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Let Us Convert Expertise to Specialization Points

colonelchenchuancolonelchenchuan Member Posts: 0 Arc User
All of us who have been around for a while have 10s of millions (at least) of expertise we could never use if we tried.

Since expertise and specialization points are nearly the same values, it would be easy to calculate how many specialization we would have earned had these systems been in place from the get go. 10s of millions.

It only seems fair to let us convert these useless expertise points to get the spec points we would have earned over the course of 5 years.
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Post edited by colonelchenchuan on

Comments

  • cpc2011acpc2011a Member Posts: 0 Arc User
    edited March 2015
    All of us who have been around for a while have 10s of millions (at least) of expertise we could never use if we tried.

    Since expertise and specialization points are nearly the same values, it would be easy to calculate how many specialization we would have earned had these systems been in place from the get go. 10s of millions.

    It only seems fair to let us convert these useless expertise points to get the spec points we would have earned over the course of 5 years.

    Now now. You've obviously been around long enough to know that things that actually make sense have no place in this game.

    That being said, I agree 100% with you on this :)
  • vegeta50024vegeta50024 Member Posts: 2,336 Arc User
    edited March 2015
    All of us who have been around for a while have 10s of millions (at least) of expertise we could never use if we tried.

    Since expertise and specialization points are nearly the same values, it would be easy to calculate how many specialization we would have earned had these systems been in place from the get go. 10s of millions.

    It only seems fair to let us convert these useless expertise points to get the spec points we would have earned over the course of 5 years.

    This is probably the first sensible thing I've heard about the specialization points. It would be nice to be able to turn in any unused Expertise (especially when most fleets don't need them, bridge officers do not need them and most people don't need them for reputation projects) Into specialization points or possibly convert them into skill points and fill the bar that way.

    That being said, keep in mind that the XP we get is still considered SKILL POINTS, not SPECIALIZATION POINTS. Specialization points are what are awarded to us for filling the skill point bar.

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  • kamenriderzero1kamenriderzero1 Member Posts: 906 Arc User
    edited March 2015
    experise has value unto itself.
    Everywhere I look, people are screaming about how bad Cryptic is.
    What's my position?
    That people should know what they're screaming about!
    (paraphrased from "The Newsroom)
  • alex284alex284 Member Posts: 366 Arc User
    edited March 2015
    I like the idea but doubt it will happen.

    Related, I remember cryptic saying something like that we'd still be able to earn XP at the same rate as before when they announced the then-new specialization system. I don't remember the exact wording, but it was written as if players might explode in anger if they couldn't earn XP fast enough. Because XP is clearly such an important thing to earn in this game, unlike ec, dil, skill points, rep marks....
  • spacemoonsallyspacemoonsally Member Posts: 20 Arc User
    edited March 2015
    It would be nice if they implemented an expertise project to earn specialization points, but I can see a problem with many veteran accounts maxing out there specialization trees in the blink of an eye. My primary fed character has been around for 3 years and has an obscene amount of expertise points.

    Though some acknowledgement for those veterans would be appreciated. Perhaps a specialization project to convert expertise to a single specialization point could be offered once a week. The expertise cost could be set 10 times higher than normal so that the conversion is only practical for captains with a vast unspent pool of points, and offering the project only once a week limits how quickly those captains can grow relative to non veterans.
  • ladymyajhaladymyajha Member Posts: 1,428 Arc User
    edited March 2015
    It would be nice if they implemented an expertise project to earn specialization points, but I can see a problem with many veteran accounts maxing out there specialization trees in the blink of an eye. My primary fed character has been around for 3 years and has an obscene amount of expertise points.

    Though some acknowledgement for those veterans would be appreciated. Perhaps a specialization project to convert expertise to a single specialization point could be offered once a week. The expertise cost could be set 10 times higher than normal so that the conversion is only practical for captains with a vast unspent pool of points, and offering the project only once a week limits how quickly those captains can grow relative to non veterans.

    I would think a 10:1 ratio may be a bit overkill... I was thinking more of a 5:1, especially if it's only once a wekk... but the numbers are more a balance issue then a quibble point... but otherwise I agree. I think it would be a great way to reward players who have been around a while for simply playing the game.

    This will become especially true as Cryptic starts throwing out more and more specilizations in every season... and keeps the costs for one specilization point so very darn high that no one will ever be able to get all the trees even remotely started before the next OP tree comes out.
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited March 2015
    Try 1:1 maybe. After all, pre DR any surplus XP was turned into expertise, so if you're sitting on a couple million expertise, how much of that was actually XP you earned to begin with? Or course the fact that people ARE sitting on millions of extra expertise is exactly why Cryptic would never go for it.
  • pwstolemynamepwstolemyname Member Posts: 1,417 Arc User
    edited March 2015
    I can see a problem with many veteran accounts maxing out there specialization trees in the blink of an eye.

    I am sure this is why cryptic did not build the new system to accommodate expertise to specialization conversion. However I am not sure that the reasoning to deny it is sound:

    Cryptic want people to keep people playing STO once they reach max level.

    Cryptic add the specialization system to keep playing STO once they reach max level.

    The specialization system continues to reward players for playing in order to encourage those players who would quit at max level if they did not continue to receive rewards.

    Some players already hit the max level and did not quit playing the game.

    These players would have enough expertise to immediately maxout the specialization system.

    They are not provided an option to do this, as this would defeat the intent behind to specialization system, which is to stop them quitting the game.

    Ok so any one notice the flaw in this logic? In order to have the massive stockpiles of expertise that would allow us to maximise our specialization we must not require the carrot. Yet we cant have the carrot because we might require it.
  • ladymyajhaladymyajha Member Posts: 1,428 Arc User
    edited March 2015
    Or course the fact that people ARE sitting on millions of extra expertise is exactly why Cryptic would never go for it.

    Yeah kind of exactly. At least 5:1 would make the concept a bit more paletable for the number crunching metric divers that is Cryptic to help increase the need for MOAR GRIND!

    Cryptic would never... ever... ever... go for a 1:1 conversion... when 5:1 or ever 10:1 is already making it "less grindie"
  • ladymyajhaladymyajha Member Posts: 1,428 Arc User
    edited March 2015
    I am sure this is why cryptic did not build the new system to accommodate expertise to specialization conversion. However I am not sure that the reasoning to deny it is sound:

    Cryptic want people to keep people playing STO once they reach max level.

    Cryptic add the specialization system to keep playing STO once they reach max level.

    The specialization system continues to reward players for playing in order to encourage those players who would quit at max level if they did not continue to receive rewards.

    Some players already hit the max level and did not quit playing the game.

    These players would have enough expertise to immediately maxout the specialization system.

    They are not provided an option to do this, as this would defeat the intent behind to specialization system, which is to stop them quitting the game.

    Ok so any one notice the flaw in this logic? In order to have the massive stockpiles of expertise that would allow us to maximise our specialization we must not require the carrot. Yet we cant have the carrot because we might require it.


    True... but Cryptic here is also going to run into the issue where if they keep tossing Specilizations out to people pretty much every season or so... with season coming out what 3-4 a year... but it taking what... 3 months to max out a tree if you really, really grind... you'll never really hit that wall.... but if they keep tossing it out people are going to get tired of having to grind out yet another specilization tree that's now the new OP so people are just going to say "" it... and not play...

    Cryptic noticed this originally with Reputation systems... when they first came out there was no sponsorship... and people were just saying "f" it and not doing any more rep because they didn't feel the need or the want to grind out yet another rep system on alts and such...

    It's why Cryptic then added Sponsorship... to keep people wanting to grind out rep on different alts..

    Basically this idea would be the equivilent to the Rep systems Sponsorship.. giving people more desire to play... and play on alts...
  • chivs116chivs116 Member Posts: 109 Arc User
    edited March 2015
    Im sitting on over 9million exp!! it sucks we cant really use them!!

    WE PRAY FOR THIS TO HAPPEN!!!
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  • ladymyajhaladymyajha Member Posts: 1,428 Arc User
    edited March 2015
    chivs116 wrote: »
    Im sitting on over 9million exp!! it sucks we cant really use them!!

    WE PRAY FOR THIS TO HAPPEN!!!

    Careful what you pray for. People wanted a place to spend their dilithium too that they had too much of... and look what that got us... R&D :D
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