All you had to do was log in and tell what ships to go where, taking about a total of 2 minutes for each character. Does that really seem like the amount of effort that would equate to a free ship?
why not? that's essentially what you do during the summer/winter events; it may take actual action instead of just clicking, but it certainly doesn't take much longer (and in fact, the dailies for those will actually take LESS time to do than setting up TRIBBLE assignments once you get most of the slots unlocked)
Why should we get free ships for doffing? The unjustified entitlement is strong in this thread...
Players would be abusing the system if they could do that, some players have every single ship in the game and they use all their T1 ships to 'skip' past assignments that only take 15-40 minutes to get the tour of duty ones, alot of players already reached the 10th tour for both fed and kdf.
The problem I have is trying to get those ridiculous requirements like 120/120/100 or 100/120/100, 110/110/110, 190/100/100 and never even get close to 55% success rate on those high reward assignments. Just not possible when so many ships only give you bonuses when they're alone.
I would like this. This here seems like a solid idea. It's more than a card, but less than a ship. Considering that we're really only getting ship costumes at the overly priced (seriously, no single in this game is worth $30) cost of an actual ship, we could use the ability to earn some free costumes. More so, if they're going to nickel and dime us on the same ships we've already bought, with the fleet, t5-u, t6, and t6 fleet, and eventually the t7 versions of them all.
It would be nice to get a reward from this, that would benefit more in the rest of the game, rather than just being something that only effects this one thing.
I could get behind this. For completing the fed chain, you get say fed ship skin 6 to use on your Klingon/Romulan ship, etc. Not sure what feds could get for that though. Maybe it can be a going forward kind of thing (after the rom chain).
The problem I have is trying to get those ridiculous requirements like 120/120/100 or 100/120/100, 110/110/110, 190/100/100 and never even get close to 55% success rate on those high reward assignments. Just not possible when so many ships only give you bonuses when they're alone.
Those are the assignments that I send my low level ships alone on, since I run out of skip tokens.
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
Cryptic, psssst. Now listen to me. Leave the Admiralty system exactly as it is. Under it’s current rewards it almost entirely gets rid of the grind in your game and makes it easy to turn to fun again. I’m a bit concerned that it rewards so incredibly good in the long run that it could cancel the very reason for some to play but I won’t tell anybody if you don’t.
What a lol thread…
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
The problem I have is trying to get those ridiculous requirements like 120/120/100 or 100/120/100, 110/110/110, 190/100/100 and never even get close to 55% success rate on those high reward assignments. Just not possible when so many ships only give you bonuses when they're alone.
Those are the assignments that I send my low level ships alone on, since I run out of skip tokens.
The last three giveaway ships are perfect for the triple threat. Theoretically you can use them twice a day (cool down combo) but that would mean planning your game time, which I would not recommend. A single 190 would be always hard though, you almost certainly need one time use cards for them.
This is a case of "look at the rewards" - usually they're not that great since many of the evil events tend to only add crit chance - which won't do you no good if you fail the mission before it is checked. Some even only give comparatively minor ec. The bonus dil or VR mat events are way less punishing.
So: skip 'em, either with a token or a shuttle (my shuttles have more Borg fight experience by now than my toons themselves I think), or, if it is your last assignment for the day, just throw everything you have at them, 31% is still better than 5% success. Sure, you'll fail most of the time, but you cannot lose here.
My mother was an epohh and my father smelled of tulaberries
I just want ships that can actually meet the 180/180/180 minimum that some of the missions call for and for the minimums that show up in the selction box be that when you open it to assign ships. Really aggravtaing when theres a mission some of my weak ships can fill change from say 10 20 10 to 40 100 40 when you open that assignment.
I just want ships that can actually meet the 180/180/180 minimum that some of the missions call for and for the minimums that show up in the selction box be that when you open it to assign ships. Really aggravtaing when theres a mission some of my weak ships can fill change from say 10 20 10 to 40 100 40 when you open that assignment.
The system is made in a way that you can't necessarily attain 100% success rate all the time. Maintenance time is also the other. Besides, attaining 85%+ success rate isn't hard and still good enough. Of course, having fewer ships to select will make this harder and the more missions you do, the less good ships left to even get decent success rates.
I just want ships that can actually meet the 180/180/180 minimum that some of the missions call for and for the minimums that show up in the selction box be that when you open it to assign ships. Really aggravtaing when theres a mission some of my weak ships can fill change from say 10 20 10 to 40 100 40 when you open that assignment.
You don't need 100% chance to succeed (remember that when doffing, you seldom get 100% chance on decent assignments, even with an all-purple roster, this is no different). I'll often go with anything above 90%, but i'll accept 70% if there is a good reward (dil, VR mats), otherwise i'll pass/skip and try getting a better assignment.
If you choose your missions wisely, you can accumulate a decent number of 1x T6 ships. Yu can't use them repeatedly, but they do come in handy for missions that you occasionally really want.
I too was hoping for something more then a card, I just hope its not a one time use. Over all the admiralty system is sweet as it is other than the 190/190/190 you get , Like really.
It is a one time use card.
Seek and ye shall find. Ask and ye shall receive. Rabboni
Those who would give up essential liberty to purchase a little temporary safety deserve neither liberty nor safety" (Benjamin Franklin).
Most unexpectedly, this turned into a flame-fest! Closed it goes!. /sigh What flamefestery is this? pwlaughingtrendy
I just want ships that can actually meet the 180/180/180 minimum that some of the missions call for and for the minimums that show up in the selction box be that when you open it to assign ships. Really aggravtaing when theres a mission some of my weak ships can fill change from say 10 20 10 to 40 100 40 when you open that assignment.
The numbers are not a "minimum for success". They are a minimum for guaranteed success, granted, but you don't need to have 100% to succeed. Not every mission in the history was a guaranteed success.
My mother was an epohh and my father smelled of tulaberries
1) Most of you seem to agree that if i read the fine print, my expectations wouldn't be so high, so I wouldn't fee1 so disappointed and have no reason to whine. Let me explain something to you: If i didn't whine about this, i'd have to find something else to whine about, and you really DON't want me to fall into a political rant. (I DO however, concede to your collective wisdom on this point.)
2) off topic-a significant portion of you seem to think that gold toilets are a good investment opportunity. This did not work out for MC Hammer, but the guy who sold it to him did ok.
3) off topic-If i want a real spaceship, i should go to NASA. Unfortunately, their "Spaceships" are mostly near earth orbit vehicles. I don't consider something that barely leaves the atmosphere a spaceship.
4) Skin rewards-some of you want a new paint job/texture for your ship. i can see the thematic appeal of this. perhaps some battle scars and scorching on the hull? (as a skin overlay so you could show on top of set skins or personal paint job perhaps...) I can see this as a potential reward for a future admiralty ladder, but i'd still prefer at least a t5 (upgradeable) off faction ship that i can fly for a reward. No one seems to be addressing this part of my OP, rewards for future ladders, i suppose i should start a separate thread for this.
5) time investment: "it only takes 2 minutes per character." what? either you have very few ships (20 of my alts have 20+ admiralty ships) or you're not putting any thought at all into what ships you're assigning to what missions, meaning you are probably only completing one assignment a day, if that. with 20+ ships, determining which ships yeild the maximum potential reward for what assignments means dedicating an absolute minimum of 15 minutes per character to do so. So for me to do nothing but the admiralty system with 20 alts means dedicating 5 hours per day just shuffling through admiralty assignments.
6) other people whining about the 180/180/180 assingments: Sigh. You need to get a bunch of top ships to have a reasonable CHANCE (not 100%) of succeeding. THIS is the point of the admiralty system: to get people to buy those ships. I havn't bought every ship that's been offered, but i have bought a significant percentage of em, and this is really all that i'm asking for--a playable ship as a reward for being such a good customer.
5) time investment: "it only takes 2 minutes per character." what? either you have very few ships (20 of my alts have 20+ admiralty ships) or you're not putting any thought at all into what ships you're assigning to what missions, meaning you are probably only completing one assignment a day, if that. with 20+ ships, determining which ships yeild the maximum potential reward for what assignments means dedicating an absolute minimum of 15 minutes per character to do so. So for me to do nothing but the admiralty system with 20 alts means dedicating 5 hours per day just shuffling through admiralty assignments.
I started out with about 20 ships per toon, I have more now (one time use cards seem to enter my belongings more than they leave them). I spend about 3 to 5 minutes per toon, succeeding in (almost) all of them except for the throw away "Here shuttle, fight the Borg, good luck, you'll need it" mission. I am not absolutely optimizing but with some overkill in some parts and having gotten to know the ships I have at my disposal (like: what can my +15 all stats Aehlal do on its own) it really doesn't take me more time. I would dread using 15 minutes per toon, and I have less than you.
About "whining": you said you "felt cheated" with something that was really not a hidden thing and that you could have known. Up to that part I couldn't agree with your disappointment but it was a point well made. That alone, however, is a bit complainy, then going on "I really want that ship" instead of "wanted" (difference being for me reading it: one is explaining disappointment with something that happened because you misunderstood - we've all been there - the other is somehow still wanting to change stuff because you thought it would be different so it should become so) didn't help your cause.
Maybe I am reading too much into these words, but that's the impression I got.
My mother was an epohh and my father smelled of tulaberries
Yes, i DO get complainy (Btchy, Whiney, etc.)
Occaisionally it's justified, but here, as i accept now that i've said my piece, it's a bit unwarranted.
I really hated dickens. But he really got his point across in Great Expectations, namely that the degree of potential disappointment is really dependent solely on your expectations.
As for the time factor, geez, i usually end up spending at least 2-3 minutes on each alt just trying to get the display to switch missions when i switch categories, much as the problem persists with R&D (yes, the heading says ground weapons, but the space omni beam project is NOT a ground weapon, and the klingon tour of duty is not part of the federation ladder no matter what the heading says.)
Comments
entitlement is strong on these forums...
Fixed it for you.
via Imgflip Meme Generator
The problem I have is trying to get those ridiculous requirements like 120/120/100 or 100/120/100, 110/110/110, 190/100/100 and never even get close to 55% success rate on those high reward assignments. Just not possible when so many ships only give you bonuses when they're alone.
The only things being probed around here are the players and their wallets
I would like this. This here seems like a solid idea. It's more than a card, but less than a ship. Considering that we're really only getting ship costumes at the overly priced (seriously, no single in this game is worth $30) cost of an actual ship, we could use the ability to earn some free costumes. More so, if they're going to nickel and dime us on the same ships we've already bought, with the fleet, t5-u, t6, and t6 fleet, and eventually the t7 versions of them all.
It would be nice to get a reward from this, that would benefit more in the rest of the game, rather than just being something that only effects this one thing.
I could get behind this. For completing the fed chain, you get say fed ship skin 6 to use on your Klingon/Romulan ship, etc. Not sure what feds could get for that though. Maybe it can be a going forward kind of thing (after the rom chain).
Those are the assignments that I send my low level ships alone on, since I run out of skip tokens.
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
What a lol thread…
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
The last three giveaway ships are perfect for the triple threat. Theoretically you can use them twice a day (cool down combo) but that would mean planning your game time, which I would not recommend. A single 190 would be always hard though, you almost certainly need one time use cards for them.
This is a case of "look at the rewards" - usually they're not that great since many of the evil events tend to only add crit chance - which won't do you no good if you fail the mission before it is checked. Some even only give comparatively minor ec. The bonus dil or VR mat events are way less punishing.
So: skip 'em, either with a token or a shuttle (my shuttles have more Borg fight experience by now than my toons themselves I think), or, if it is your last assignment for the day, just throw everything you have at them, 31% is still better than 5% success. Sure, you'll fail most of the time, but you cannot lose here.
The system is made in a way that you can't necessarily attain 100% success rate all the time. Maintenance time is also the other. Besides, attaining 85%+ success rate isn't hard and still good enough. Of course, having fewer ships to select will make this harder and the more missions you do, the less good ships left to even get decent success rates.
You don't need 100% chance to succeed (remember that when doffing, you seldom get 100% chance on decent assignments, even with an all-purple roster, this is no different). I'll often go with anything above 90%, but i'll accept 70% if there is a good reward (dil, VR mats), otherwise i'll pass/skip and try getting a better assignment.
Bill Clinton has one of those.
Most unexpectedly, this turned into a flame-fest! Closed it goes!. /sigh What flamefestery is this? pwlaughingtrendy
It is a one time use card.
Most unexpectedly, this turned into a flame-fest! Closed it goes!. /sigh What flamefestery is this? pwlaughingtrendy
The numbers are not a "minimum for success". They are a minimum for guaranteed success, granted, but you don't need to have 100% to succeed. Not every mission in the history was a guaranteed success.
1) Most of you seem to agree that if i read the fine print, my expectations wouldn't be so high, so I wouldn't fee1 so disappointed and have no reason to whine. Let me explain something to you: If i didn't whine about this, i'd have to find something else to whine about, and you really DON't want me to fall into a political rant. (I DO however, concede to your collective wisdom on this point.)
2) off topic-a significant portion of you seem to think that gold toilets are a good investment opportunity. This did not work out for MC Hammer, but the guy who sold it to him did ok.
3) off topic-If i want a real spaceship, i should go to NASA. Unfortunately, their "Spaceships" are mostly near earth orbit vehicles. I don't consider something that barely leaves the atmosphere a spaceship.
4) Skin rewards-some of you want a new paint job/texture for your ship. i can see the thematic appeal of this. perhaps some battle scars and scorching on the hull? (as a skin overlay so you could show on top of set skins or personal paint job perhaps...) I can see this as a potential reward for a future admiralty ladder, but i'd still prefer at least a t5 (upgradeable) off faction ship that i can fly for a reward. No one seems to be addressing this part of my OP, rewards for future ladders, i suppose i should start a separate thread for this.
5) time investment: "it only takes 2 minutes per character." what? either you have very few ships (20 of my alts have 20+ admiralty ships) or you're not putting any thought at all into what ships you're assigning to what missions, meaning you are probably only completing one assignment a day, if that. with 20+ ships, determining which ships yeild the maximum potential reward for what assignments means dedicating an absolute minimum of 15 minutes per character to do so. So for me to do nothing but the admiralty system with 20 alts means dedicating 5 hours per day just shuffling through admiralty assignments.
6) other people whining about the 180/180/180 assingments: Sigh. You need to get a bunch of top ships to have a reasonable CHANCE (not 100%) of succeeding. THIS is the point of the admiralty system: to get people to buy those ships. I havn't bought every ship that's been offered, but i have bought a significant percentage of em, and this is really all that i'm asking for--a playable ship as a reward for being such a good customer.
I started out with about 20 ships per toon, I have more now (one time use cards seem to enter my belongings more than they leave them). I spend about 3 to 5 minutes per toon, succeeding in (almost) all of them except for the throw away "Here shuttle, fight the Borg, good luck, you'll need it" mission. I am not absolutely optimizing but with some overkill in some parts and having gotten to know the ships I have at my disposal (like: what can my +15 all stats Aehlal do on its own) it really doesn't take me more time. I would dread using 15 minutes per toon, and I have less than you.
About "whining": you said you "felt cheated" with something that was really not a hidden thing and that you could have known. Up to that part I couldn't agree with your disappointment but it was a point well made. That alone, however, is a bit complainy, then going on "I really want that ship" instead of "wanted" (difference being for me reading it: one is explaining disappointment with something that happened because you misunderstood - we've all been there - the other is somehow still wanting to change stuff because you thought it would be different so it should become so) didn't help your cause.
Maybe I am reading too much into these words, but that's the impression I got.
Occaisionally it's justified, but here, as i accept now that i've said my piece, it's a bit unwarranted.
I really hated dickens. But he really got his point across in Great Expectations, namely that the degree of potential disappointment is really dependent solely on your expectations.
As for the time factor, geez, i usually end up spending at least 2-3 minutes on each alt just trying to get the display to switch missions when i switch categories, much as the problem persists with R&D (yes, the heading says ground weapons, but the space omni beam project is NOT a ground weapon, and the klingon tour of duty is not part of the federation ladder no matter what the heading says.)
yes but its an Epic Admiralty shovel.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.