Logo
- Games
- Social
- Arc News
- Support
- Zen
What is the Arc Client?
Install Arc
Salt Vampire/M-113 Creatures as NPC Contacts?
Pretty please?
"Critics who say that the optimistic utopia Star Trek
depicted is now outmoded forget the cultural context that gave birth to it: Star Trek
was not a manifestation of optimism when optimism was easy. Star Trek
declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek
. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."-Thomas Marrone
0
Comments
Move the entire group off to the side, and then separate one of the actors and place it where you want the contact to be. Surround this actor with invisible walls: the smaller, the better. If the contact is up against a wall or rock, you can use two and create a tight triangular pattern.
Place a Space Volume 1000' such that it intersects with the remaining group. The idea is that you will kill every member of the group, except the contact. When using this Space Volume, remember to keep the push pin 153 units away from any area that the player will be accessing, or you could kill the player.
You could use a Reach Marker in the story to have the player approach the contact, and an asset such as a Martini Glass in the floor/ground to trigger the contact dialogue.
The added bonus with this technique is that the "contact" can "become hostile" by creating a trigger that hides the invisible walls. The NPC group, which is mostly dead from the Space Volume, can also be "Completed" by killing the actor contact; this allows you to use the NPC group itself as a trigger.
Cheers!
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
On the other hand, the M-113 creature from the TOS episode, "The Man Trap", was a shape-shifter that only spoke when it was in the human form of Nancy Crater. Perhaps the workaround is to also make your contact a shape-shifter.
My character Tsin'xing