Okay, Enterprise shows us how small the warp field is. It's pretty small and it takes a lot of energy to double it.
The manuals say torpedoes can have a micro warp drive on them to allow for bursts at warp speed, meaning it's possible to use torpedoes in warp speed combats.
So, how does energy beams leave a warp bubble, maintain its speed (which is way faster than light) and enter another warp bubble to inflict damage? Objects without warp drive have been seen leaving the bubble and instantly dropping to sublight speeds. It is suggested that without protection it is fatal to leave the warp bubble... radiation, G forces, whatever. so shouldn't the beams, once it leaves the bubble, immediately transit to sublight? Forward firing ships would immediately be struck by their own beams.
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Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
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Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
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Winning.
Oh, now don't tell me you want in on all this! Well, ok. Look this that Egg Pawn hanging outside your window, pointing his laser rifle at you, waiting for my next order. He's doing his part. He helps conquer the weak-minded. He roboticizes the weak-bodied. Heck, he even helps keep the useless people from causing any trouble, but you know what? Join. Find the closest Nataran Empire roboticization center near you and join the ranks, before the ranks find you. Oh, I know, you figure it must be so satisfying to know I basically rule the world now, and you know what? It is, but do you want to know the true definition of satisfaction? Well, let me tell you a little story. One day, you see a brand new event. They're giving out boxes that give old event stuff. Your dilithium is plentiful. You buy a whole lot of Phoenix packs on your main, and open them all. You get one epic token. Then, you decide, that since you have all the Breen ships and don't give a damn about the others, you exchange it for an ultra rare, and grab yourself a Jem'Hadar Attack Ship and for the hell of it, a Voth Bulwark. You open both, leaving the Bulwark in your vast masses of starships as you jump into the bugship and deck it out, deck by deck, into the most awesome Jem'Hadar ship you can. You fly it. You enjoy it. Eventually, you get bored and leave, leaving the old Bulwark never flown... until later. Your main is long complete. Your new alt main, based off some character you pulled out of nothing just to explain away some starship being in service without the command of your dear admiral, is also complete. Mostly. Their reps and doffs are hard at work, getting you stuff. You realize the potential, and head back for your dear admiral, pull the most Voth themed build you can out of thin air, and suit up in your giant ship in the shape of you know what. You head out... and cause all sorts of havoc. Enemies scream out your name as their very life is drained away by your swarms of Aceton Assimilators. They complain to the devs of your OPness when you revive yourself from death every time you die. Do you show any form of mercy? No. After all, this isn't the United Federation of Planets, this is mother frakkin' Starfleet, where you explore strange new worlds and kick butt never kicked before. Oh, and you realize that I just wrote another speech rivaling your own signature. Cool. Oh, wait, that's just the original draft, it is part of my signature now. Oh, and yes, I am aware that I have become a Canadian Regent; one day, sooner than you'd expect, we'll suddenly decide to take over the world and declare an "alliance", and I shall become it's Regent. You know, like the Klingon-Cardassian Alliance in the mirror universe of our beloved Star Trek. Oh, who'll we be taking over with? I dunno, maybe [REDACTED], or maybe aliens from outer space. Guess you'll have to wait and find out, won't we? Until then, don't ask too many questions, or else my Breen allies on Titania might pick up on your -- [REDACTED BY BREEN CONFEDERACY FOR REASONS] Also, psst... keep an eye out for flying Tribbles! Also walls. Big, great walls, separating entire continents apart. Walls patrolled by Tribbles. Flying Tribbles. Flying Nukara Tribbles. Don't worry, it's not like they were on Venus with a herd of Tholians or anything, they just like the extreme heat and brutal weather like acid rain and hurricane force winds as the norm. Oh, and definitely keep your eye out on any two-tailed foxes, because if they ain't glowing, they're definitely an imposter. Possibly an Undine, we caught one of those once in my place once. Oh, and if you find a two-tailed fox that doesn't like the cold... most certainly ask him to say sorry. If he refuses, DESTROY HIM WITH A DOOMSDAY MACHINE, BECAUSE THERE'S NOTHING ELSE THAT WOULD BE ENOUGH AGAINST SUCH AN OVERPOWERED IMPOSTER!
tr;dr, I am winning last post wins 3.0. Thank you for your time.
A very easy-to-understand reason
they don't.
Hast thou not felt ashamed of thy words and deeds
Hast thou not lacked vigor
Hast thou exerted all possible efforts
Hast thou not become slothful
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My forum single-issue of rage: Make the Proton Experimental Weapon go for subsystem targetting!
Whether it makes sense or not, that was AWESOME.
<insert technobabble explanation here>
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Star Trek as a whole isn't consistent here, however - TOS combat was apparently often done at warp, but then, the only special effect they could afford for most combats was the increased background noise from the warp drive and a lot of camera shaking, so they didn'T need to show it. TNG had combat at visual ranges with speeds more appropriate for naval ships (and perhaps planes) than space ships, but the background lore stated ranges of 300,000 km for phasers and high sublight speeds possible for maneuvering. So everything we hear, see and read must be taken with a grain of salt.
Still, if I had to pick something, whenever they start shooting phasers at warp without being in each other's warp bubble* - they found a way to allow a phaser shot to maintain a short-lived warp bubble so it could reach the other ship.
*) The Into Darkness Scene might actually be explained by that - the two ships are so close that their warp bubbles merge.
Yes, I think this is the reason on-screen
Hast thou not felt ashamed of thy words and deeds
Hast thou not lacked vigor
Hast thou exerted all possible efforts
Hast thou not become slothful
If the warp bubbles are not in sync (At the same speed or tuned to the same frequencies) wouldn't this have an effect on damage output? As to the power output, the writers of all the series made it seem it takes nearly all the output of the warp core just to move the ship at warp. An antimatter warp core probably should put out an enormous amount of energy. In her novel Dark Mirror, Diane Duane has Geordi LaForge and Commander Hwii tell Captain Picard they have the warp core performing at 115% and then equate this figure to 1,500 terawatts. In the same novel, the inclusion device by which the Mirror Universe Ent-D pulled 'our' Ent-D across uses 800 terawatts again according to Geordi. I know, I know. 'Soft Canon' and all that.
So fighting at warp speeds would be an inefficient use of energy. Seems to me fighting at warp speeds would be all about knocking your enemy out of warp. Once they are sublight in normal space, you'd have more than enough energy to power the weapons and the shields and life support and emergency force fields and...
Dropping out of warp probably is one of those things where a Captain would want to gradually shed excess speed and energy. Or at least have a way to shunt it to where it did not break somethng. Having an enemy shoot the ship out of warp would probably lead to an uncontrolled exit which would damage the control systems and surfaces.
Fighting at warp would probably also entail having some very sophisticated Threat Vessel predictive subroutines in the fire control and defense computers. All in all, it seems to me this is probably a situation which is mostly avoided.
But I could be all wrong anyways. One of the nicer things about these sorts of specualtion threads is there is no one correct answer. Thanks, OP. My brain is engaged fully on this and I've now wasted the pefectly good beer buzz I was working on earlier, lol.
Precisely why it isn't very common.
Anyway, if a similar phenomenon applies to the shots from energy weapons, then the shot will travel a distance at warp speed within subspace, slowing down and losing energy as it travels until it reaches its maximum range. If you can tune it to emerge into normal space at the desired range, and if your sensors can give you accurate real-time data on the range to your target, then you can tune the shots to emerge into normal space at the point where they would impact within your target's shields.
-Lord Commander Solar Macharius