Also Overwhelming Force is not a good trait. First part of the trait need to use beam overload, for a underpowered charged particule burst and second part use high yield to cast a photonic shockwave that can repel the ships out of your firing range. The ship itself is quite good with its 5 fwd weapons.
The Qib is one of my favorite KDF ship, but only in fleet version. The trait is amazing, adding some turn rate when fire canon/turret up to +10 turn, very useful for slow turn rate ship. The console is fine but need to be used at close range. The ship itself have pretty nice console setup in fleet version (4 tac -3 when no fleet-, 5 eng, 2 sci) and good Boff setup (lt cmd tac, cmd intel, lt cmd eng). The manoeuvrability is very good for a battlecruiser and you have a decent survivability. Also, as an intel ship, you have access to expose weakness, which is very good against dreads in pve.
Don't have the Kor yet so can't tell you anything about that one, but it's a bird of prey, and bird of prey got flanking bonus dmg
just a shame its so damn ugly. but then again the op is a cat . this flounder of a ship wont be any worse off with littler boxes stashed away in every corner of the ship.
The Science variant probably has the best trait of the three, if you don't want to buy the full pack. It might also have the best console, or at least the one with the best utility - it's basically a moving gravity well ability, similer to the Romulan singularity projectile. Extra crowd control is always welcome, isn't it?
Admittedly, the Mat'Ha looks better.
The Kor is neat, all universal slots give you plenty of experimentation potential, and it comes with enhanced battle cloak and even better maneuverability than the Pilot Escorts. It's fragile, of course, but that is also part of the fun IMO. The trait is great if you want to run a cannon-based build.
You really can't go wrong with the Pilot Raptors, either.
Kurak is a pretty good Battle Cruiser with a great trait.
I don't own the Kor or Qib, but I had the Mat'Ha since it was introduced.
Just look at it as the new T6 baseline for KDF escorts.
It's designated as an Intel ship but you'll end up using the standard HE-ST combo on the UP Lt. station.
The ship trait CAN be fun and must be the cat's meow, because it was already made cross-faction
The console takes up valuable realty with a cooldown that can be timed with a calendar.
If you still want it, get the Fleet version after unlocking the ship trait because the Fleet Mat'Ha won't have it.
The Mat'Ha will get you from 50 to 60 and through advanced PvE's...the minivan of STO ships.
I don't recommend the Kor, as it isn't a true successor to the T5-U B'rel imo.
But if you don't have the B'rel and you have your heart set on a BoP as your first KDF ship choice, go ahead.
RIP KDF and PvP 2014-07-17 Season 9.5 - Death by Dev