I posted this information in the Gameplay Bug Reports section, but since not many actually go in there unless they have a problem, I decided to post here as well; just so people can be informed.
At some point in time, Directed Energy Modulation has had its functionality cut in half. With DEM III, I used to receive additional damage output around 10% of my total energy weapons damage; it currently grants around 5%. The recent change on August 13th, where DEM was rebuilt for better server performance, may be the cause. Nothing else in my build has changed. This has been confirmed by sov42
I don't know if the change is intentional or not, still awaiting a Dev response (if one would reply that is). Hopefully, this information will be helpful to you.
"I'm not big on telepaths myself. I'm not big on guns either. But if everyone else has them, I want to make sure I can get my hands on the biggest one I can."
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Comments
If you can provide additional information, it might help us. Were you seeing any patterns? Less frequent DEM hits, or lower damage DEM hits?
Cryptic - Lead Systems Designer
"Play smart!"
If you use it with Marion, Marion might do a bit more for cannons than for faw (for the laughable 8 sec he is up). But the basic DEM-ability will do more for the faw-user. If there are more than one enemie.
Noted.