Why is it that I can equip only one on a ship?
Is it supposed to be this way? I once equipped a
Fed Cruiser with four Phaser Turrets, so I know that this one turret per ship thing is not the norm. Is it really that special, or was this an error in the release of this turret?
This inquiring mind wants to know. Thanks?
Sig? What sig? I don't see any sig.
Comments
And you won't be able to mix the turret with the Omni-directional antichronitoninfused tetryon beam array either. Tey both count as an "antichroniton infused tetryon weapon" for the set bonuses.
You can still use it in the build if you don't mind one of your turrets shooting orange-ish energy bolts. The bonuses for the antichroniton tetryon weapons do include a two-piece bonus that increases the damage of tetryon weapons. Just remember that you can only have the one turret for your ship, the others have to be different flavors of Tetryon weapons such as Phased Tetryon or normal Tetryon. And for this purpose, Tetryon tactical consoles do seem to have a damage-increasing effect on the Tholian active reputation power (the Tetryon chain lightning thing).
I managed a Blue and two Green - Tactical Consoles - Antiproton Mag Regulator to make the beams function better. It's not a bad ship for most PVE or in Queues, but I wanted to try something different and I was hoping to do it without a lot of effort beyond a few Ep. replays. ¯\_(ツ)_/¯
My idea is just postponed, is all.
If you want, I could make beam arrays/banks and turrets for you depending on if you want a pure turret boat or something with leaned into beam powers.