in game ssao is the worse ive ever seen in a game, we need a updated version of ambient occlusion to be added into the game i have linked some pictures showing different versions on the game im asking for a dev to take a look and consider this for a upcoming patch to help overhaul some things in the game over time.
The picture explains whats wrong with the in game ssao and why its un realistic looking and doesnt even flow with the game
Comments
Getting a fix for AA on AMD cards would be preferable imo.
yea i think some of the game shaders just need a overhaul considering its 2015, im not saying the game looks terrible but it definitely needs a update.The ssao idk if its lack of pixel samples the filtering used or just the blur pass either being none existent or not high enough setting idk but the ssao looks like someone made a shader to find shadows and apply noise overtop of it.
As you can see color actually bounces off other objects onto near by objects and comes with your normal ssao effect its very nice on the eyes to see looks real would make this game look great why isnt it there as a option for those who can run it ?
Effect ON
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This is done using reshade to prove my point this game needs some new graphic effects like this ill post some other ambient occlusion versions shortly including hbao ssao and raymarching ssao to show each effect and how bad the in game ssao is and is in all terms a half finished code
HBAO
Raymarching
lets fix some of these things in game the ssao is terrible its a spotted patch of black dots on screen taking fps for no reason its pathetic looking you can do better then this.