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Azure Nebula STF rewards

dankt0404dankt0404 Member Posts: 0 Arc User
While it's nice to be able to complete the advanced version, the mark rewards are frankly not worth running the mission.

10 marks, 13 marks, 9 marks, 15 marks....

I'm better off doing two ground missions on new rom.

Heck; *failing* the mission before still got the player 10 marks.

The rewards need to be higher, at least for marks.

There is no way grinding out 500-750 marks per rep items at 10 marks at a time is something that can be considered to be remotely fun.

the reward before was some 40-60 marks for advanced. What was wrong with that?
Post edited by dankt0404 on

Comments

  • p4hajujup4hajuju Member Posts: 214 Arc User
    edited March 2015
    Isn't it mostly broken at the moment, ships not respawning so you can't do the optionals and that's why the marks gain is so low as it is.

    I only did one run last night and it had about 3-4 minutes with no ships spawning. And I think there's something about Azure in the bug section.
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  • lindalefflindaleff Member Posts: 3,734 Arc User
    edited March 2015
    This is nothing new. The amount of Marks given has always been not worth doing, unless you are only after the daily Bonus to start the reputation project. That is really all it has ever been useful for.
    I completed a 2-man CSE, ISE, and KASE, Optionals included. And I soloed Winter Invasion.
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  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    edited March 2015
    a. the mission is bugged if you fail the optionals. so not a very good test for these hoped for changes.

    b. the mission has always paid much less marks than most missions.

    c. people play this for the argonite not the marks.
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  • castsbugccastsbugc Member Posts: 830 Arc User
    edited March 2015
    My experience with the queue is unchanged since the reward change.
    FOr the last several months, you are lucky if ships respawn at the checkpoints in order to rescue them. As such, it is next to impossible to meet the optionals because there aren't enough points on the board to do so.

    In order for this queue to be worthwild it really does need to be operational 100%, and in my experience it has not been, at least as far back as the season 9 release. I am willing to test this further once a consistent number of ships load throughout the mission.
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