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Midnight, wait a second, what?

So sela caused the iconia no war and stuff and we stopped it by giving them the world heart right?

Well instead of leaving the old iconia why didn't we just go to dewa 3 and give them sela and the world heart? And if they didn't accept execute them? Wouldn't of we saved like, I don't know, half the federation and stuff?

Comments

  • jbmonroejbmonroe Member Posts: 809 Arc User
    Because that's not how predestination paradoxes work. It would have changed history, and technically, we can't change history. We can only help along what was going to happen anyway.
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  • risian4risian4 Member Posts: 3,711 Arc User
    Because, if we would give Sela to them in the past, and the Iconians decide that they won't start their war, we would never travel back in time to save the world heart.

    As crazy as it sounds, this war had to happen so that we would have a reason to travel back in time and start the entire process of becoming the Other, the war and the ending of the war.
  • ryugasiriusryugasirius Member Posts: 283 Arc User
    All these time travels can be acceptable only if we also accept that we cannot really change the past. The current timeline is the final result of all time travels that ever happen. Otherwise bad narrative ensues, things become unexplainable and unbelievable. Also, if you could change the past in a unexpected way, you wouldn't have a timeline to return to (because your original timeline, well, wouldn't exist anymore). Or whatever. It becomes too weird to even think of it.
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  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    risian4 wrote: »
    Because, if we would give Sela to them in the past, and the Iconians decide that they won't start their war, we would never travel back in time to save the world heart.

    As crazy as it sounds, this war had to happen so that we would have a reason to travel back in time and start the entire process of becoming the Other, the war and the ending of the war.

    Yup, it's a big ball of wibbly wobbly, timey wimey stuff.
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  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    All this has happened before, and it will happen again.
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  • ggsimmonds84ggsimmonds84 Member Posts: 63 Arc User
    Because then most everything we did in game up to that point would have never happened. Something tells me you would not be thrilled if after that mission you discovered you were a lowly LT on some random ship and all your gear was missing.

    "Predestination paradoxes" are a load of bull
  • kayajaykayajay Member Posts: 1,990 Arc User
    What I didn't like was that we had no choice...I HATED that I was supposed to be there to kill them, but that was the mission and to save billions! They made us feel guilty about trying to follow orders and then we get no choice at all!
  • bioixibioixi Member Posts: 764 Arc User
    We changed history lots of times and they also changed history in the series and movies (year of hell, Voyager's finale, azure nebula, temporal cold war...).

    "Predestination paradoxes" are just a lazy way of closing plot holes while avoiding changing stuff.

    Still, it makes no sense we were sent back in time to kill the Iconians, we already knew the Iconians were the reason the Republic, the federation and the empire exist, they orchestrated everything, they blew up Romulus, giving birth to the republic, they made aliens attack the klingons giving birth to the empire, and the federation exists thanks to the Romulan and Klingon threat.
  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    Also from a design perspective, if we had proceeded the way the OP had suggested, it would change everything and require a complete re-rewrite of all the game story and missions. :)

    But yes, as said before, had we done that, then the war doesn't happen and we never come back to stop it which makes it happen anyway. It's a time paradox, you can argue it until you get a nose bleed..that's the fun of it.

    I actually thought they did a really good job with it. They found a way to end the war in a way that didn't require us committing Genocide (No true Starfleet Officer ever would) and they brought things to a satisfying end without destroying the story line of the game in the process.

    Overall, I thought it was pretty well done. I was actually a little surprised. :)
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  • theraven2378theraven2378 Member Posts: 6,014 Arc User
    Maybe the Iconian War is a fixed point in time, there is no avoiding it
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      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • scififan78scififan78 Member Posts: 1,383 Arc User
      edited September 2015
      Want to fix everything and bring the Romulan Star Empire back to its hey day? Use the Krenim time weapon on Sela herself. *POOF* everything is back to normal.
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