If we ever get a T6 Fleet Nebula Class then I hope the devs will consider making it a true "science cruiser" (essentially setup like a T6 fleet version of the Tal Shiar Adapted Battle Cruiser).
I know some people freak out over the idea of a science ship with four weapons up front and four aft weapons, but the Tal Shiar Adapted Battle Cruiser is already in the game and STO didn't explode with massively overpowered SCI captains.
We can already setup the Tal Shiar cruiser as a science ship with a commander science station (via the universal commander BOff station) and that ship has the advantages of a science ship; 1.3 shield modifier (more after T-5U upgrade), +10 aux power and +10 shield power, AND sensor analysis.
That is the kind of science cruiser I've always imagined the Nebula class to be ... but that's not what the Nebula class is in this game.
Right now the Fleet Advanced Research Vessel Retrofit (Upgraded to T-5U) has good shields and exotic damage capabilities but 90 percent of the time I'm able to do more damage with my Sci captain if I'm using the Tal Shiar Adapted Battle Cruiser as my science ship because of the two extra weapon slots.
If the devs ever release a T6 Fleet version of the Nebula class (Advanced Research Vessel Retrofit) then I hope they essentially take the specs for the Tal Shiar Adapted Battle Cruiser, add a little extra science and T6 goodness (extra console slot, more hull, an Intel or command BOff slot, and a science-focused starship mastery trait).
In the immortal words of Captain Sisko: "It may not be what you believe, but that doesn't make it wrong."
Don't believe the lies in this forum. I am NOT an ARC user. I play STO on Steam or not at all.
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4sci 4tac 3eng consoles,
Com Sci, Lt com Tac, Com Eng Lt Sci/Intel (mainly for OSS).
Thats just off the top of my head, might be OP but i think it would make a very versatile sci cruiser
I would really like some attention given to the Sensor Pod Multi-mission aspect of the ship. Perhaps some console that utilizes it to alternate/toggle between a secondary shielding mode and an omni-directional Phaser.
She is the perfect candidate for a Science Command Ship too.
The Nebula has never quite lived up to its potential as the go-to Federation ship for anti-cloaking, and I think a T6 Nebula should finally make the Nebula a ship to be feared by those ships.
For PvE it should have a Hot Restart mechanic for Aux power, just my opinion.
I love this idea, but if we combine it with everything I mentioned above (namely making it a T6 version of the Tal Shiar Adapted Battle Cruiser with T6 specs and a secondary deflector) then the Nebula would be painfully over-powered as a science vessel if cloaks were rendered useless by a passive AWACS system.
However, this could be turned into part of a VERY interesting 3-ship T6 set for the Nebula class: One T6 Nebula that essentially copies the specs of the Tal Shiar Adapted Battle Cruiser but with a few extra T6 science tweaks (8 weapon slots but no secondary deflector), a second T6 Nebula ship that is essentially a T6 version of the current Nebula class science ship (6 weapon slots and has a secondary deflector) but with the passive AWACS system that makes enemy cloaking devices useless, and a third T6 Nebula version that has 4 fore weapons, 3 aft weapons, a secondary deflector and sensor analysis but no sub-system targeting.
I would also argue that considering how big the Nebula class is supposed to be, it should have one hangar bay, but that probably would tip the scales even more ... although the T6 Breen science carrier isn't so overpowered that everyone plays it (even if the Breen raider pets are CRAZY powerful).
Don't believe the lies in this forum. I am NOT an ARC user. I play STO on Steam or not at all.
The only unpredictable things are:
It might be neat to add another uncloaking trick to the Nebula with a trait or console, but let's be honest - that's only interesting in PvP, not a real seller to the PvE masses.
They continued the trend of using DOFFs to buff subpar powers with Starship Mastery Traits.
Maybe the trait will be a buff to Jam Sensors or Scramble Sensors that make them useful in PvE again? But that might need to be a significant buff...
Sensor Manipulation Bonanza - Starship Mastery Trait
When you placate a target and the effect ends, the target is confused for another n seconds afterwards but becomes immune to this trait for n+m seconds. (Buff to Jam Sensors)
When you confuse a target and the effect ends, the target is placated for another n seconds afterwards, but becomes immune to this trait for n+m seconds. (Buff to Scramble Sensors)
Heck... Even with that I don't know why I should use it in PvE... I originally wrote it up with explicitly mentioning only Jam and Scramble Sensors, but maybe with generalizing it to all placates and confuses, it will be more interesting? At least it has more "exploit" potential.
Hyper-Focused Sensor Emitter Array
Passive: +30 Sensors and +5 % Accuracy
Active: Lose passive bonus to confuse all enemies within 10km for 10 seconds.
Synergy - 2 piece: +20 % Critical Hit Severity
Synergy - 3 pieces: +2 % Critical Hit Probability
T6 Nebula
Similar stats to Fleet T5U Nebula. No crazy revamps like 7 weapon slots on a Science Vessel since the T5 Nebula had a 3/3 layout.
Consoles? Exactly the same as Fleet T5U Nebula: 2 TAC, 4 ENG, 5 SCI
I've been on the money lately in guessing these right. BOFF Stations:
Lt TAC
LtCmdr ENG
Cmdr SCI
Ens SCI
LtCdr Universal / Hybrid - This would be the slot that gets the +1 for T6, going from Lt to LtCdr and giving the Nebula some nice, powerful flexiblity. Cryptic hasn't added a T6 Non-Full Specialization ship with Lt only since last year. Those happened only with the first batch of T6 when Profits/Delta Rising hit. Every T6 Non-Full Spec ship since has had at least LtCdr Hybrid. Also, as a Non-Premium Ship (it's a faction ship, not a Lobi/Lockbox/Promo ship), it will not have the limited Dual Spec access like the JHSS, Xindi Cruiser, etc. does.
Same Starship Mastery as T5U Nebula but with the expected T6 trait to occur.
Console Set: There currently is no Nebula Console Set Bonus with the existing Tachyon Detection Field and Tachyon Detection Grid Universal Consoles. What I expect to happen is the T6 Nebula will get a new Universal Console and a new Console Set with 2 and 3 piece bonuses to be made with the older stuff. I would also venture to say the 2 piece bonus will involve even more benefits to Stealth Detection, as if the old T5 Nebula wasn't the best in the game in that already. But Stealth Detection is pointless in PVE. PVP, that's a whole different matter altogether, especially with all those cloak-capable ships out there.
T6 ship skin? I'd expect the old Galaxy-class parts to get the same attention as the revamped Galaxy skin did when the T6 version released. I'd also expect the special T6 skin to take design cues from the Andromeda with the Type 7 textures and Type 7 patterns.
The Galaxy has 4/4 weapons - the Nebula is "half a galaxy", so having less weapons makes sense. The upgraded Lt Universal to LTC Universal would grant the ship powerful flexibility. Since we have no precedence for a Uni/Hybrid slot, though, I'd suspect the hybrid goes to the LTC Eng and will be intel (since the Nebula was said in canon to have powerful sensors and a "schleichfahrt" mode due to the lack of impulse trails).
I would grind for that.
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The JHSS is the first ship that has a Universal Station with Hybrid capability.
But I would not be surprised if the ENG station got the Hybrid slotting, either.
Oh, I didn't know that but I don't know a lot about lockbox ships in general. I assume that a universal/hybrid is "lockbox special" at the moment, so they wouldn't put it on a store ship. But that's only speculation on my end.
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if the Tier 6 BOP is really coming as rumours suggest, I suspect it will be a non-lockbox ship with a universal/whatever (probably universal/pilot) slot. Unless they decide to ditch the all-universal aspect of BOPs.
Since that's one of the defining aspects of the entire BOP line they better not.
(And I think I would also like a Heg'Tha variant, not just a B'rel variant.)
-Lord Commander Solar Macharius
I disagree with that. A LTC tac on the Nebula would be swing and miss in my opinion. The Lt uni should simply be upgraded to LTC uni. That would reflect the shiop's versatility and still allow people who need tac abilities on a 5 sci console ship to do their thing. I would make much better use of a LTC sci or even LTC eng there, cosnidering the other LTC becomes intel.
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.
I've been hoping that instead of a an extra BO or console, they have swappable mission pods. One for each space specialization, sacrificing the subsystem targeting for "<insert specialization skill> I "of whatever pod you install (only at a starbase). Should allow for the ship's reputation as a flexible workhorse without it being called overpowered.
It would actually affect my build the same as making the Universal a Hybrid universal LTC, as I use slot an ENG in the Universal slot anyways. But adding Override Subsystem Safties, Surgical Strikes, or Overwhelm Emitters would be fun.
But then I am running a double a2b Nebula, and using my Cmdr Sci for TBR 3, with the Doff that makes the Beams attractive, and BFAW2. Just about to break 20k DPS. She has the Hull and Shields to tank well, and 5 arrays and a KCB, helps deal with drain.
I love the Nebula, but it has taken years for me to find a layout to my taste, especially as a mostly KDF player, although I find myself in my Nebula who is named in a nod to Janeway 'Coffee in Here' more and more often. It's Funny, I love the Nebula and Galaxy-X, but not a huge fan of the Vanilla Galaxy. I'd kill for a New Orleans too.
Anyways, I've already named my T6 Nebula for whenever she becomes available, the 'U.S.S. Coffee Grinder'
My T5U is named 'Coffee in Here.'
https://youtu.be/ZSuXtHpjI2s
LtC Eng
Cmdr Sci
Ens Sci
LT Univ/Intel
4/3 weapon
All Galaxy skins.
There's your Nebula Science cruiser.
There's one BOFF missing. And why 4/3 weapons? That doesn't really make sense, especially since there is no reason to change the 2 tac consoles it has.
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4/3 because ... meh. It's almost a kitbash of the Galaxy and is a massive ship that has always been the "cruiser" of the Science ship line. So, make it a love-child of a Sci + Cruiser, heh.
I'm not married to my ideas as any love this ship gets from Cryptic will be welcome.
No, but it gets 13 BOFF skills which means in practice either two LTC or three LT (or two ensigns, but that was never done before and would arguably not make sense as it would indeed introduce a sixth BOFF). My favourite and maybe most popular wish at this point is CMDR Sci, LTC Eng/Intel, LTC Uni, Lt Tac, Ens Sci. A change from the 3/3 sci vessel setup is unlikely (and unneeded, but that's my opinion) as T5 upgrades always retain what the T5 ship was and "only" add a trait, a 13th BOFF and come with the T5U console (5 Sci in the Nebula's case, 4th Eng is the fleet console) ina ddition to HP and possibly a universal console.
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It could be used to slot a weapon, universal console, Hangar pet, but not a Tactical, Engineering, or Science console.
Have it come with a 360 degree emission seeking Photon Torpedo, as the default piece of gear in that slot. Seeks and Strikes cloaked vessels and prevents them from reclaiming for a period of time. Weapon is affected by Doffs that affect other Projectiles. The accuracy and effective range are improved by using the other Nebula Consoles.
But you could put universal consoles there instead, or a Hangar pet giving the ship a Hangar Bay.
I like that, interesting thought. I doubt that such a new mechanic would be developed for a mere T6 upgrade, but I wouldn't oppose it
Maybe they could offer three gimmicks to put there, the torpedo you mentioned, a unique hangar pet (Sentry pods) or a sensor module providing a AoE sensor scan.
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On ships that don't already have a secondary Deflector, but possess a Sensor/Mission pod, they could mount a Secondary Deflector in that spot as an additional option.
LOVE IT best ship name ever, though be warned if i run out i may board and steal your ship
As for a t6 nebula surly it would follow the tradition of the nebula class and be a jack of all trades ship.
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