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Just a random thought, regarding species and maybe traits...

I was just thinking it'd be cool if Fed Klingons and KDF Klingons got a special bonus for teaming up.

Then it hit me that the same would be true for Vulcans and Romulans. And Vulcans and Humans.

The thing is, a straight combat bonus would either be trivial and would render other things irrelevant; I'd rather it be a progression boost. Meanwhile, there aren't enough other reward systems to promote team-ups between every species combination, even if you have generic boosts for the species that have no normal interaction. And you'd need a same-species boost as well for purists.

Maybe if we had, say... a system called Synergy. Basically, a Synergy would be like a reputation. But no marks or daily projects or specific content assigned to it.

And in addition to teaming up, maybe it could actually treat species relationships as a game mechanic. Like... I don't know, maybe you get "bonus points" as a human for meleeing in front of a Klingon and your progress halts when you use sniper attacks and stealth. Or your progress stops when you crit in front of a Vulcan but you get a boost after a string of hits with no misses. Meanwhile, maybe it's the opposite with a Talaxian: if you don't miss a little bit, they start to distrust you but if you crit, the progress jumps forward again.

Maybe... I can see another way to go with this entirely, not species related at all. But I'd love to see what you think about this first.

Comments

  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    Well I liked the delta recruit teaming bonus dilithium and the veteran teaming exp better than combat bonuses. Given how slow exp for spec points seems to be the biggest complaint in the game I think that would be where I went. Were I a dev.
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