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Is it just me.......?

I was wondering.....I haven't been on much this past week because of a lot of hours at work. But, now on my time off while playing, I've noticed something. It sure seems like the Advanced STFs are a LOT harder now. I used to be able to plow through them just fine on my main, and reasonably well on my other more played characters if I kept my head in what I was doing. But lately, it seems they've all gotten a LOT harder. And by harder I mean the hp and shield hp of the "enemy" ships. They seem to be a lot harder to take down now.

Did I miss something? Can't really be me, if anything they should have gotten easier since I've upgraded all my ships with better gear. My main I used to be able to just about 2 shot a Borg sphere on regular, even if he had full shields. Now, I have to whittle down the shields and then go to work on the hull. And that's a pretty significant difference.

Can't be the personal mission difficulty setting could it? Did cryptic buff the npc ships or something?

So, anyone else feeling like something is a bit different lately too?

Comments

  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    If you only pug, you've probably had bad luck with your teams lately.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
  • grethoregrethore Member Posts: 41 Arc User
    If you only pug, you've probably had bad luck with your teams lately.
    That's the thing, I wasn't referring to what the other players were doing, but how I was doing. That's why I'm a bit bugged out about this.

  • cheesebasketcheesebasket Member Posts: 1,101 Arc User
    Maybe your build got nerfed...it happens
    The hamster will RULE ALLL....

    Mwahahahahahahaha
  • captainransomcaptainransom Member Posts: 126 Arc User
    Or maybe it's been long enough that Cryptic has decided to buff NPC resistances. :)
    giphy.gif



    "It's easy to cling to principles when you're standing on a vessel with its bulkheads intact, manned by a crew that's not starving."


  • grethoregrethore Member Posts: 41 Arc User
    Maybe your build got nerfed...it happens
    but in the last 2 weeks?
    Or maybe it's been long enough that Cryptic has decided to buff NPC resistances. :)
    Anything on that in the patch notes, or would they do a stealth nerf/buff with something like that?

  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    grethore wrote: »
    If you only pug, you've probably had bad luck with your teams lately.
    That's the thing, I wasn't referring to what the other players were doing, but how I was doing. That's why I'm a bit bugged out about this.
    Also have you checked your traits?
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
  • tinkerstormtinkerstorm Member Posts: 853 Arc User
    grethore wrote: »
    If you only pug, you've probably had bad luck with your teams lately.
    That's the thing, I wasn't referring to what the other players were doing, but how I was doing. That's why I'm a bit bugged out about this.
    Also have you checked your traits?
    Yes! I just loves it when my traits get removed and I'm playing with no traits. Because maths is hards, right everyone at Cryptic? Because everyone at Cryptic failed maths!

  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    Sorry OP, I can’t confirm that. I played at least half a dozen PvE each day the past two weeks.

    My advice here is to install a combat log reader. Usually the numbers behind the performance of me and my team-mates directly correspond with my “felt” impression over the difficulty of a match.
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • grethoregrethore Member Posts: 41 Arc User
    Sorry OP, I can’t confirm that. I played at least half a dozen PvE each day the past two weeks.

    My advice here is to install a combat log reader. Usually the numbers behind the performance of me and my team-mates directly correspond with my “felt” impression over the difficulty of a match.
    Usually I can get a "feel" for how I'm doing based on how well or bad I can handle specific targets that I have dealt with before. And earlier I used the borg spheres from any of the borg stf's, or the probes in infected as a reference point, as to how well I can handle one or two by myself. And it just feels off right now.

  • storulesstorules Member Posts: 3,286 Arc User
    short answer: JUST you pig-2.gif​​
    tumblr_ncbngkt24X1ry46hlo1_400.gif
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    grethore wrote: »
    Sorry OP, I can’t confirm that. I played at least half a dozen PvE each day the past two weeks.

    My advice here is to install a combat log reader. Usually the numbers behind the performance of me and my team-mates directly correspond with my “felt” impression over the difficulty of a match.
    Usually I can get a "feel" for how I'm doing based on how well or bad I can handle specific targets that I have dealt with before. And earlier I used the borg spheres from any of the borg stf's, or the probes in infected as a reference point, as to how well I can handle one or two by myself. And it just feels off right now.

    Ah ok I see. I do so too. Reference points work, but only up to a point where you don’t include the team interaction (how many ap beta tags are on your target? somebody used tac fleet/intel fleet/pulse? e.g.)

    The only other question would be, have you tinkered around with any of your traits for example? It happened to me quiet a few times that I found traits missing after I changed a ship or did a reskill (also check power levels). I also have the habit to forget to set the spec trees straight. All of which has a huge impact on the felt performance, especially when used to them.

    Sorry, but that the only thing I could think of. :)
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    storules wrote: »
    short answer: JUST you pig-2.gif​​

    and even shorter answer to the topics question : yes
  • atalossataloss Member Posts: 563 Arc User
    Yes them made them harder. My Tal Shiar Adapted BattleCruiser gets blown up atleast once every STF. That used to NEVER happen. I have it setup as a "middle of the road". But, my precious Jem Dreadnought still plows through, though I'm always having my 92,000 hull at 65%. That normally didn't happen. My Adapted BattleCruiser has 80,000 hull strength.

    Yes, they made the advanced harder and I belive Cryptic gave the NPC's a stealth boost.
    One day Cryptic will be free from their Perfect World overlord. Until that day comes, they will continue to pamper the whales of this game, and ignore everyone that isn't a whale.
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    Wait... ASTFs are hard? I think I missed that memo... Lol...

    If you want smooth runs in any ASTF, just run it with the DPS crowd. Once you figure out what build works best for you, just hop into 10k, send a call out, and have fun. Keep working at it, get your DPS up, then work into the higher echelon DPS channels.

    In general, the higher you go, the smoother the runs (I won't say it's 100%, I've had some horribly FUBAR runs even up in 50k), and that will also help you with your build and play. Most of the ones in those channel are quite knowledgeable about builds and will be more than happy to help. They also are willing to help with play, positioning, tactics, etc.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
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