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What to do, what to do...? Gotta pick a project or two.

johnnysnowballjohnnysnowball Member Posts: 399 Arc User
Not sure if many of you have played my missions and for the purpose of this question I guess it doesn't really matter.
I have a number of works-in-progress and other ideas still just tumbling around the inside of my melon. I just can't decide what to focus on next, so I thought I'd see which of them were more popular/interesting to players. Feel free to chime in.

Here are a couple I started some time ago:
1) Orshan's Eleven
This is actually the 1st thing I worked on. Shore Leave Under Siege was originally made as the prequel to this in order to introduce the character of Kirri, who has a cameo role in this. Shore Leave turned out better than expected which is why Orshan's is still unfinished. It would need some reworking to raise it's quality and make it fit into the post-alliance era now we aren't at war with the Klingons.
It is a crime caper and assumes the player had an intimate history with Kirri in Shore Leave.

2)The next I started is called 'The Things of Hell'
A 3-parter based on a Buffy/Star Trek crossover I wrote many moons ago. Obviously this one involves replacing the Buffy side of things with something similar but different and also obviously involves spooky doings.


Other ideas I'm thinking about:
*Conviction. Here's one that's been on my mind a while. The player does something terrible and is sent to prison, getting mixed up in a big bad plot. (Of course all is well by the end).

*It's the Smuggler's Life for Me. One for smuggler/pirate RP. Would have 3 dialogue options - 1 for heroic Han Solo types, like the outrageous Okona dude - a charmer with a bit of the rogue about them. 1 for Ferengi, and 1 for more rough pirate types.

*The Q Factor. Basically The X Factor but with Q instead of Simon Cowell, or whoever hosts it these days, and you and your crew are the unwilling contestants.

*Continue with the TNG timetravel 'episode' of Blast to the Past (after my TOS 'episode' Saving Gideon).

*A rescue mission that lands you on a planet of knights, kings, and castles. (sword & sorcery without the sorcery).

*A similar castle scenario with 2 paths: fight your way through, or face 3 'witches' and their trials.

*Hunt for a Viper. Part 2 of my Viper series (after Struck by a Viper) where player goes after the titular 'Viper'.


Any thoughts?
(It gets a bit difficult though, as I may need to do certain ones in order as Kirri may cameo in a few of them so we get her arc in the right order by following her timeline)
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