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Fix the map editor!!!

patcrowpatcrow Member Posts: 89 Arc User
Dear Cryptic Studios People,


I'm finding the foundry map editor very difficult to work with. The way it's set up now, it's very difficult to see and if it's a ground map, you can't see anything. If I want to set up detail stuff like statues or lap post, you can't. I see and end up having to guess then run into play map hoping I got it right.

Please put it back to the way it was. It was difficult but you could work with it. This I can't.

Thanks

Pat Crow
Post edited by patcrow on

Comments

  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited May 2015
    Yeah, they know what's wrong with it and are working on a fix.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • patcrowpatcrow Member Posts: 89 Arc User
    edited May 2015
    It's frustrating when you send hours trying to move npc mobs out of buildings when you can't see where the buildings are.
  • rogue6800rogue6800 Member Posts: 213 Arc User
    edited May 2015
    Speaking of the editor, what i would give for a 3d editor (not that that is asking too much).
  • thay8472thay8472 Member Posts: 6,165 Arc User
    edited May 2015
    Zero was doing foundry stuff right? I've fallen off the foundry news log.

    Zero!!! Save our foundry and I'll give you a spot in my foundry mission.
    zx2t8tuj4i10.png
    Thank you for the Typhoon!
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited May 2015
    I miss editing :(
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited May 2015
    Watch the latest Foundry Roundtable.... We had Zero (and Salami) as a guest and demonstrated the issue.... Zero said they were working on a fix, and I'm sure they are.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • theyredeadjimtheyredeadjim Member Posts: 243 Arc User
    edited May 2015
    There are a couple of things that can do that will help with your item placement, even though the editor isn't working properly right now:

    1. Use the /loc command for item placement. Kirkfat has a tutorial here: https://youtu.be/VG7fgyrk7wo
    2. If you are building a sky castle, use a glass floor as your temporary base. It helps you to see where everything is, and it can be replaced later with a more appropriate flooring choice. The glass floor doesn't create the same interference patterns that the other types do.
    3. Rename your ceiling panels such that the name includes the coordinates of the ceiling panel. This allows you to move them off to the side while you work, but easily return them to position.

    These things won't help with items that are showing the incorrect shapes currently, but will cut down on the amount of interference and will assist in placement.
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