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Testing Maps Using Floaters

djxprimedjxprime Member Posts: 522 Arc User
I've been wanting to create a map where the player has to use a floater. However, I don't see a way for my test character to get a floater. I can't get go into Risa's orbit in Preview Mode, whether I drop the mission or not.

Does anybody know how to give your test character a floater. If not, how do you test your maps that are geared towards their use?
Kkerp5u.jpg?1

"No matter where you go...there you are."
Post edited by djxprime on

Comments

  • csrr12905csrr12905 Member Posts: 47 Arc User
    edited June 2015
    I've been trying to figure this out myself.
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited June 2015
    The issue may be that you're trying to get there on a character that is below level 10, as most Foundry test characters likely are. I just tried on my KDF test character, who was created in that time when all KDF characters started at level 20 or something like that. He was not able to transwarp to Risa via the mission journal, but I was able to fly there and beam down.
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  • djxprimedjxprime Member Posts: 522 Arc User
    edited June 2015
    Actually, my character is right at Level 10. Perhaps I should try a higher level like 20 might be the way to go?
    Kkerp5u.jpg?1

    "No matter where you go...there you are."
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited June 2015
    How did you try to get there? My steps were:

    Preview a map.
    Hit the beam-up button, took me to First City
    Beam up to my ship
    Exit to sector space
    Fly to Risa
    Warp in
    Beam down
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  • djxprimedjxprime Member Posts: 522 Arc User
    edited June 2015
    I selected Play From the Beginning of the Story, which put me outside of the Sol System. Then I traveled to the Risa System. I tried that once with the mission on my que and after dropping the mission.

    I didn't think about playing a map and then beaming out of it. I'll have to give that a shot.

    Edit: Just tried it, plus tried starting from a place like ESD. The beam out button is greyed out and the transporter chief doesn't even give me the option to beam back to my ship.
    Kkerp5u.jpg?1

    "No matter where you go...there you are."
  • starswordcstarswordc Member Posts: 10,965 Arc User
    edited June 2015
    I don't think it's possible to use floaters off of Risa in any case.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
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  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited June 2015
    They become usable when you put down a floater foundry volume.
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  • primar13primar13 Member Posts: 1,896 Bug Hunter
    edited June 2015
    Problem we have been having is a Lot of Crash to Desktops when trying to get to Risa on Foundry Toons...

    after 25 Crashes I gave up....
  • johnnysnowballjohnnysnowball Member Posts: 399 Arc User
    edited June 2015
    I also can't get to Risa. I have a level 24 toon and no button appears to enter Risa space. I can't beam up from maps either as the beam up button is greyed out. Which doesn't even matter as no enter system button appears. Just a button for a Foundry mission which you can't enter anyway.
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited June 2015
    I wonder if you set the mission door on old risa, then test a map, any map, and beam out. that put on old risa from which you might be able to get to new risa?
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  • djxprimedjxprime Member Posts: 522 Arc User
    edited June 2015
    I think I tried that as well. I set the door to an object on the Old Risa Map, like a beach chair. I still couldn't beam out though. However, I didn't enter the mission door. I may try that later on today.
    Kkerp5u.jpg?1

    "No matter where you go...there you are."
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