Ship types per STO... This is quick and dirty, and is not in any detail.. its just a thumb nail guide.
There is not best captain type for a specific ship. And unless your wealthy beyond need you really wont be switching from ship to ship once you hit end game. Its takes time and resources to tune your ship to the way you play. To outfit it with core systems, weapons, consoles. To understand what the mods mean, and how they will effect how your ship performs.
Any ship can beat any ship once your at tier 5 (rank 50) and above. It just depends on the way the ship is setup, and player skill. And luck,, Luck counts!
On to the ship types:
Dreadnaughts.. biggest of the big, tough lots of redundency. special abilities muchly! Very tough, turn mode competitive with a falling brick.
Battleships.. Cruisers on steroids, in STO basicly really big cruisers. Can out turn a brick
Battlecruisers. Mount dual cannons, good turn rate, less hull HP the cruisers. some are better then others. Good turn mode, and can be significantly improved.
Cruisers: The base line. typically engineering oriented, though there are acceptions. Number of specialist sub classes such as hybrid carriers. Poor turn rate, can be improved. always needing tweeking.
Carriers: several types, there is no golden standard of carrier. everything from destroyer sized to making dreadnaughts feel small.
Science ships: small cruiser, less weapons, more science based abilities. fairly rugged ships, turn mode of good to outstanding.
Destroyers: Light cruiser and assult cruiser layouts with decent turn rates, tactically oriented over all. some tougher then others.
Escorts: small, nimble, elusive, tactical, big punch,glass jaw. Outstanding manuverability.
Raiders: not escorts, smaller, more nimble, elusive, tactical, sneaky, big punch, paper mache jaw.
gives humming birds lessons on how to tighten ones turn. KDF BOPS are multirole and can be focused as needed for the fight ahead.
Warbirds...if it has a singularity core, its a war bird.. battlecruiser/battleships/cruiser/science/destroyer/escort/and raider flavors..
Small craft: shuttles, fighters..some not so small shuttles..interesting fun to fly ships.. no one in PvP is going to be thatmuch more OP then you less theyre running amazing amounts of rep abilities along with tweaked out gear.. of which they won't be carrying that much of!
There are some other ship "classes" but they're subsets of what is allready listed.
There are some "civilian" ships out there.. not something you want to typically go into a fight with.
T-6 Pilot. Exceptional manuverability, paper shields, glass hull, but a lot of fire power and options for avoiding damage. Doesn't get the flanking bonus of a Raider, but is compairable to Raiders in speed and manuverability. This is a ship you need to fly full throttle, and keep your guns firing on something. You can't take a lot of hits, but with the Manuverability Mechanics, you can avoid a lot of the bad hits as well. Hit and run ship, constant tweeking, if you try to just slug it out with something bigger, you are going to explode. But these ships are unmatched for getting in, doing a sizeable amount of damage and getting out again.
dreadnought: meaningless word that usually means BIG ship but not all big ships are dreads and not all dreads are super-huge. No other common theme: scimitar for example has no special ability.
Battleship? What ship is designated with this one?
Battlecruiser: attempt to build tactical tanks, failing at both roles for the most part (a couple of gems actually pull it off).
Cruisers: meaningless word that does not seem to mean "has cruiser commands (see romulan ships)" nor engineer seats (several do not have cmdr eng) nor anything else. The only thing in common across this broad family is the ships are medium sized with a 4/4 weapon layout (and there are exceptions even to this general definition).
Carrier: simple: has 2 hangar bays.
science ship: simple: has a cmdr and ltcmdr sci seat, 5 sci consoles, and a second deflector.
destroyers: most have a gimmick mode, like gurumba death star mode or dyson flipflop and so on. Not all have this -- but that is the real divider between them and small tac ships.
escort: any small tactical ship that cannot flank or use a gimmick.
raider: flanking escort.
warbird: all romulan ships -- that is to say, all of the above sans science ships and carriers.
Comments
T-6 Pilot. Exceptional manuverability, paper shields, glass hull, but a lot of fire power and options for avoiding damage. Doesn't get the flanking bonus of a Raider, but is compairable to Raiders in speed and manuverability. This is a ship you need to fly full throttle, and keep your guns firing on something. You can't take a lot of hits, but with the Manuverability Mechanics, you can avoid a lot of the bad hits as well. Hit and run ship, constant tweeking, if you try to just slug it out with something bigger, you are going to explode. But these ships are unmatched for getting in, doing a sizeable amount of damage and getting out again.
My thoughts...
dreadnought: meaningless word that usually means BIG ship but not all big ships are dreads and not all dreads are super-huge. No other common theme: scimitar for example has no special ability.
Battleship? What ship is designated with this one?
Battlecruiser: attempt to build tactical tanks, failing at both roles for the most part (a couple of gems actually pull it off).
Cruisers: meaningless word that does not seem to mean "has cruiser commands (see romulan ships)" nor engineer seats (several do not have cmdr eng) nor anything else. The only thing in common across this broad family is the ships are medium sized with a 4/4 weapon layout (and there are exceptions even to this general definition).
Carrier: simple: has 2 hangar bays.
science ship: simple: has a cmdr and ltcmdr sci seat, 5 sci consoles, and a second deflector.
destroyers: most have a gimmick mode, like gurumba death star mode or dyson flipflop and so on. Not all have this -- but that is the real divider between them and small tac ships.
escort: any small tactical ship that cannot flank or use a gimmick.
raider: flanking escort.
warbird: all romulan ships -- that is to say, all of the above sans science ships and carriers.
No charge for the sarcasm