Norway and Yeager dammit... I still want my Typhoon and Jupiter though. JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
Beta. I'm tired of oblong and wedge saucers; I'd like to see something more GCS-like, especially on a two-hangar carrier.
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
The one that suggests that, if this is popular, Rom and KDF will get similar treatment. Not to beat a dead horse or anything, but More FED! MORE FED!!! = yawn.
It's going to be Omega. I don't understand the point of all this voting honestly. Cryptic must know what the community preference is, and the Boff layout and stats we won't have a say in anyway.
Theta. The reason most are like "OMEGA ALL THE WAY" is because it resembles the Jupiter, and, to a lesser extent, the Typhoon. Why not just give them a Jupiter and/or Typhoon, and let this be a semi-original ship? I like Theta because the main hull is an obvious nod to the Constitution (and the same thing goes for Beta).
Norway and Yeager dammit... I still want my Typhoon and Jupiter though. JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
Theta. The reason most are like "OMEGA ALL THE WAY" is because it resembles the Jupiter, and, to a lesser extent, the Typhoon. Why not just give them a Jupiter and/or Typhoon, and let this be a semi-original ship? I like Theta because the main hull is an obvious nod to the Constitution (and the same thing goes for Beta).
Probably because Cryptic considers it doubtful they can actually market two Federation Carriers?
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
Gamma or Alpha (which appear to be the two least popular. /sigh)
Might be mostly due to me missing my old 4-nacelle Heavy Cruiser, which I end up taking on just about every alt I ever leveled. (Dakota saucer, Stargazer hull, mix of Dakota & Stargazer nacelles & pylons. Hmm, might be one set of Cheyenne pylons. So badass looking).
It resembles the Jupiter class that's very hard to find in the game anymore. Honestly, I'm just voting for it so that all the "Playable Jupiter" signatures go away. And honestly, The Typhoon class got in with the command ships, so why not. Since an npc Jupiter is already in-game, it'll probably save the design team a marginal amount of work.
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
It resembles the Jupiter class that's very hard to find in the game anymore. Honestly, I'm just voting for it so that all the "Playable Jupiter" signatures go away. And honestly, The Typhoon class got in with the command ships, so why not. Since an npc Jupiter is already in-game, it'll probably save the design team a marginal amount of work.
It resembles the Jupiter class that's very hard to find in the game anymore. Honestly, I'm just voting for it so that all the "Playable Jupiter" signatures go away. And honestly, The Typhoon class got in with the command ships, so why not. Since an npc Jupiter is already in-game, it'll probably save the design team a marginal amount of work.
Why is the Jupiter class so popular then?
They both look ugly.
Same reason designs like the Defiant, Olympic, Oberth, and other off-beat designs are popular, I imagine.
Because they're different than the norm, and show some more creativity than what's normally allowed in basic Starfleet ship designs. And plenty of people seem just fine with that, myself included.
It's one of the reasons it boggles my mind that so many people in the main poll discussions seem to angrily demand the ship to be a more "traditional" saucer/neck/two nacelle ship. Those kinds of ships arguably dominate the majority of current Starfleet ship types, and will more than likely continue to do so in the future. What is the harm in getting creative every now and then, designing a ship that is still noticeably Starfleet while also not being quite so traditional?
And considering the already unconventional role the new ship is intended to have, I feel it fits having a design that somewhat breaks with tradition, too.
It's one of the reasons it boggles my mind that so many people in the main poll discussions seem to angrily demand the ship to be a more "traditional" saucer/neck/two nacelle ship. Those kinds of ships arguably dominate the majority of current Starfleet ship types, and will more than likely continue to do so in the future. What is the harm in getting creative every now and then, designing a ship that is still noticeably Starfleet while also not being quite so traditional?
And considering the already unconventional role the new ship is intended to have, I feel it fits having a design that somewhat breaks with tradition, too.
But the value of the off-ship is just the shock value. Once that's in the game what you're eventually left with is the aesthetics on their own, and I have to say that the Jupiter type ships don't do anything for me. They're badly proportioned bricks and the sci-fi genre is littered with better examples of the same concept (ex. recent Halo games).
I look at carrier Omega/Jupiter the same way that I look at cross-over SUV's. Sure, they're "different" to the typical sedan, but that doesn't justify that particular move away from conventional. You need something that's more Honda Element, and less Toyota Rav-4 (ie. something that's trying to apply a design rather than get away from one.)
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
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I would fly any of those three, the others I would be reluctant to.
Listen Cryptic, make the 2nd place ship the Fleet Skin, and the others available as additional store purchases for 500zen and make everyone happy.
As far as off beat designs, I bought the phantom simply to use its warp nacelles on the Scryer. Makes the ship look like a modern Oberth to me. One of my favorite mash ups.
Thanks for the Advanced Light Cruiser, Allied Escort Bundles, Jem-Hadar Light Battlecruiser, and Mek'leth
New Content Wishlist
T6 updates for the Kamarag & Vor'Cha
Heavy Cruiser & a Movie Era Style AoY Utility Cruiser
It's one of the reasons it boggles my mind that so many people in the main poll discussions seem to angrily demand the ship to be a more "traditional" saucer/neck/two nacelle ship. Those kinds of ships arguably dominate the majority of current Starfleet ship types, and will more than likely continue to do so in the future. What is the harm in getting creative every now and then, designing a ship that is still noticeably Starfleet while also not being quite so traditional?
And considering the already unconventional role the new ship is intended to have, I feel it fits having a design that somewhat breaks with tradition, too.
But the value of the off-ship is just the shock value. Once that's in the game what you're eventually left with is the aesthetics on their own, and I have to say that the Jupiter type ships don't do anything for me. They're badly proportioned bricks and the sci-fi genre is littered with better examples of the same concept (ex. recent Halo games).
I look at carrier Omega/Jupiter the same way that I look at cross-over SUV's. Sure, they're "different" to the typical sedan, but that doesn't justify that particular move away from conventional. You need something that's more Honda Element, and less Toyota Rav-4 (ie. something that's trying to apply a design rather than get away from one.)
Instead of making a comparison to cars, why not make it to..... I dunno, aircraft carriers? They're large, imposing things, but have a certain grace about them. These ship designs have the same kind of thinking behind them: large, imposing, solid, but with flowing, almost organic curves. Makes them look like once they get going at top speed, they'd be able to literally plow through a battlefield if need be.
And just because you find the value of the off-beat design to be simply short-lived shock, doesn't mean other people do.
To this day, there's still people that loathe ships like the Defiant, which now is arguably one of the more iconic Trek ships. And it got that status by having far more fans than detractors.
The same thing goes with designs like the Omega. You may not get why people like them so much, even if it's explained to you, but the fact is that a lot of people just like them.
It resembles the Jupiter class that's very hard to find in the game anymore. Honestly, I'm just voting for it so that all the "Playable Jupiter" signatures go away. And honestly, The Typhoon class got in with the command ships, so why not. Since an npc Jupiter is already in-game, it'll probably save the design team a marginal amount of work.
Why is the Jupiter class so popular then?
They both look ugly.
Same reason designs like the Defiant, Olympic, Oberth, and other off-beat designs are popular, I imagine.
Because they're different than the norm, and show some more creativity than what's normally allowed in basic Starfleet ship designs. And plenty of people seem just fine with that, myself included.
It's one of the reasons it boggles my mind that so many people in the main poll discussions seem to angrily demand the ship to be a more "traditional" saucer/neck/two nacelle ship. Those kinds of ships arguably dominate the majority of current Starfleet ship types, and will more than likely continue to do so in the future. What is the harm in getting creative every now and then, designing a ship that is still noticeably Starfleet while also not being quite so traditional?
And considering the already unconventional role the new ship is intended to have, I feel it fits having a design that somewhat breaks with tradition, too.
I'm not against "creativity" I'm merely wondering what makes the Omega so attractive to so many over the alternatives.
Instead of making a comparison to cars, why not make it to..... I dunno, aircraft carriers? They're large, imposing things, but have a certain grace about them. These ship designs have the same kind of thinking behind them: large, imposing, solid, but with flowing, almost organic curves. Makes them look like once they get going at top speed, they'd be able to literally plow through a battlefield if need be.
Because cars are consumer goods with similar aesthetic principles behind them to video game starships. There's style intentionally built in by some kind of artist, entirely analogous to cryptic's designers.
An aircraft carrier is just a lesson in physics.
And just because you find the value of the off-beat design to be simply short-lived shock, doesn't mean other people do.
To this day, there's still people that loathe ships like the Defiant, which now is arguably one of the more iconic Trek ships. And it got that status by having far more fans than detractors.
The same thing goes with designs like the Omega. You may not get why people like them so much, even if it's explained to you, but the fact is that a lot of people just like them.
Actually, no off-beat designs throughout human history tend to be short lived (without a real principle behind them) because the benefits from their deviation are unquestionably temporary. Everything you can buy, basically, has been designed with some artistic idea behind it. Windex bottles, phones, cars, they all try to create an emotional reaction through visuals and they can't do that by holding onto the exact same design they used the last time they tried to sell themselves (see. the law of diminishing returns through repetition). Therefore there's an incremental evolution of artistic design throughout EVERYTHING (except functionally constrained technology, like aircraft carriers) which leads to the development of certain things like conventional TNG era starship designs (which are very much part of the consumer good philosophy of design. This is an entertainment product after all, not a lecture in space ship statics and dynamics).
Occasionally then, you'll have something that wants to create more of a reaction so rather than an incremental jump in design it makes a big one. OK, well and good, that's the shock value. But once the shock is over you become familiar with the design. Where the Defiant, for example, was once radical it's now just an established FED ship which others (ex. Phantom) have continued developing. Ditto the Galaxy and Constitution classes. However those works because they each have interesting design ideas of their own. They're not JUST selling themselves on being different, they're selling a different idea which was at first magnified by unusual features but can live on without those propping sentiment up.
I don't feel you can say the same thing about the popular FED carriers. They're just different (being characteristically blocky and un-exaggerated, with proportions close to the absolute average of all starships) and however you feel about them now it's not a subjective argument to say "that's a problem." It'll have a real psychological impact on the long-term desirability of these ships (as it has happened many, many times in artistic and economic history.)
Post edited by duncanidaho11 on
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
It resembles the Jupiter class that's very hard to find in the game anymore. Honestly, I'm just voting for it so that all the "Playable Jupiter" signatures go away. And honestly, The Typhoon class got in with the command ships, so why not. Since an npc Jupiter is already in-game, it'll probably save the design team a marginal amount of work.
Why is the Jupiter class so popular then?
They both look ugly.
Same reason designs like the Defiant, Olympic, Oberth, and other off-beat designs are popular, I imagine.
Because they're different than the norm, and show some more creativity than what's normally allowed in basic Starfleet ship designs. And plenty of people seem just fine with that, myself included.
It's one of the reasons it boggles my mind that so many people in the main poll discussions seem to angrily demand the ship to be a more "traditional" saucer/neck/two nacelle ship. Those kinds of ships arguably dominate the majority of current Starfleet ship types, and will more than likely continue to do so in the future. What is the harm in getting creative every now and then, designing a ship that is still noticeably Starfleet while also not being quite so traditional?
And considering the already unconventional role the new ship is intended to have, I feel it fits having a design that somewhat breaks with tradition, too.
I'm not against "creativity" I'm merely wondering what makes the Omega so attractive to so many over the alternatives.
Who knows, really.
A lot of people here on the forums have already indicated they like it because it looks like a cleaned up version of the old Jupiter design.
Others have mentioned that little details on it, such as the white stripe indicators for what are assumed to be the hangar bays, appeal to them and make it look like more of a carrier than the others.
It could potentially just be a bunch of other unknowable factors that just draw the liking of various people.
to me, omega looks like a better jupiter. i really HATED the jupiter design to be honest. but this looks like a "better" one, that looks like more efford was put into it than into the old jupiter.
basically the design is bulky and heavy, and its what i always had in mind for a starfleet carrier, when thinking of a design. its also a design, that doesnt have to many gadgets on it. its sleek, its streight forward just a carrier design.
some of the others just looked to much like the command cruisers - i like those, but not as carrier. for me its omega (or epsilon as second choice)
also the omega design is much longer than the other ones. its kind of a break up from standard design, like the defiant was.
first pure warship - design departure - and here we have the same again: first carrier - again design departure. i just like it. (id like it more, if both nacelles were rather small, but its a minor tweek)
also i bet the hell, that at least one of those will be used as "fleet variant" costume variant. predictably one that kind of mixes well with the winner. so epsilon, or kind of.
Sigma, because it is streamlined and rounded off unlike Epsilon, and something different than the overextended Jupiter.
Delta was quite nice too because a classic round saucer will never get old.
I'll vote Sigma, Alpha, and Epsilon, in order of preference, over the rest.
Comments
Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
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Yes please
Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
Get the Forums Enhancement Extension!
Might be mostly due to me missing my old 4-nacelle Heavy Cruiser, which I end up taking on just about every alt I ever leveled. (Dakota saucer, Stargazer hull, mix of Dakota & Stargazer nacelles & pylons. Hmm, might be one set of Cheyenne pylons. So badass looking).
It resembles the Jupiter class that's very hard to find in the game anymore. Honestly, I'm just voting for it so that all the "Playable Jupiter" signatures go away. And honestly, The Typhoon class got in with the command ships, so why not. Since an npc Jupiter is already in-game, it'll probably save the design team a marginal amount of work.
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
I also need to note that Epsilon and Sigma are the same ship, just different styles. So I might use the Sigma body, but with the Epsilon saucer.
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Why is the Jupiter class so popular then?
They both look ugly.
Same reason designs like the Defiant, Olympic, Oberth, and other off-beat designs are popular, I imagine.
Because they're different than the norm, and show some more creativity than what's normally allowed in basic Starfleet ship designs. And plenty of people seem just fine with that, myself included.
It's one of the reasons it boggles my mind that so many people in the main poll discussions seem to angrily demand the ship to be a more "traditional" saucer/neck/two nacelle ship. Those kinds of ships arguably dominate the majority of current Starfleet ship types, and will more than likely continue to do so in the future. What is the harm in getting creative every now and then, designing a ship that is still noticeably Starfleet while also not being quite so traditional?
And considering the already unconventional role the new ship is intended to have, I feel it fits having a design that somewhat breaks with tradition, too.
But the value of the off-ship is just the shock value. Once that's in the game what you're eventually left with is the aesthetics on their own, and I have to say that the Jupiter type ships don't do anything for me. They're badly proportioned bricks and the sci-fi genre is littered with better examples of the same concept (ex. recent Halo games).
I look at carrier Omega/Jupiter the same way that I look at cross-over SUV's. Sure, they're "different" to the typical sedan, but that doesn't justify that particular move away from conventional. You need something that's more Honda Element, and less Toyota Rav-4 (ie. something that's trying to apply a design rather than get away from one.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
I would fly any of those three, the others I would be reluctant to.
Listen Cryptic, make the 2nd place ship the Fleet Skin, and the others available as additional store purchases for 500zen and make everyone happy.
As far as off beat designs, I bought the phantom simply to use its warp nacelles on the Scryer. Makes the ship look like a modern Oberth to me. One of my favorite mash ups.
Instead of making a comparison to cars, why not make it to..... I dunno, aircraft carriers? They're large, imposing things, but have a certain grace about them. These ship designs have the same kind of thinking behind them: large, imposing, solid, but with flowing, almost organic curves. Makes them look like once they get going at top speed, they'd be able to literally plow through a battlefield if need be.
And just because you find the value of the off-beat design to be simply short-lived shock, doesn't mean other people do.
To this day, there's still people that loathe ships like the Defiant, which now is arguably one of the more iconic Trek ships. And it got that status by having far more fans than detractors.
The same thing goes with designs like the Omega. You may not get why people like them so much, even if it's explained to you, but the fact is that a lot of people just like them.
I'm not against "creativity" I'm merely wondering what makes the Omega so attractive to so many over the alternatives.
Because cars are consumer goods with similar aesthetic principles behind them to video game starships. There's style intentionally built in by some kind of artist, entirely analogous to cryptic's designers.
An aircraft carrier is just a lesson in physics.
Actually, no off-beat designs throughout human history tend to be short lived (without a real principle behind them) because the benefits from their deviation are unquestionably temporary. Everything you can buy, basically, has been designed with some artistic idea behind it. Windex bottles, phones, cars, they all try to create an emotional reaction through visuals and they can't do that by holding onto the exact same design they used the last time they tried to sell themselves (see. the law of diminishing returns through repetition). Therefore there's an incremental evolution of artistic design throughout EVERYTHING (except functionally constrained technology, like aircraft carriers) which leads to the development of certain things like conventional TNG era starship designs (which are very much part of the consumer good philosophy of design. This is an entertainment product after all, not a lecture in space ship statics and dynamics).
Occasionally then, you'll have something that wants to create more of a reaction so rather than an incremental jump in design it makes a big one. OK, well and good, that's the shock value. But once the shock is over you become familiar with the design. Where the Defiant, for example, was once radical it's now just an established FED ship which others (ex. Phantom) have continued developing. Ditto the Galaxy and Constitution classes. However those works because they each have interesting design ideas of their own. They're not JUST selling themselves on being different, they're selling a different idea which was at first magnified by unusual features but can live on without those propping sentiment up.
I don't feel you can say the same thing about the popular FED carriers. They're just different (being characteristically blocky and un-exaggerated, with proportions close to the absolute average of all starships) and however you feel about them now it's not a subjective argument to say "that's a problem." It'll have a real psychological impact on the long-term desirability of these ships (as it has happened many, many times in artistic and economic history.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Who knows, really.
A lot of people here on the forums have already indicated they like it because it looks like a cleaned up version of the old Jupiter design.
Others have mentioned that little details on it, such as the white stripe indicators for what are assumed to be the hangar bays, appeal to them and make it look like more of a carrier than the others.
It could potentially just be a bunch of other unknowable factors that just draw the liking of various people.
basically the design is bulky and heavy, and its what i always had in mind for a starfleet carrier, when thinking of a design. its also a design, that doesnt have to many gadgets on it. its sleek, its streight forward just a carrier design.
some of the others just looked to much like the command cruisers - i like those, but not as carrier. for me its omega (or epsilon as second choice)
also the omega design is much longer than the other ones. its kind of a break up from standard design, like the defiant was.
first pure warship - design departure - and here we have the same again: first carrier - again design departure. i just like it. (id like it more, if both nacelles were rather small, but its a minor tweek)
also i bet the hell, that at least one of those will be used as "fleet variant" costume variant. predictably one that kind of mixes well with the winner. so epsilon, or kind of.
Delta was quite nice too because a classic round saucer will never get old.
I'll vote Sigma, Alpha, and Epsilon, in order of preference, over the rest.