Welcome to the Foundry Roundtable, a weekly podcast dedicated to Foundry missions, mission building and other UGC issues starring Foundry authors Drogyn1701, Markhawkman and Greendragoon, with special guest, CaptPFDennis.
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--- FOUNDRY NEWS
New Foundry Collaboration Project
--- MISSION REVIEWS
Catastrophe at Cait by SirBoulevard
--- DISCUSSION
Working with characters that are a part of the players crew
Tech Topic: We tackle some viewer*submitted questions.
Creating dead NPCs
Practical ways to use NPC warp in and warp out
Create a persistent map dialog
How to enter ESD
We livestream on Wednesdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable with episodes launching the following Monday.
If you have a topic you'd like to see us cover, have a mission you want promoted, or would like to be a guest-host, e*mail us at
FoundryRoundtable@live.com or follow us on Twitter:
@FoundryRoundtab
Comments
I reccomend looking at the plot of Halo Reach
They did a good job of having your characters win small victories but ultimately the planet falls to the enemy and the troops switch to civilian evac and retreat
My Foundry missions | My STO Wiki page | My Twitter home page
You mentioned Vedek Bareil's assassin from DS9's "In the Hands of the Prophets". As it turns out, according to the excellent trade paperback The Making of Star Trek: Deep Space Nine, the assassin was originally supposed to be Anara, a different minor character introduced a couple of episodes prior - the idea being to use a character that had been established for some time as opposed to one written just for that episode, which would make her too obvious a suspect. (See also Lt. Valeris in Star Trek VI). Alas, the producers then decided the actress playing Anara didn't make a believable assassin, so they brought in another one with a new character name - Neela. (They did make the switch with one episode to spare, so they were still able to establish Neela in advance of "Prophets".)
My Foundry missions | My STO Wiki page | My Twitter home page