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On a DSD, if front uses DBBs, aft should use...?

generator88generator88 Member Posts: 698 Arc User
edited May 2015 in Klingon Discussion
Hey,

So this isy Klingon Sci's DSD build. The polaron arrays are borrowed from another ship. I'm thinking Dual Beam Banks would work better here, since both the torp and the science powers want you facing forward. So the arrays fore get replaced with dual banks, that's easy enough. The ones aft, figure one can be replaced with an omnidirectional, what replaces the other aft weapon? I'd think a turret, so at least you're getting something that faces in the same direction.

(I know if I went antiproton I could have two Omnis, but I want to use either disruptor or polaron here.)

Thanks in advance for the feedback.

Later on,
Generator
=================

I'm sure your DPS is great, but as Kahless said, "a petaQ with high system mastery is still a petaQ." (Well, he should have said it...!)
Post edited by generator88 on

Comments

  • theraven2378theraven2378 Member Posts: 6,016 Arc User
    edited April 2015
    I'd say swap out on of your tachyon beams for a science team to clear things like sensor jam and subnukes, I'd say other than that it looks a pretty decent build though you could possibly craft a omni directional polaron for one of the rear slots
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • generator88generator88 Member Posts: 698 Arc User
      edited April 2015
      So you'd leave the other arrays as arrays, then?

      Generator
      =================

      I'm sure your DPS is great, but as Kahless said, "a petaQ with high system mastery is still a petaQ." (Well, he should have said it...!)
    • edited April 2015
      This content has been removed.
    • generator88generator88 Member Posts: 698 Arc User
      edited April 2015
      EDIT: came in after your edit, west. So I just accept that "only" 5/6 weapons can come to bear forward, then? Which, to be sure, I can live with.

      Gen
      =================

      I'm sure your DPS is great, but as Kahless said, "a petaQ with high system mastery is still a petaQ." (Well, he should have said it...!)
    • royalsovereignroyalsovereign Member Posts: 1,344 Arc User
      edited April 2015
      EDIT: came in after your edit, west. So I just accept that "only" 5/6 weapons can come to bear forward, then? Which, to be sure, I can live with.
      Just fly with the target off to one side or the other. Turn a bit more left, and your aft arrays come in arc and fire, then tack back right, and your DBBs come in arc and fire, repeat ad nauseam.
      "You Iconians just hung a vacancy sign on your asses and my foot's looking for a room!"
      --Red Annorax
    • edited April 2015
      This content has been removed.
    • generator88generator88 Member Posts: 698 Arc User
      edited April 2015
      I decided to go with the polarons as 2 DBB fore, an Omni and a turret aft. Like you said, west, one can go round and round this sort of thing, and I eventually decided I want one more energy weapon firing forward to try and proc Command Spec exposes.

      Thanks for the sounding board.

      Generator
      =================

      I'm sure your DPS is great, but as Kahless said, "a petaQ with high system mastery is still a petaQ." (Well, he should have said it...!)
    • virusdancervirusdancer Member Posts: 18,687 Arc User
      edited April 2015
      I rarely (very rarely...extremely rarely...almost never) do build comments...but something to consider potentially instead of the aft Polaron Turret, might be the Experimental Proton Weapon. It's not going to fire fore, obviously, but it gives you the 3pc set bonus from the Protonic Arsenal...+10% CrtH with your Gravimetric as well as +10% CrtD to everything that crits - both Weapon and Exotic. It would also do some FAW action if any targets entered its 180 arc back there.

      With the two Tach Beams...is it a case you're running Improved Tachyon Beam for the shield heals or just two Tach Beams? The build's running Partigens and not Flow...reason I'd wonder.

      But as an aside (kind of tied to the previous, but more as a question too), wondering out of left field...anybody dorked around much with the new Sci BOFF ability - the free one from the mission, not the Lock Box one...and the possibility of working that into the build there, eh?
    • generator88generator88 Member Posts: 698 Arc User
      edited April 2015
      Hi VD,

      I'll be totally honest, I considered and subsequently talked myself out of the EWP aft because while I had considered the benefits you mentioned, I had it in my head that thing can only be mounted fore. I've got one, so I would be more than willing to try I out.

      You're right, I'm using dual Tachyon beams and then have no FlwC consoles slotted. My reasoning (pr what passes for it) was, Tach beam 1) procs Deflector Officer doffs, and 2) triggers the Deteriorating Secondary Deflector, which does benefit from PrtG. And with the recent boost Tachyon Beam got, even my c. 100 skill in FlwC seems to be enough to help.

      I haven't yet run the new content, virus, so I don't yet know anything about the new ability. When I get to it, I'll check out the new power and see what I think.

      I appreciate your feedback, thanks a ton.

      Generator
      =================

      I'm sure your DPS is great, but as Kahless said, "a petaQ with high system mastery is still a petaQ." (Well, he should have said it...!)
    • virusdancervirusdancer Member Posts: 18,687 Arc User
      edited April 2015
      Heh, let me login in here for that new Sci ability...can't even remember the name, cause I wanted to grab the Hierarchy guy on my Delta Recruit before using the manuals.

      This is just from Sector Space so the damage will be off...

      Destabilizing Resonance Beam I: http://i.imgur.com/vCY46sB.png
      Destabilizing Resonance Beam II: http://i.imgur.com/ntW7o0l.png
      Destabilizing Resonance Beam III: http://i.imgur.com/MGzstlJ.png

      ...the three manuals and the ability to create the manuals are a reward from the first new mission, er, Blood of Ancients (had a brainfart, lol).

      Had wondered about it as part of a clump 'n thump strategy...GW targets, DRB a target affecting the nearby GW'd targets, and having that TS of the Gravimetric with the FAW going at them.
    • generator88generator88 Member Posts: 698 Arc User
      edited April 2015
      Ah, okay, I had seen chatter about that ability, but assumed it was new to the lockbox, so kind of dismissed it. That is kind of zesty-looking. Am I correct in assuming it's Lt/LtC/Cmdr ranked? I could definitely see swapping out one of the Tachyon Beams for that, at least for a trial run.

      Thanks again for forcing that on to my radar.

      Generator
      =================

      I'm sure your DPS is great, but as Kahless said, "a petaQ with high system mastery is still a petaQ." (Well, he should have said it...!)
    • virusdancervirusdancer Member Posts: 18,687 Arc User
      edited April 2015
      Ah, okay, I had seen chatter about that ability, but assumed it was new to the lockbox, so kind of dismissed it. That is kind of zesty-looking. Am I correct in assuming it's Lt/LtC/Cmdr ranked? I could definitely see swapping out one of the Tachyon Beams for that, at least for a trial run.

      Thanks again for forcing that on to my radar.

      Generator

      Let me log in again to check that, lol/meh, I should have checked that when I was there before.

      Yep, it's Lt/LCdr/Cmdr...
    • generator88generator88 Member Posts: 698 Arc User
      edited April 2015
      Actually, the more I think about this, the more I start wondering, to Gre'thor with Tyken's Rift, maybe use the LtCdr rank of this ability in instead of swapping out a Tach Beam for the Rank I version.

      Good, I was worried I wouldn't have something to distract me from work this afternoon. Thanks, virus. :D

      Generator
      =================

      I'm sure your DPS is great, but as Kahless said, "a petaQ with high system mastery is still a petaQ." (Well, he should have said it...!)
    • virusdancervirusdancer Member Posts: 18,687 Arc User
      edited April 2015
      It's curious, looking at the ability in the training window (nifty how the abilities are there even if you haven't trained them), the only difference I'm seeing is the damage between the different ranks. The damage is affected by Aux and Partigens.
    • antonine3258antonine3258 Member Posts: 2,391 Arc User
      edited April 2015
      I believe it's also affected by the Solanae Secondary Deflector ability - at least it's showing in the tooltip as such, I've not had it long and haven't had much chance to experiment with the new skill.
      Fate - protects fools, small children, and ships named Enterprise Will Riker

      Member Access Denied Armada!

      My forum single-issue of rage: Make the Proton Experimental Weapon go for subsystem targetting!
    • oldkhemaraaoldkhemaraa Member Posts: 1,039 Arc User
      edited May 2015
      May I suggest 2 DBB forward, 2 beam array aft, There is the 360 beam array from rep, and a crafted 360 beam that can be made. My personal recommendation is put 1of the 260's forward, and one aft... but you could just as easily go with 3 DBB forward, one standard array (if you can craft one and score it with the [arc] modifier so much the better) and the two availble 360 mounts aft.

      mounting them in the first set up with maximize your firepower all aspect, where you'll always be able to bring 4 weapons mounts into play, the latter will bias your firepower more forward.. which considering the manuverability of the DSD is a entirely viable lay out.

      I have a KDF aligned Romulan that uses the T5U version of the "stock" dyson whats set up with two load outs.. the first used 3x DBB plasma forward, and 3 plasma arrays aft.. with as much boost to plasma damage as i can squeeze in, build version 2 follows the 2 DBB forad, 2 aft arrays and a 360 each forward and aft, and in this build all AP weaponry.

      The AP build does indeed punch out the damage.. but with the plasma build I get a tremendous abount of additional damage from Plasma DOT's

      I may upgrade the weapons as I can get them on the first build with Radiant AP mounts for the DBB's and normal arrays.. but thats a few weeks yet in the future.
      "I aim to misbehave" - Malcolm Reynolds
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