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If we needed a way outside the solanae sphere

tngnerdstngnerds Member Posts: 20 Arc User
Hello STO community I am EpicNerd7. I am an active player of STO and I recently started thinking of possible scenarios in witch we get outside the solanae dyson sphere. Why is this relevant? I think this would fit in well with the season 11 new dawn exploration theme, Such as areas of space never seen before just outside the solanae.
So my imagination has formulated two ways to get outside, one is awesome and the other is simple.

the simple way:
Have you ever looked at the overall map for the undine space battle zone in the sphere? Well one look and you will realize it's not any common sphere ground, It's a giant door to the outside. No wonder the undine attacked there.
So maybe we could recognize the undine threat is gone (aka Tuvok's mind meld with the intelligent undine ship in the episode 'Fludic destruction') and the devs could make it so that we succeed in opening the door to a whole new region of space.

The awesome way:
Have you ever wondered "What happened to the voth fortress ship after it was "destroyed" in 'The Breach' PVE ?" ? well I Have an Idea.
After the ships escape the fortress the power network or generators goes super-critical (the thing we destroyed in the PVE was the power nexus, not core) and the whole 500ish KM long ship is crippled in multiple explosions and 90% of the ship is on fire, then it starts falling toward the surface of the sphere. As it's falling the task force follows it and calculates that it's impact point will be right in the allied controlled part of the sphere. So in a Kirk-like heroic maneuver to save to day your character goes after it. they fly in the part of the ship that you breached in, every part of the ship is still on fire and damaged and you assume every voth is dead, so your ship tractors secure parts of the wall to hold it steady and you beam to an emergency control room. Using your engineering skillz under pressure like all the star trek characters do (witch is randomly flip switches and rearranging isolinear chips to make it look like your doing something), You mange to use emergency power (witch is alot on that size ship) to fire thrusters to steer it just away form the allied zone. Then you beam back and get your ship out of the fortress, witch is now falling very fast. You exit the fortress at 30,000 km from the surface of the sphere. As your ship exits you slam into the 'inner' atmosphere and you begin to pull away from the fortress, As you are MUCH lighter. You steer your ship away for the fortress and away from the impact point at 10,000 km. Then a short time after the mighty astronomical sized hunk of fortress impacts with the sphere causing a massive explosion that obliterates the fortress and sends a major atmospheric shock wave throughout all the allied and some parts of the voth zone. this shock wave forces many ships to retreat up to where there is no atmosphere and causes alot of damage to spires and structures in the effected area.
After the dust has settled ships go down to inspect the damage. Joint command and the fleet spire are still intact many systems are offline but they can be repaired. Closer to the center of the blast no high structures are left standing. and at ground zero there is nothing there but a big gaping hole in the 15km thick sphere and some small debris floating where the massive spheres shell was.
later we start exploring the area of the delta and beta quadrant just outside the sphere.

So that's what I think would happen if we needed a way out of the solanae dyson sphere.
Post edited by tngnerds on

Comments

  • thay8472thay8472 Member Posts: 6,165 Arc User
    "Star Exploding Torpedo" + Sun = BBAAAAAAAGHHHHHHH BOOOMMM!!!!!!! + Sneaky gateway survival kit = Dyson chucnks everywhere.
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    Thank you for the Typhoon!
  • tngnerdstngnerds Member Posts: 20 Arc User
    thay8472 wrote: »
    "Star Exploding Torpedo" + Sun = BBAAAAAAAGHHHHHHH BOOOMMM!!!!!!! + Sneaky gateway survival kit = Dyson chucnks everywhere.

    come on that has no story
  • seriousxenoseriousxeno Member Posts: 473 Arc User
    I know what happened to the Voth fortress. It shows up in "Borg Disconnected" as part of the Voth fleet and keeps sending ships your way.

    Personally I'm just waiting for that thing to blow up. Whenever something this huge is introduced in Science-Fiction, its bound to be blown up eventually.

    Considering this thing is the size of like 2 death stars it oughta be a big boom.
    latest?cb=20090525051807&path-prefix=en
    "Let them eat static!"
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    I know what happened to the Voth fortress. It shows up in "Borg Disconnected" as part of the Voth fleet and keeps sending ships your way.

    Personally I'm just waiting for that thing to blow up. Whenever something this huge is introduced in Science-Fiction, its bound to be blown up eventually.

    Considering this thing is the size of like 2 death stars it oughta be a big boom.
    Yeah, it's big enough that it can use Citadel Dreadnaughts as hangar pets....

    BUT, I suspect that it won't get destroyed unless the devs decide they want to have the Voth cease having a military.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • tngnerdstngnerds Member Posts: 20 Arc User
    I like people who make theories for game lore so thanks for your post. but this is not a theory, this is a fun hypothetical scenario meant for entertainment/story suggestion


    p.s. If the voth have enough resources to get at least 12 of their massive 6.5 km long dreadnoughts to be blown up on a daily basis then surely they can have at least to fortresses right?
    But hey that p.s. is just a theory, a game theory.
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