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There will be sacrifices?

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  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited April 2015
    svindal777 wrote: »
    Tovan sacrifices himself for the greater good.

    ... and gets himself cloned, so he is available on all ships, regardless of faction.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • valianttomevalianttome Member Posts: 157 Arc User
    edited April 2015
    jermbot wrote: »
    Never happen.

    Creates a continuity problems for any newer players looking to build up their Romulan reputation after finishing the story missions.

    Makes the introduction of new Romulan ships difficult/impossible from a story perspective, so that's a revenue stream gone.

    Or, if you're intending to have new and existing Romulan players as part of the RSE Remnant...

    Creates the same problem with queue's, population dispersion and content development that they side stepped by having Romulan players ally themselves with the red or blue factions.

    Thats incorrect. Currently for anyone passed Sphere of Influence the Klingons and Feds are no longer at war.

    But if you start a new toon. They are at war. The game takes place over the course of 18 months. Its not set in one particular time for everyone.

    New Romulus will still exist for anyone that hasnt reached the point in the story where the Iconians destroy it. The whole Fed-Klink War should of been a no brainer when it came to my post.
  • ceekayzeroceekayzero Member Posts: 411 Arc User
    edited April 2015
    farmallm wrote: »
    Player losses:
    Some of your own BOFFs?

    War requires sacrifices. In this case, I suspect we will not having to be sacrificing "blood", but more "treasure". Radiant AP ain't going to be cheap; and gearing up a Delta Recruit from scratch is not cheap.

    So the sacrifice I see is in terms of dilithium and energy credits.
  • mackbolan01mackbolan01 Member Posts: 580 Arc User
    edited April 2015
    the alliance finds a cashe of doomsday machines that they set loose(with new programming) to attack the iconians............also we find out that the whole iconian thing was a red herring for ( dum Dum DUM) the THOLIANS !!!!!!!!!!!!
  • sarosssaross Member Posts: 248 Media Corps
    edited April 2015
    I thought we are already sacrificing a lot as it is... IE Lag, rubberbanding, dilithium, Large amounts of EC to things that could have been common items?
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  • jermbotjermbot Member Posts: 801 Arc User
    edited April 2015
    Thats incorrect. Currently for anyone passed Sphere of Influence the Klingons and Feds are no longer at war.

    But if you start a new toon. They are at war. The game takes place over the course of 18 months. Its not set in one particular time for everyone.

    New Romulus will still exist for anyone that hasnt reached the point in the story where the Iconians destroy it. The whole Fed-Klink War should of been a no brainer when it came to my post.

    The reason this 'no brainer' doesn't work for reputation based development is that reputation based development is not on the same linear story track as the mission journal. So while you can be reasonably certain that a player will do the Obisek mission chain before the Breen mission chain, and that he'll do both of those before the delta quadrant mission chain, so that the story can make weeping changes, you can not expect a person to reach reputation tier 4 before completing the delta quadrant mission chain. I sort of thought that would be obvious when I explained the continuity problem is for the development of Romulan rep done after finishing the story content.

    In addition, this is different than your 'no brain' situation because creating peace between the Klingons and Federation has no physical impact on the game world. Destroying new Romulus removes an entire adventure zone and character hub. Do you remove it only for players with tier 4 Romulan reputation? Do you remove it for players who have finished that story line and remove their ability to do the one off missions associated with advancing the reputation? Or do you leave New Romulus in game for players to continue to use after it is 'destroyed' thus rendering the entire process pointless?

    And that's just one of many reasons why this will never happen.
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  • talonzahntalonzahn Member Posts: 0 Arc User
    edited April 2015
    All non-Delta Recruit characters will be killed off (deleted) by a "mysterious" Iconian space flu.

    For a one time fee of $550, you can have all your previously purchased items restored on to 1, and only 1, of your new DR toons.
  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    edited April 2015
    talonzahn wrote: »
    All non-Delta Recruit characters will be killed off (deleted) by a "mysterious" Iconian space flu.

    For a one time fee of $550, you can have all your previously purchased items restored on to 1, and only 1, of your new DR toons.

    But you can make a new space flu suit in R&D and use the " Complete Now" button for only 50K Dil :D
  • gl2814egl2814e Member Posts: 328 Arc User
    edited April 2015
    talonzahn wrote: »
    For a one time fee of $550, you can have all your previously purchased items restored on to 1, and only 1, of your new DR toons.

    I'd do that, but not for $550.00.
  • saedeithsaedeith Member Posts: 628 Arc User
    edited April 2015
    Time and Sanity. Sacrifices indeed.
  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited April 2015
    farmallm wrote: »
    With the Iconian War coming. We see this. War is coming. There will be sacrifices that must be made.

    What you think what this means?

    Heavy losses:
    Loose a planet or 2?
    Loose a station or several?
    Whole group of people nearly wiped out?

    Key Figure losses:
    Leader of a faction?
    Faction Flagship?
    People of importance?

    Player losses:
    Some of your own BOFFs?

    I can see some of the above being thrown in. To prove how threatening the Iconians will be. However making one of our own BOFF die off would be something even to gaming standards. If they do the BOFF death, please let us keep that gear off them.

    The Klingons were wiped out... as was PvP.. and the Iconians had nothing to do or say about it...
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  • killer1986chriskiller1986chris Member Posts: 382 Arc User
    edited April 2015
    valoreah wrote: »
    Can we sacrifice Kurland? Please?

    Nope, he will now be a locked crew member like Tovan and he will inform you that he is still around every map change.
  • rtk142rtk142 Member Posts: 613 Arc User
    edited April 2015
    farmallm wrote: »
    Player losses:
    Some of your own BOFFs?

    I can see some of the above being thrown in. To prove how threatening the Iconians will be. However making one of our own BOFF die off would be something even to gaming standards. If they do the BOFF death, please let us keep that gear off them.

    You REALLY think they'd do that? REALLY? No. People would be UP IN ARMS. I've paid good money for some of my BOFFS. I'd like to think the'd never even consider doing something like that.

    I'd be ok with Tovan dying though.
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  • rtk142rtk142 Member Posts: 613 Arc User
    edited April 2015
    +1 to the idea of Tovan's sister joining the crew and preferably Tovan dies for good and we get his sister

    Let's just hope that talking all the bloody time and making us think the story's all about them isn't a Khev family trait
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  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited April 2015
    "There will be sacrifices"

    Indeed there will. The funeral pyres of the last Iconians as well as their Heralds, their Servitor Slaves will be sufficient Sacrifices to the Godly Player Characters. At no point in STO's storyline have we actually truly been dealt a losing blow. At no point in STO's storyline have we ever received a mission or story arc completion that did not end with rainbows and My Little Pony theme songs in the background. We are playing a Star Trek game where the Romulans are a bunch of Epohh-licking pansies.

    What makes people think true sacrifices by major characters or anything important to the Player Characters will occur?

    I don't think so.

    If anything it's going to be Business As Usual in STO. We are going to go to the Sphere. We are going to BFAW the Iconians and their lackies and profit mightily from it. We are going to kill them by the hordes and we will collect trophies from their carcasses to turn in to our superiors as proof of our BFAW Valor and receive rewards. Any notion of "sacrifice" from the Alliance's part is merely superficial. It won't stop us from killing the masses of the enemy just like we easily kill the Borg, Voth, and other supposedly advanced, powerful groups out there.

    Sacrifices.

    Ha!
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  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    edited April 2015
    sophlogimo wrote: »
    Sacrifice time? Dude, this is a game. The whole point of playing it is to "sacrifice time". If you feel your time spent here is "sacrificed", you should play something you enjoy instead.

    You seriously misinterpreted what I wrote. It was intended as humor. A wry remark. Based upon the title of the first post.

    Perhaps if I had put a dozen or so smileys behind the second sentence, even you would have gotten the joke.

    Then again, I could be wrong about you. Probably not, though.
    A six year old boy and his starship. Living the dream.
  • valianttomevalianttome Member Posts: 157 Arc User
    edited April 2015
    reyan01 wrote: »
    I don't see how. He certainly didn't 'win' anything in 'City on the Edge of Forever' - granted he completed his mission, but it was NOT without cost.

    STII - okay, he won, eventually. But again, at great cost.

    STIII - where the Enterprise was concerned he definitely didn't win.

    And PLEASE get off your high-horse - I make no apologies for making negative comments about the unimaginative element of the playerbase who think that their character is Q.

    Dont forget his son. They killed his son. What greater loss for a parent is there then that?
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  • dmtdmt Member Posts: 194 Arc User
    edited April 2015
    Quick question Valoreah, did you play Mass Effect 3? Did you skip the parts where Earth, Palaven and Thessia were occupied? Having a loss every now and then is a good thing because it allows for story-telling!

    Kirk wins, not denying that, but he also loses at the same time: his son, Edith Keeler, an Enterprise. Hell, Kirk even loses touch with reality when he gets sucked into the Nexus!
  • feiqafeiqa Member Posts: 2,410 Arc User
    edited April 2015
    Ahem, Miral Paris is suddenly going to be more prominent and join us in season 10. . . That is not ominous is it?

    Originally Posted by pwlaughingtrendy
    Network engineers are not ship designers.
    Nor should they be. Their ships would look weird.
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  • darthkuribohdarthkuriboh Member Posts: 211 Arc User
    edited April 2015
    Earth will come under attack, the Klingon defense force will respond, scramble our birds of prey, and commence to pounding the Iconians into the mud, where the second, larger force will attack Qo'nos, which is where the next ground queue begins
  • feiqafeiqa Member Posts: 2,410 Arc User
    edited April 2015
    valoreah wrote: »
    Ultimately, Kirk achieved his goals in each instance you mentioned. Of course there was a cost, but ultimately he won.

    You may feel that always winning isn't good storytelling and that's fine because it's your opinion. I don't see why that means you need to insult others who feel differently by labeling them as "special snowflakes".

    I think the problem is that Reyan does not see taking any losses as achieving a victory. This might seem a poor analogy but if you win in American football 21 - 9 it is a victory. You did not lose because the other guy scored at all.

    I so want to debate this, but I think you and I see it about the same.

    Originally Posted by pwlaughingtrendy
    Network engineers are not ship designers.
    Nor should they be. Their ships would look weird.
  • darthkuribohdarthkuriboh Member Posts: 211 Arc User
    edited April 2015
    bioixi wrote: »
    Possibilities:
    High chancellor dies, Worf takes his place with more pro-fed policies (since klingon are supposed to join the federation in the near future).
    .

    No. No, no no no. I will turn rogue and bombard Qo'nos myself before I allow that.
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    edited April 2015
    No. No, no no no. I will turn rogue and bombard Qo'nos myself before I allow that.

    and Im taking my gorn and restarting the hegemony
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    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • bunansabunansa Member Posts: 928 Arc User
    edited April 2015
    I doubt they are killing the high chancellor off since they just paid Spartacus to do his voice overs...

    I am hoping its admiral Quinn, for me he doesn't do anything to add to the game i.e. he's not dynamic enough for me to care one way or another if he bites the big one...infact I want to know how he survived the attack on esd...CONSPIRACY ALERT!!!

    Chances are we will have people we like die. Poor Neelix...... :rolleyes:
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  • tekehdtekehd Member Posts: 2,032 Arc User
    edited April 2015
    valoreah wrote: »
    Can we sacrifice Kurland? Please?

    That doesn't sound like much of a sacrtifice.... now being forced to have Kurland as a non-dismissable first officer constantly repeating "Kurland here" every time you are confronted with a dialogue......
  • protogothprotogoth Member Posts: 2,369 Arc User
    edited April 2015
    Republic gets nuked from existence, toon slots holding Republic officers are forever locked out in memorial.

    Vulcans sacrifice their arrogance and embrace the Old Ways, thereby reunifying with the New Romulans. The Federation is largely devastated and becomes a client-state of the Republic. Tovan tr'Khev (sic, recte) becomes D'Tan's right-hand man, governing the territories of the former Federation.
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