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CC Ordinance Qs

For reference: http://sto.gamepedia.com/Counter_Command_Ordnance

Flying a Resolute, the starship trait provides an AoE Radiation dmg to target using some BOff abilities. Naturally, I am exploring ways to increase Rad damage. This set may help. The trick is the Rad bonus comes with the Tactical console (which also boosts Disruptor damage that will help my SWDs). So, if I'm going to burn a Tac slot for that console, then dagnabit, let me go for the 2pc bonus which adds [Dis] damage.

The 2pc also increases chance to Incubation debuff from the weapons of the set!

So, my initial thought was: don't use turrets. This means, to get the 2pc bonus, I'd have to burn another slot for the Hydrodynamics Compensator (which is not a terrible console). yet I feel half of the 2pc bonus is wasted.

SO - I could get the turret and ditch the Compensator ... but is any of this worth it?

I used the two consoles last night for a CCA and ISA run and did not miss a beat. if anything, I felt like I was doing more damage with the Radiation coming from OE and AB. I'm not a DPS hunter, but I want to contribute to the team.

TL;DR - is the Incubation proc from the CC weapons worth investing?

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