As the topic states, what should I get for my tactical Klink and why? Which would be better?
I can't decide...
I know BoP has a battle cloak but I don't do PvP. Is the cloak useful in PvE and is the hull not too weak? What about the Raptor's turn-rate?
Could really use some input from KDF veterans. Thx in advance.
Tyr shall give me strength! For the glory of Tempus! I am the hands of Shar! Flames of Kossuth, protect me! Oghma, grant me knowledge! Lolth commands, and I obey!
Which Fleet BoP and Fleet Raptor were you looking at?
At endgame pre-DR I've flown the Hegh'ta, B'Rel retrofit, Mirror Qin, Fleet Somraw and Fleet Norgh. They're all fun, solid ships that you can make work. Post-DR I've flown the Mah'ta, which is also fun.
For flexibility you can't get past the bird-of-prey. Unfortunately hybrid seating doesn't exist even though you'd think it would, and BoPs are pretty squishy. The battlecloak can save your bacon though, if you time it just right it's a good oh shi- button. Raptors are tougher and punchier, and the Mah'ta is the best example of that. It doesn't have a Fleet version yet but it probably will (soon). You could wait and cross your fingers that Cryptic will release a T6 Bird-of-prey, maybe even a Hegh'ta Retrofit that can use the K'vort skin. But if wishes were horses we'd all be eating steak.
Dang! 3k Z for the Mat'Ha... Dilithium trade is really expensive too at this time. What happened?!?
Tyr shall give me strength! For the glory of Tempus! I am the hands of Shar! Flames of Kossuth, protect me! Oghma, grant me knowledge! Lolth commands, and I obey!
im not a fan of the new T6 raptor i know some are but it just doesn't do it for me.
if your going for looks alone get the ship the ship that looks best to you.I like the Fleet Norg real well, fleet B'rel is nice also but truthfully that enhanced battle cloak messes me up sometimes. i prefer the ole tried and true battle cloak.
if you want performance give a good look at the fleet Tor'kaht shipyard only needs T3 you can the ship modules from exchange for gold so no zen conversion to deal with. and its a damn fine ship and the skin can be changed to the iconic Vorcha.
f the barrel and it makes no sense at all. weakest hulls and worst load-outs worst skills.
Trophies for killing FEDS ahh those were the days.
im not a fan of the new T6 raptor i know some are but it just doesn't do it for me.
It needs more customisation options, especially for the nacelles.
But in terms of aesthetics, I think the old classic ships like the D7, the B'Rel BoP and the Vor'cha can't be beat. As far as the new ships go, the Mogh is still the best looking battlecruiser they've released in recent years.
Nobody mentioned the Hoh'SuS. I guess it's no good?
Oh and which of the ships mentioned above have 5 tac consoles at T5U?
The Tor'kaht looks versatile and interesting, even for a tac.
Tyr shall give me strength! For the glory of Tempus! I am the hands of Shar! Flames of Kossuth, protect me! Oghma, grant me knowledge! Lolth commands, and I obey!
4 FSMs + 1 Upgrade Token = 2500 Zen for a Single Character Purchase. That's what you're going to have to fork out for a T5 Raptor (fleet or not) or a Fleet BOP. Only exception is the Fleet B'Rel if you already have the C-Store version. 2500 zen isn't that much cheaper for a single character purchase.
Personally, I do not recommend a T5 ship to spend your resources on at this point in time. I equate that to Pre-DR days of buying a T4 ship for your Lv50 character when the "in thing" was T5.
OP, since you aren't for PVP, then that leaves PVE damage output, because little else matters in PVE-Land.
The Mat'ha lays the wood down like no other in the KDF. If you have multiple KDF characters, this becomes more enticing because it's a C-Store, faction-wide purchase for when you do want to switch ships around.
On the flip side, if you still have one of the solid T5 KDF ships, those will still light it up well. My old T5U Fleet Vor'Cha, even Non-Fleet T5U B'Rel can handle easily any of this game's garbage content with zero problems.
But if you want all the bells & whistles of what the game offers for your money, I wouldn't settle for the "The New Tier 4" of this game... Tier 5.
Nobody mentioned the Hoh'SuS. I guess it's no good?
Oh and which of the ships mentioned above have 5 tac consoles at T5U?
The Tor'kaht looks versatile and interesting, even for a tac.
The Hoh'sus at one point was a good albeit very costly (4 FSM) ship. Until T5U, it was the ONLY BOP with 4 TAC Consoles. Now all Fleet level T5U BOPs have 4 TAC Consoles while the Hoh'sus was stuck at 4 still. The Hoh'sus is simply one of the worst, most expensive KDF purchases you can possibly do these days. The Fleet Norgh, B'Rel have special features and have 4 TAC at T5U.
5 TAC Console KDF ships at T5U? I'm pretty sure the Fleet Raptors, Destroyers get 5 TAC Consoles. No BOP gets 5 TAC. The TAC Bortasqu' inherently has 5 TAC (buyer beware on that ship).
So what? I've got multiple Fleet T5 storage ships on every toon already, I'm not buying more or telling anybody else to buy them. Cryptic created the problem. My suggestion is to do something else.
5 cruisers actually, you forgot the Tron/intel ship, arguably the better of the current offerings. Its trait is surprisingly effective if you want to run a cruiser with cannons too.
5 cruisers actually, you forgot the Tron/intel ship, arguably the better of the current offerings. Its trait is surprisingly effective if you want to run a cruiser with cannons too.
Unfortunately it doesn't have the looks. While it's not a beauty contest, the Qib or whatever it's called doesn't look like something the Klingons would build in this time frame, sure in a few hundred years time. It would be nice if it had a skin option to look more like current Klingon designs.
Support the Game by Supporting the KDF, equality and uniqueness for all factions!
No argument there, its has the stats but the look is terrible, personally I'm in the progress of building a high mobility battlecruiser (T5FU k'tinga, vorcha or T6F negh'var. haven't decided on the final ship yet) so I used it to grind the trait and then dumped its TRIBBLE. I will miss its intel powers though, Ineffective as it is surgical strikes with dual heavy cannons is fun.
So instead of making a new thread, I figured id ask the questions here, since this thread does touch on said questions.
I have been playing around with cruisers, with the new raptor, as I am not sure if BOPs will be able to stand up to Iconian ships on Advanced difficulty. I found that they moved too slow for my liking. Went back to the Bop used it more of a tactical way, but ran into two npc ships, that I could not deal with.
The ships I could not deal with were the Mogai class warbird, and the D'deridex class warbird. With the Mogai it spawns tractor beam mines continually, so much so you can not destroy them all, and at best I can come up with three abilities to counter the cloaking tractor beam mines. This equals on set of these mines. The problem with the D'deridex is those dang heavy plasma torpedo's. Turrets miss, Beams miss, and cannons miss. At launch you simply stayed at range and shot the torpedo down when launched. There is just not enough time to shoot all four down while trying to attack the target from the aft section of the ships. I was thinking maybe a torpedo spread will solve that problem but I am not sure if the cool down will be quick enough to counter cool down on the four heavy plasma torpedo's being launched.
Yea I could play on normal, but thats hardly a challenge or worth my time. I find testing myself makes one better in game. Thoughts from any other bop players?
I am using three duel heavy cannons, photon torpedo in front
Aft I am using photon mines, and one turret.
Tactical officer abilities are cannon rapid fire one and two, two tactical teams, torpedo high yield two, dispersal pattern beta 1 or 2 not sure which. Also Attack pattern omega.
Engineering emg power to shields, struct integ one
Science polarize hull one, and transfer shield strength two.
Since this topic is only slightly related, in the future, it is still best to create a new one.
Anyways, you've got a lot of options available to you. First off, when dealing with these rommies, I tend to stay back so their volley of torps doesn't catch me by surprise. Once I see them shooting off the torps, cannon scatter volley (CSV) can easily deal with them.
If you prefer to stay close, you'll need to swap your bridge officer powers. Tractor Beam Repulsors (TBR) are an effective destructible torp deterrent. You can also decide to use a different torpedo. The Harg'peng is wonderful as it's Area of Effect (AoE) blast can easily destroy torpedoes and mines that are close to the enemy.
If all else fails, activate evasive maneuvers and get out of dodge. Not every day is a good day to die and destructible torpedoes are generally slow. If you're tractored by those mines, just pop off a polarize hull first.
Unfortunately it doesn't have the looks. While it's not a beauty contest, the Qib or whatever it's called doesn't look like something the Klingons would build in this time frame, sure in a few hundred years time. It would be nice if it had a skin option to look more like current Klingon designs.
No argument there, its has the stats but the look is terrible, personally I'm in the progress of building a high mobility battlecruiser (T5FU k'tinga, vorcha or T6F negh'var. haven't decided on the final ship yet) so I used it to grind the trait and then dumped its TRIBBLE. I will miss its intel powers though, Ineffective as it is surgical strikes with dual heavy cannons is fun.
Qin's heritage can be seen in other KDF battle cruisers like the Vor'kang & Kamarang. If you choose the nonIntel skin you can see it better.
Since this topic is only slightly related, in the future, it is still best to create a new one.
Anyways, you've got a lot of options available to you. First off, when dealing with these rommies, I tend to stay back so their volley of torps doesn't catch me by surprise. Once I see them shooting off the torps, cannon scatter volley (CSV) can easily deal with them.
If you prefer to stay close, you'll need to swap your bridge officer powers. Tractor Beam Repulsors (TBR) are an effective destructible torp deterrent. You can also decide to use a different torpedo. The Harg'peng is wonderful as it's Area of Effect (AoE) blast can easily destroy torpedoes and mines that are close to the enemy.
If all else fails, activate evasive maneuvers and get out of dodge. Not every day is a good day to die and destructible torpedoes are generally slow. If you're tractored by those mines, just pop off a polarize hull first.
Anyone that wants to 'run and gun' in a BOP, and not die.
KHG 3 Piece. 3 piece bonus saves lives. Placate saves lives. Torpedoes do more damage.
Aux2ID/DCE Doff Scheme. You take 2 first rank EPTx and Lt Cmdr you take some Warp Plasma, or whatever floats your boat. Or you take top rank EPTx and 2 ET rank ones. I'm not sure why you would, but you could.
Replace Aoe with single target as you wish depending on Mastery or other aspects of your situation.
Something like that.
Sci you end up with hazards and something else. Do not skip hazards.
EDIT: I actually change the stations up quite a bit. As long as you keep the Aux2ID/DCE scheme intact, it works. That leaves 2 doffs (max) for other things. Right now I'm using Conn Doffs (whatever it is for Tactical Team) Good for Borg and PVP so there you go. But just saying there is a lot of room around that core Doff/Boff layout.
if you want performance give a good look at the fleet Tor'kaht shipyard only needs T3 you can the ship modules from exchange for gold so no zen conversion to deal with. and its a damn fine ship and the skin can be changed to the iconic Vorcha.
I took your advice and got this ship. This is really a very versatile and quite durable ship that can be treated like an escort. Now trying to get the Zen upgrade, but it gets harder and harder as dil exchange prices are soaring. s10 will make that worse.
Tyr shall give me strength! For the glory of Tempus! I am the hands of Shar! Flames of Kossuth, protect me! Oghma, grant me knowledge! Lolth commands, and I obey!
I am not in a fleet so I do not have access to fleet ships.
However, my 1st KDF tactical captain (created in Feb 2014) strictly flies BoP (T5u B'rel BoP Retrofit) and my Delta Recruit is a KDF tactical captain that strictly flies raptors (T6 Matha). Forgetting about firepower and survivability I simply have more fun flying around and blasting things in a BoP compared to a raptor. But raptors are still fun ships though.
Comments
At endgame pre-DR I've flown the Hegh'ta, B'Rel retrofit, Mirror Qin, Fleet Somraw and Fleet Norgh. They're all fun, solid ships that you can make work. Post-DR I've flown the Mah'ta, which is also fun.
For flexibility you can't get past the bird-of-prey. Unfortunately hybrid seating doesn't exist even though you'd think it would, and BoPs are pretty squishy. The battlecloak can save your bacon though, if you time it just right it's a good oh shi- button. Raptors are tougher and punchier, and the Mah'ta is the best example of that. It doesn't have a Fleet version yet but it probably will (soon). You could wait and cross your fingers that Cryptic will release a T6 Bird-of-prey, maybe even a Hegh'ta Retrofit that can use the K'vort skin. But if wishes were horses we'd all be eating steak.
For the glory of Tempus!
I am the hands of Shar!
Flames of Kossuth, protect me!
Oghma, grant me knowledge!
Lolth commands, and I obey!
if your going for looks alone get the ship the ship that looks best to you.I like the Fleet Norg real well, fleet B'rel is nice also but truthfully that enhanced battle cloak messes me up sometimes. i prefer the ole tried and true battle cloak.
if you want performance give a good look at the fleet Tor'kaht shipyard only needs T3 you can the ship modules from exchange for gold so no zen conversion to deal with. and its a damn fine ship and the skin can be changed to the iconic Vorcha.
f the barrel and it makes no sense at all. weakest hulls and worst load-outs worst skills.
But in terms of aesthetics, I think the old classic ships like the D7, the B'Rel BoP and the Vor'cha can't be beat. As far as the new ships go, the Mogh is still the best looking battlecruiser they've released in recent years.
Oh and which of the ships mentioned above have 5 tac consoles at T5U?
The Tor'kaht looks versatile and interesting, even for a tac.
For the glory of Tempus!
I am the hands of Shar!
Flames of Kossuth, protect me!
Oghma, grant me knowledge!
Lolth commands, and I obey!
Personally, I do not recommend a T5 ship to spend your resources on at this point in time. I equate that to Pre-DR days of buying a T4 ship for your Lv50 character when the "in thing" was T5.
OP, since you aren't for PVP, then that leaves PVE damage output, because little else matters in PVE-Land.
The Mat'ha lays the wood down like no other in the KDF. If you have multiple KDF characters, this becomes more enticing because it's a C-Store, faction-wide purchase for when you do want to switch ships around.
On the flip side, if you still have one of the solid T5 KDF ships, those will still light it up well. My old T5U Fleet Vor'Cha, even Non-Fleet T5U B'Rel can handle easily any of this game's garbage content with zero problems.
But if you want all the bells & whistles of what the game offers for your money, I wouldn't settle for the "The New Tier 4" of this game... Tier 5.
The Hoh'sus at one point was a good albeit very costly (4 FSM) ship. Until T5U, it was the ONLY BOP with 4 TAC Consoles. Now all Fleet level T5U BOPs have 4 TAC Consoles while the Hoh'sus was stuck at 4 still. The Hoh'sus is simply one of the worst, most expensive KDF purchases you can possibly do these days. The Fleet Norgh, B'Rel have special features and have 4 TAC at T5U.
5 TAC Console KDF ships at T5U? I'm pretty sure the Fleet Raptors, Destroyers get 5 TAC Consoles. No BOP gets 5 TAC. The TAC Bortasqu' inherently has 5 TAC (buyer beware on that ship).
5 cruisers actually, you forgot the Tron/intel ship, arguably the better of the current offerings. Its trait is surprisingly effective if you want to run a cruiser with cannons too.
Unfortunately it doesn't have the looks. While it's not a beauty contest, the Qib or whatever it's called doesn't look like something the Klingons would build in this time frame, sure in a few hundred years time. It would be nice if it had a skin option to look more like current Klingon designs.
I know, I know. I'm only going to get my heart broken. :c
I have been playing around with cruisers, with the new raptor, as I am not sure if BOPs will be able to stand up to Iconian ships on Advanced difficulty. I found that they moved too slow for my liking. Went back to the Bop used it more of a tactical way, but ran into two npc ships, that I could not deal with.
The ships I could not deal with were the Mogai class warbird, and the D'deridex class warbird. With the Mogai it spawns tractor beam mines continually, so much so you can not destroy them all, and at best I can come up with three abilities to counter the cloaking tractor beam mines. This equals on set of these mines. The problem with the D'deridex is those dang heavy plasma torpedo's. Turrets miss, Beams miss, and cannons miss. At launch you simply stayed at range and shot the torpedo down when launched. There is just not enough time to shoot all four down while trying to attack the target from the aft section of the ships. I was thinking maybe a torpedo spread will solve that problem but I am not sure if the cool down will be quick enough to counter cool down on the four heavy plasma torpedo's being launched.
Yea I could play on normal, but thats hardly a challenge or worth my time. I find testing myself makes one better in game. Thoughts from any other bop players?
I am using three duel heavy cannons, photon torpedo in front
Aft I am using photon mines, and one turret.
Tactical officer abilities are cannon rapid fire one and two, two tactical teams, torpedo high yield two, dispersal pattern beta 1 or 2 not sure which. Also Attack pattern omega.
Engineering emg power to shields, struct integ one
Science polarize hull one, and transfer shield strength two.
Thoughts from any BOP players?
Since this topic is only slightly related, in the future, it is still best to create a new one.
Anyways, you've got a lot of options available to you. First off, when dealing with these rommies, I tend to stay back so their volley of torps doesn't catch me by surprise. Once I see them shooting off the torps, cannon scatter volley (CSV) can easily deal with them.
If you prefer to stay close, you'll need to swap your bridge officer powers. Tractor Beam Repulsors (TBR) are an effective destructible torp deterrent. You can also decide to use a different torpedo. The Harg'peng is wonderful as it's Area of Effect (AoE) blast can easily destroy torpedoes and mines that are close to the enemy.
If all else fails, activate evasive maneuvers and get out of dodge. Not every day is a good day to die and destructible torpedoes are generally slow. If you're tractored by those mines, just pop off a polarize hull first.
Qin's heritage can be seen in other KDF battle cruisers like the Vor'kang & Kamarang. If you choose the nonIntel skin you can see it better.
Thanks for the pointers ill give that a try.
KHG 3 Piece. 3 piece bonus saves lives. Placate saves lives. Torpedoes do more damage.
Aux2ID/DCE Doff Scheme. You take 2 first rank EPTx and Lt Cmdr you take some Warp Plasma, or whatever floats your boat. Or you take top rank EPTx and 2 ET rank ones. I'm not sure why you would, but you could.
Cmdr Tactical - Tactical Team, Delta, Torpedo Spread 3, Cannon Scatter Volley 3.
Replace Aoe with single target as you wish depending on Mastery or other aspects of your situation.
Something like that.
Sci you end up with hazards and something else. Do not skip hazards.
EDIT: I actually change the stations up quite a bit. As long as you keep the Aux2ID/DCE scheme intact, it works. That leaves 2 doffs (max) for other things. Right now I'm using Conn Doffs (whatever it is for Tactical Team) Good for Borg and PVP so there you go. But just saying there is a lot of room around that core Doff/Boff layout.
I took your advice and got this ship. This is really a very versatile and quite durable ship that can be treated like an escort. Now trying to get the Zen upgrade, but it gets harder and harder as dil exchange prices are soaring. s10 will make that worse.
For the glory of Tempus!
I am the hands of Shar!
Flames of Kossuth, protect me!
Oghma, grant me knowledge!
Lolth commands, and I obey!
I am not in a fleet so I do not have access to fleet ships.
However, my 1st KDF tactical captain (created in Feb 2014) strictly flies BoP (T5u B'rel BoP Retrofit) and my Delta Recruit is a KDF tactical captain that strictly flies raptors (T6 Matha). Forgetting about firepower and survivability I simply have more fun flying around and blasting things in a BoP compared to a raptor. But raptors are still fun ships though.