Greetings, Admirals! Youre listening to EPISODE 216 OF PRIORITY ONE PODCAST, the premier Star Trek Online podcast! This episode was recorded on Thursday, April 2nd, 2015 and made available for download on Monday, April 6th, 2015 at PriorityOnePodcast.com!
This week we Trek Out a few updates from Simon Pegg about the development of Star Trek 3
(or 13) and a developing project by Leonard Nimoys son. In STONews, we have plenty to talk about including the launch of the Delta Recruitment event, new T6 Ships, and well track DEV activity about the game through social media. Also, this week, we re-introduce Foundry Reviews with Priority Ones Fiction Writer Jake Cobb. Finally, before we wrap the show, well open hailing frequencies for your incoming messages!
TOPICS DISCUSSED
This weeks Community Question:
- Now that youve had a few days to play through your new toon over the weekend, what are your thoughts? What rewards are you looking forward to the most?
- What are your thoughts on the new Tier 6 Iconic ships?
Let us know YOUR thoughts by commenting below!
In case you missed it, weve already published several video interviews on our YouTube Channel from Priority One Podcasts on-site visit to Cryptic Studios in October 2014.*
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There are no plans to transcribe this episode at this time.
Comments
I got two words for you: Delta Vanguard. GIMME DEM UPGRADES!!!!
(Although, I hear the "Bound to Account" function on these is bugged, instead appearing as "Bound to Character". Hope this gets fixed!)
One other thing, it felt like with this episode you and Sarcasm Detector were plugging the DPS race pretty hard. I understand the need to plug your site, but it's off-putting to feel like someone is dumping on you for half an hour and then ask us to go see your guide so that you'll stop dumping on us. Vinegar and honey is all I'm saying with that. (Cookie's approach for instance didn't come off as antagonistic like you and Sarcasm Detector did.)
With the current lvl of grind in this game and all that p2w items, ships and traits I've never been less interested in creating new toons. It's just a scam, trying to sell us all the shiny stuff again we already bought for the characters we loved.
- Unneeded
- Unwanted
- Untested
- Unbalanced
It's a scam like the T6 bug. Wallet closed.
Edit:
You also should consider changing the name of your podcast. Your current name indicates that you are discussing the priority one issues in the game. Those are:
- the extreme powercreep
- the extreme grind
- the lack of any balance
- the poor situation of PvP
- bug fixes
The rewards I'm looking forward to the most are the fleet and R&D related rewards. The former because it'll be nice to actually contribute fleet-only dilithium and not have to worry about my personal stockpile and the latter because anything that let's me kickstart or bypass the R&D grind is welcome.
I was tempted to get them because I had enough zen stockpiled up, but honestly I doubt I would fly any of them at endgame, and the trait didn't seem particularly useful.
Im loving the Delta Recruit event. Its great to see so many players out and about on the servers trying out the new and refurbished content. So many of my fleet mates, who never replay the content they have completed. In many cases, this means that they have not replayed the missions since their initial launch. They have, like me, been wowed by the new tutorial and the refurbished sotry arcs!
I love the costume refurbishment that has gone into the Galaxy-class but, honestly? Ive just spent a ton of RL money on the command crusiers. I wish I could burn away more on the T6 Galaxy, but its not feasible. I made my choice, and sticking with it. Would I buy the Iconic T6 ships if I had the cash? No. I have so many of the new ships that I barely use as it is Im not spending more on a ship thats going to sit in moth-balls.
Proud Member of the Operational Support (Bug Hunter) Team
I'm enjoying it, a lot. I'm really happy that there is so much time given to the event, so there's plenty of opportunity to play through the content while the event itself is live. I don't feel particularly rushed.
Some of the old missions are a little... well, old. But it's neat going back to play them again. And new content too - this was my first playthrough of the new Romulan Mystery arc in the Fed storyline.
For rewards, love the by-level dumping of EC, dilithium, and so-on. It's a great way to send your new toon to the end-game fairly quickly. I'm looking forward to a customizable Photonic boff, too.
- What are your thoughts on the new Tier 6 Iconic ships?
Great work. GREAT work. Very interesting designs put forward. I've been really impressed with the stuff that's coming out from Cryptic's ship builders recently.
They're not the new end-game ships to beat, but they're fantastic ships on their own. These are the classic do-it-all cruisers of their respective fleets, so having them be engineering-focused makes sense to me. If they were tac-heavy, it'd be a little strange. Especially the Galaxy / Andromeda - sure, Picard took that thing to hell and back, but it was never a warship first. It was always a capital cruiser that was designed to do some of everything, including defend Federation interests when called upon. Same for the D'khellra. The D'deridex was the Romulans' do-it-all cruiser, the clear counterpart to the Galaxy.
The D'khellra and Negh'Tev being named battlecruisers shouldn't be too off-putting either. Romulan ships are always 'warbirds' first, not necessarily following the design or layout philosophies of the other factions. They're often not as task-specialized, adopting the same do-it-all approach. The Aelahl, the T5 D'deridex, and the Command ships are all 4-4 battlecruisers, so the precedent is set. The Negh'Tev, yeah they could've given it a 5-3 setup. But it's been labelled as a 'heavy battlecruiser,' so maybe 4-4 with a survivability focus makes more sense.
I didn't enjoy that he spent a good deal of the podcast saying that various things are "meh" because of DPS reasons. This episode turned into a bit of a DPS community discussion, in my opinion. I felt that the episode unintentionally became a little heavy-handed, and somewhat dismissive of players who aren't DPS-focused.
Of course, I say all that as a player who does parse my damage :P But I did want to comment that this was a bit of a strange P1 episode due to the DPS focus. It wasn't the balanced, often light-hearted content I've come to enjoy every week.
Of course, P1 does bring in a lot of guests, so this was just a spotlight of this week's particular guest.
[REDACTED] .
[REDACTED] [REDACTED] [REDACTED] !!
But thanks for saving me from wasting my time .
... however , considering how "popular" the DPS race is among the Devs ($$$) , and how they seem to be neither capable of reproducing it nor fighting it (except with those ever popular sacks of HP's) , I do have to say that it's interesting to see P1 taking on the championing of the biggest overall greef in the game (well in PVE anyway) .
Surely this can only end well ...:rolleyes:
Thanks for the insightful advise! I'll be sure to take it into consideration. #sarcasmdetected
Glad you're back in the game!! If you find yourself in need of a little crash-course in Delta Rising, we created a pretty straight forward guide to helping you develop past lvl-50.
http://priorityonepodcast.com/cs1/
I'm sorry -- what part was antagonizing? I'm pretty sure STONews was only about 20 or so minutes and we discussed more than just DPS. I'm going to flat out defend the amount of work that was put in to that guide. And seeing as we have a show about Star Trek Online, it seems a fitting place to promote it.
I don't have an issue with improving builds or even DPS.
However the tone Elijah and S.D. presented their case with was a bit hostile. Cookie advocated the same thing, but how she said it didn't sound like it came with a sneer in addition to the advocacy.
Yall bringing up raising DPS is relevant to the game Elijah. Not disagreeing with that. Just wish you would do it without sounding like your condescending to us under-10K plebs.
If you continue to associate with the dps crowd, and promote them, you are at risk of being suspected of having similar attitudes, even if you don't. I suspect your intentions are altruistic, but your own egoic tendencies (*points to the "speaking for the silent majority" silliness as evidence*) may create a tone that some people are likely to react to negatively.
Thank you for the show. Jayce was missed this week. LLAP
I parse about 20K, so I'm not quite a "pleb" :P But I'm clearly not one of the top-dogs either. Just a bit of context for where I'm coming from, and what my perspective is.
I do appreciate that Sarcasm Detector did try to measure his comments. He wasn't over-the-top with promoting DPS-centric gameplay as the be-all / end-all, but he did come off a little too strong for my liking. Particularly, when he evaluated things like Delta Recruitment and the new ships from a DPS perspective. Saying that content is "meh" sounded fairly dismissive, and I felt his "space barbie" comment was a bit of a jab at RPers and players who love customization. Of course, that's the pair of glasses he wears while playing the game, I get that. But I'm just used to Priority One being a little more neutral and balanced with their comments.
The three regular hosts are fantastic at delivering solid, thoughtful, and honest criticism, without seeming to sway too far one way or another in any debate or topic. That's one of the things that I absolutely love about P1 - the professionalism, while being hilarious at the same time. You deliver high quality content that's very easy for any player to relate to and make your listeners laugh, all while teaching us about the game.
I just felt that this one particular episode was very much focused on the DPS crowd. I understand that it's just one episode, and I understand that it was important to give the guest his time in the spotlight. I just wanted to comment that I felt it could've been done in a way that wasn't quite as heavy-handed.
Thanks for the great work as always