And I mean the actual Iconians, not their servitors or Heralds?
I think the way the story is unfolding, they are suggesting real Iconians are too OP to fight for us, so they are only told in cut-scenes, we will never actually fight them as a player base.
Does that disappoint you, or did you expect this given how much they hyped up the Iconians to be?
If we will fight them, do you expect to take on the Iconians on ground, on just in space, or both, and how do you think they can convincingly pull that off without making them too easy, or too OP (even in normal difficulty)?
Deep Space Nine in HD, make it so!
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So, the boss battle against one or more of them would have a few phases where we first have to escape their op attcks up to a moment where we can somehow debuff them/make them vulnerable. This could repeat a few times.
A similar mechanic was used for that Vaadwaur boss on the Romulan flagship.
Just be creative with the mcguffin to weaken the Iconians.
If we fight the cutscene bosses at one point they will he HP spoges with huge ability spam and cannon fodder mob armies that occasionally one-shot you.
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