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Bridge officer layout change for the Hestia T6 Advanced Escort

nikephorusnikephorus Member Posts: 2,744 Arc User
General:

“Midnight” has been changed to a level 60 episode and moved to the Iconian War tab in the mission journal.
Resolved an issue which was occasionally causing players to crash when transferring to another map.

Hestia Class Advanced Escort [T6]: Upgraded this starship's Ensign Tactical seat to Ensign Universal.
The Delta Recruit specific "Show Delta Recruit Details" button will now only display during a Delta Recruit event.
Adjusted the Alpha section nacelles for the Hephaestus, Phoenix and Cerberus Advanced Escorts so that the nacelle fits inside a recessed compartment and is not visible from the side until the Alpha section launches.


I was honestly a little surprised when I saw the change to the Hestia's boff layout in the patch notes. The ship actually looks like it might be worth using now with this added flexibility. What do you think prompted the change?
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    dalnar83dalnar83 Member Posts: 2,420 Arc User
    Poor sales...
    "Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
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    rahmkota19rahmkota19 Member Posts: 1,929 Arc User
    The same thing as when a ship suddenly got slapped on a hanger bay (Gal-X relaunch iirc). Sales not up to expectations.

    That, or they figured out the layout would be equal to the Defiant T6 they are probably planning on, and they don't want two ships looking equal like each other.​​
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    nikephorusnikephorus Member Posts: 2,744 Arc User
    rahmkota19 wrote: »
    The same thing as when a ship suddenly got slapped on a hanger bay (Gal-X relaunch iirc). Sales not up to expectations.

    That, or they figured out the layout would be equal to the Defiant T6 they are probably planning on, and they don't want two ships looking equal like each other.​​

    The Defiant also suffers from the three tac ensign syndrome. I wonder if they will also adjust the Defiant's third ensign into a universal station to make it a little more appealing when that ship gets released. Or if they will just depend on its "iconic" status to sell it.

    It's unfortunate that they didn't make this kind of adjustment on the Resolute Advanced Heavy Cruiser. It could have also used that ensign universal.

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    seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    Regardless of why they made this change, it's an excellent change indeed.

    Personally, I found it baffling when I read the initial stats that this station was fixed and not universal. Making this station a universal adds some much needed flexibility to the layout of the Hestia.

    It's a small change, but I believe it has a significant impact. I have never seen them do this before (revise a BoFF layout after a ship release) but I was certainly happy to see it done. No T6 ship should have all fixed BoFF stations.. ever.
    Insert witty signature line here.
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    nikephorusnikephorus Member Posts: 2,744 Arc User
    Regardless of why they made this change, it's an excellent change indeed.

    Personally, I found it baffling when I read the initial stats that this station was fixed and not universal. Making this station a universal adds some much needed flexibility to the layout of the Hestia.

    It's a small change, but I believe it has a significant impact. I have never seen them do this before (revise a BoFF layout after a ship release) but I was certainly happy to see it done. No T6 ship should have all fixed BoFF stations.. ever.

    I agree it's a minor change, but one that makes a big difference. I find the ship is a little more tempting now. I still won't be picking it up, but when I look at the boff layout I can actually see some good build possibilities now. If I wanted an escort I'd still probably pick up one of the pilot ships since they are superior.
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    seriousdaveseriousdave Member Posts: 2,777 Arc User
    edited October 2015
    They were oddly specific with the description so I hope it applies to the fleet version as well, since it technically isn't a "Hestia" but a Hephaestus class Fleet Advanced Escort [T6]. We'll see in a couple hours....

    Nevertheless a surprising move, might be wrong here but I think that's the first time something like this happened so casually.

    Also now I'm curious how they deal with the defiant's 3-tac-ensign situation. Before today I'd have bet that they pull this off on the T6, now I'm not so sure anymore.
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    stofskstofsk Member Posts: 1,744 Arc User
    nikephorus wrote: »
    I agree it's a minor change, but one that makes a big difference. I find the ship is a little more tempting now. I still won't be picking it up, but when I look at the boff layout I can actually see some good build possibilities now. If I wanted an escort I'd still probably pick up one of the pilot ships since they are superior.
    If you couldn't find good build possibilities prior to this change then you weren't looking hard enough.
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    apulseapulse Member Posts: 456 Arc User
    Fun thing is that people still complain when they change it for the better.
    Sales or no sales, the community was heard.
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    shpoksshpoks Member Posts: 6,967 Arc User
    nikephorus wrote: »

    ....Hestia Class Advanced Escort [T6]: Upgraded this starship's Ensign Tactical seat to Ensign Universal....

    ...What do you think prompted the change?
    dalnar83 wrote: »
    Poor sales...

    ^^^
    I'm just happy they didn't just slap a hangar on her and call it a day, as per the usual practice. rolleyes.gif
    HQroeLu.jpg
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    seriousdaveseriousdave Member Posts: 2,777 Arc User
    edited October 2015
    shpoks wrote: »
    nikephorus wrote: »

    ....Hestia Class Advanced Escort [T6]: Upgraded this starship's Ensign Tactical seat to Ensign Universal....

    ...What do you think prompted the change?
    dalnar83 wrote: »
    Poor sales...

    ^^^
    I'm just happy they didn't just slap a hangar on her and call it a day, as per the usual practice. rolleyes.gif

    Ssshhhh don't give them ideas. :s:D
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    stofskstofsk Member Posts: 1,744 Arc User
    shpoks wrote: »
    I'm just happy they didn't just slap a hangar on her and call it a day, as per the usual practice. rolleyes.gif
    It already has useless pets though :V
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    nikephorusnikephorus Member Posts: 2,744 Arc User
    stofsk wrote: »
    If you couldn't find good build possibilities prior to this change then you weren't looking hard enough.

    Oh yes we can use those excessive tac slots for kemocite and torpedo spread. ;) In all seriousness don't be ignorant, the ship is a lot better off with the ensign universal as you can do a lot more with it post-update. I never said I couldn't come up with a build. I just see a lot more build possibilities with a universal station.
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    samt1996samt1996 Member Posts: 2,856 Arc User
    Its the first non-cruiser with a command seat. Variety is good i dont know why people TRIBBLE so much. Promethus was always popular as a torpedo bomber and the new version has even more possibilities in this role thanks to the command spec.
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    drakethewhitedrakethewhite Member Posts: 1,240 Arc User
    nikephorus wrote: »
    It's unfortunate that they didn't make this kind of adjustment on the Resolute Advanced Heavy Cruiser. It could have also used that ensign universal.

    Indeed although it would still be a poor investment compared to the TAC Command Cruiser.

    This change puts the Hestia back on the 'sort of interesting' list. I may get it someday when I have stockpile enough free monthly Zen.

    Or maybe not, the worthless snowflakes in a bonfire pets should have been addressed. With those as they are, there are so many better ships coming down the pike such as the T6 version of the Patrol Escort (not mentioned yet officially, but it's just a matter of time).
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    lianthelialianthelia Member Posts: 7,825 Arc User
    samt1996 wrote: »
    Its the first non-cruiser with a command seat. Variety is good i dont know why people TRIBBLE so much. Promethus was always popular as a torpedo bomber and the new version has even more possibilities in this role thanks to the command spec.

    Umm not really...plenty of non-cruiser ships with command slots...the T6 bug...the Xindi Insectoid ship...the T6 Vet ships...
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    leemwatsonleemwatson Member Posts: 5,345 Arc User
    Worthless pets!? I have it, and the pets are very handy to have in a fight. They only thing they need to fix is getting the AI's to follow when you are over 20km away, otherwise just recall and reseperate when near you next objective. How much, or I should say less work, do people want to do? I mean you're already tying all your abilities to spam fire kemocite everything from spacebar!! I bet it's such a chore to steer the ship now isn't it? Jeez....kids these days!
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
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    drakethewhitedrakethewhite Member Posts: 1,240 Arc User
    leemwatson wrote: »
    Worthless pets!? I have it, and the pets are very handy to have in a fight.

    First warp core explosion kills them in my experience so they are just burst damage that I can get more easily on ships without seeing my own burning wreckage.

    There was no indication they fixed this, are you now claiming that the pets actually live more than few seconds through a battle?
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    samt1996samt1996 Member Posts: 2,856 Arc User
    lianthelia wrote: »
    samt1996 wrote: »
    Its the first non-cruiser with a command seat. Variety is good i dont know why people TRIBBLE so much. Promethus was always popular as a torpedo bomber and the new version has even more possibilities in this role thanks to the command spec.

    Umm not really...plenty of non-cruiser ships with command slots...the T6 bug...the Xindi Insectoid ship...the T6 Vet ships...

    The first non-cruiser with a command seat that anyone can afford. Hows that?
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    delerouxdeleroux Member Posts: 478 Arc User
    dalnar83 wrote: »
    Poor sales...

    /thread
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    stofskstofsk Member Posts: 1,744 Arc User
    nikephorus wrote: »
    stofsk wrote: »
    If you couldn't find good build possibilities prior to this change then you weren't looking hard enough.

    Oh yes we can use those excessive tac slots for kemocite and torpedo spread. ;) In all seriousness don't be ignorant, the ship is a lot better off with the ensign universal as you can do a lot more with it post-update. I never said I couldn't come up with a build. I just see a lot more build possibilities with a universal station.
    That's not what you said, you said 'when I look at the boff layout I can actually see some good build possibilities now.'

    I agree that the universal ensign is a welcome change, I agree that it increases the build flexibility available to the ship. What I'm getting at is there were good build ideas before that change, like a beam/torpedo hybrid build. Grav well to pin targets, FAW to spread beta 3 to those targets, torp spread 3 with shield-bypassing traits and torpedoes onto those targets, concentrate firepower to give an extra high yield. EPtW3 if you don't want command seating (or even if you do, make CF a lower rank and give yourself EPtW3). Makes use of the third tac ensign station, build has great synergy with the various elements to it complementing each other and you get to pat yourself on the back for a canon build. Don't like beams? Torp and cannon hybrid with CSV instead of FAW. Same build idea only greater spike damage from the DHCs.

    Hell, even the DPS guys failed to notice that three tac boff stations meant three rom embassy boffs with SRO. 'ZOMG useless third tactical ensign' indeed.
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    pwlaughingtrendypwlaughingtrendy Member Posts: 2,966 Arc User
    edited October 2015
    apulse wrote: »
    Fun thing is that people still complain when they change it for the better.
    Sales or no sales, the community was heard.

    Yeah...
    We changed it because it didn't feel powerful enough and listened to feedback. It's disappointing for that to be met with cynicism. I get being unhappy at bad things that happen, however when there's a positive change that happens that you only have bad things to say about it, perhaps you're only looking for things to complain about.
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    shpoksshpoks Member Posts: 6,967 Arc User
    stofsk wrote: »
    shpoks wrote: »
    I'm just happy they didn't just slap a hangar on her and call it a day, as per the usual practice. rolleyes.gif
    It already has useless pets though :V

    Eh, I've been playing around with the ship since I got them both (T5 & T6) when they released the Hestia and I kinda' like the fact that I can take command of any part of the separated ship, plus I like the fact that the different vectors have different performance parameters both as pets and as player controlled vectors.
    HQroeLu.jpg
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    stofskstofsk Member Posts: 1,744 Arc User
    Oh don't get me wrong, it is a FUN ability to have.
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    drakethewhitedrakethewhite Member Posts: 1,240 Arc User
    shpoks wrote: »
    Eh, I've been playing around with the ship since I got them both (T5 & T6) when they released the Hestia and I kinda' like the fact that I can take command of any part of the separated ship, plus I like the fact that the different vectors have different performance parameters both as pets and as player controlled vectors.

    I liked that too when I brought the original T5 version. What I didn't like was how fast they died and how they couldn't keep up with my movements (thus slowing my game play down). This made them both less useful and even counter productive.

    I could even live with that if I could rejoin and re-launch them without a cooldown that greatly exceeds their lifespan.

    As is, I like the BOFF change. It was helpful. It's on my list when I have ZEN but nothing to spend it on.

    But no, I'm not spending money on it.
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    alcyoneserenealcyoneserene Member Posts: 2,412 Arc User
    edited October 2015
    Beware the fleet variant might still have a fixed ensign tac, especially if you already got one before this change. Mine is affected by this, but the C store variant has it fixed automatically without having to dismiss/reclaim or anything. I'm hoping they'll fix that too and not turn this into another Dyson bug-out event that lasts months or worse.

    Now fixed. That was incredibly fast. Thank you, much appreciated.
    Post edited by alcyoneserene on
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    samt1996samt1996 Member Posts: 2,856 Arc User
    For a lot of People whining and complaining is a way of life in this victim culture we live in. Nerds and hardcore fans will always be the worst. Sorry trendy.
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    shpoksshpoks Member Posts: 6,967 Arc User
    Beware the fleet variant might still have a fixed ensign tac, especially if you already got one before this change. Mine is affected by this, but the C store variant has it fixed automatically without having to dismiss/reclaim or anything. I'm hoping they'll fix that too and not turn this into another Dyson bug-out event that lasts months or worse.

    You should report that both in game and in the bug section of the forum if you haven't yet. I haven't bought the fleet variant yet cause I'm still leveling the ship trait, but I plan on getting the fleet MVAE as soon as I get the trait.
    HQroeLu.jpg
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    drakethewhitedrakethewhite Member Posts: 1,240 Arc User
    samt1996 wrote: »
    For a lot of People whining and complaining is a way of life in this victim culture we live in. Nerds and hardcore fans will always be the worst. Sorry trendy.

    Saying that one won't buy a product because it doesn't met their requirements isn't whining. It's stating a simple fact and informing the seller why they failed in the sale.

    Thoughtful people would consider this type of communication a good thing, even if they (as either the seller or buyer) have no intent to make any change in the current offering whatsoever.
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    shar487ashar487a Member Posts: 1,292 Arc User
    edited October 2015
    samt1996 wrote: »
    Its the first non-cruiser with a command seat. Variety is good i dont know why people TRIBBLE so much. Promethus was always popular as a torpedo bomber and the new version has even more possibilities in this role thanks to the command spec.

    I know that the Manticore is not a readily available to all players, but it did arrive months before the Hestia, and it has a LtCmdr engineer/command station.
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