Hello All!!!! This thread is so hopefully we can get Cryptic/PWE to hear what we have to say about some things that we would like to see. It is not a "bash the dev" thread, but one that I hope they read and consider.
I'll put some ideas in here and I hope you all will comment on them.
1) Admirals: Admirals do not command individual ships, they command fleets. so, maybe when we make Fleet Admiral (lvl 60) we have some different game play. At this level we should not be taking orders from Captains, but we should be issuing orders. We have had our BoFF's for a long time, let them command some individual ships and we command the group. Whole new scenarios could be created for this, and if we have a large enough armada, run an STF with just our ships. We could join with other Admiral's armadas to make huge incursions into enemy space.
for example, I have enough boff's to staff two ships, my breen carrier and my FHEC. that's nine boff's. I could command from my Carrier with a special "Armada" command console to engage the enemy ships. From here I can specify attack patterns, formation, etc.. It would give a new level of play to STO and give people incentive to keep playing. And if this doesn't excite you, then you can just command your one ship as always.
think about command ships now...they could be true flagships, issuing commands to other ships. commanding the battle, making strategic decisions.
you can also send ships from your Armada out to do things like MINE DILITHIUM! Seriously, how often would an Adminral mine dilith...this is beyond stupid. I have a Breed Raider I'd love to send out to mine dilith for me...like an away mission.....
this would encourage players to keep their older ships up to date....more weapons means more sales for PWE. Admirals would also need more Boff's, more sales for PWE. and this would mean less grind for us, which we all hate. After all, i can send out that useless freighter to go to the fleet mine for 3 days and bring back a boatload of ore...kind of the purpose of a freighter, don't you think? this will only increase the revenue for PWE while giving players something they would like to see. think about it Dev's...this is not out the realm of possibilities.
2) Reputation. Reputation is what others think of you...not what you have accomplished. therefore it is your style of play that would be important, not if you have grinded marks. for example,a re you known as being fair...or do you just kill everything you see? this should affect how others perciepve you. for example, you could fly up tot a planet and eitehr demand dilith, or trade for it. both get you the dilith, and for Fed toons demanding would lower your rep (and might get you kicked out of Starfleet) while for Klingon, it increases your rep.
3) Death and Retirement: my oldest toon has been around for three years....pretty long time...he should be either retired or die in combat, or dishonorably discharged, depending on how he has performed. My account still keeps the ships and gear, but maybe put a time limit...5 years perhaps? on the life of a toon.
1. is really nice idea and i would like to see it. It would be really cool to command a fleet of ships, even if all except one would (mostly) be controlled by AI.
2. is interesting concept, but we can't scrap current reputation system. However being kicked out from starfleet isn't good idea.
3. just NO. I must be able to play my toon(s) as long as i want.
1 is a good idea. And has been something that gecko has said he wants to add into the game at some point.
2 is good in theory, but hard to implement. So I don't think this will ever happen.
3 is just plain bad. I want to play the character I created until I don't want to anymore. Not some time frame that cryptic has decided on.
Ok Dev's, so far we like the idea of Admirals actually being Admirals )))))
As for the other two ideas.....hmmm...the second idea could be added to the Reputatyion system...but perhaps it is quite a jump in programming.
As for the third idea...ok, maybe i jsut like the idea of a toon getting killed and sent to Stovakor or retired, or if he behaves really badly, dishonorably discharged....i just wanted to have our toons have some skin in the game ))))
I think in the case of suggestion three, if said person has been playing said character for so long, then they might desire a change of scenery/gameplay whilst not wanting to lose all they've worked toward.
An example? If someone has one character, has spent a small fortune (be it fleet store or lobi; both of which are character bound) and they've been playing that way for a length of time, they may want a change.
Maybe Cryptic could hold an annual event bywhere players can change the species and careers of all and any selected characters that they posses...? If there needs to be funding to make it work, then through an annual event token(s) into the c-store and charge for it. Regardless, I think it would be something worth some investment.
3) Death and Retirement: my oldest toon has been around for three years....pretty long time...he should be either retired or die in combat, or dishonorably discharged, depending on how he has performed. My account still keeps the ships and gear, but maybe put a time limit...5 years perhaps? on the life of a toon.
definately not this a terrible idea, if you dont want to play your toon dont play it but dont force your playstyle on other people.
ok, you don't like that idea....what idea did you like? If you liked the first idea, say so...I think the Dev's want to hear what we would like, not just what we don't like.
As for the death/retirement/dishonorable discharge idea...what if your toon performed well you got some super huge reward? Like 100 Million EC? or 500k dilith? Or with Klingon's if they got to Stovakor, your other toons get some massive bonus for being in his clan?
I like the idea of commanding a group of ships with some of my best Boff's promoted to captain. Really good suggestion. I am also in favor of dispatching a mining crew to go get dilithium for me too. Currently the duty officer system does this, but maybe it can be expanded on as my character is an admiral and admirals do not suit up for mining.
Regarding the reputation, all I'd change is to make it bound to account. Make rolling an alt fun, not lame and boring. (Or are talking about developing a brand new rep system from the ground up)
Regarding life span on characters. Forget about limited life span on characters! I play him until I quit forever.
ok, you don't like that idea....what idea did you like? If you liked the first idea, say so...I think the Dev's want to hear what we would like, not just what we don't like.
As for the death/retirement/dishonorable discharge idea...what if your toon performed well you got some super huge reward? Like 100 Million EC? or 500k dilith? Or with Klingon's if they got to Stovakor, your other toons get some massive bonus for being in his clan?
Just trying to make the end game a little better.
Sincerely,
sparky
I have seen other games implement the famed "permadeath" option. Those games no longer exist or removed it. People don't usually like building something up over years just to lose it. No fun in it. So even adding big rewards will not help. At least it wouldn't change my mind. And if this is implemented, I would quit trying to make characters. I wouldn't see a point it doing that anymore and move on to something else.
On 1) that will be one of the greatest upgrade for boffs - to command their own ships.
Number 2) greatly reminds me of the mass effect trilogy. Some of your decisions were carried over even between games. Truely awesome feature that it would be nice to see it implemented in some form here.
As for 3), well... in STO most captains still command their ships at 70-80 years old. And there is no "end" for this game since its an MMO... But maybe some sort of "recycling" option. You retire one toon, but keep the stuff/items you collected except ofc skills and reputation for the new one. Sort of a retrait for species/carriers. Its not unusual, some games have a reclass option when you reach max lvl, with or without keeping the old one as a second option.
Hello All!!!! This thread is so hopefully we can get Cryptic/PWE to hear what we have to say about some things that we would like to see. It is not a "bash the dev" thread, but one that I hope they read and consider.
I'll put some ideas in here and I hope you all will comment on them.
1) Admirals: Admirals do not command individual ships, they command fleets....
Clearly you know nothing about the Navy. There are several different kinds of Admirals from Staff , Flag and Fleet Admirals and YES Admirals can and do command individual ships not often bu they do. A great example of that is Lord Admiral Nelson.
think about command ships now...they could be true flagships, issuing commands to other ships. commanding the battle, making strategic decisions.
They do with the inspration powers... And well again you have no real knowledge of the Navy "Command" ships can be any vessal actually there have been Cruisers used as Command ships "Indianapolis" was a "Command" ship at one point in her life. The word "Command" ship is more a label for where the Task Force Commander hangs there hat not really a specific type of ship.
you can also send ships from your Armada out to do things like MINE DILITHIUM! Seriously, how often would an Adminral mine dilith...this is beyond stupid. I have a Breed Raider I'd love to send out to mine dilith for me...like an away mission.....
Umm NO.
would encourage players to keep their older ships up to date....more weapons means more sales for PWE. Admirals would also need more Boff's, more sales for PWE. and this would mean less grind for us, which we all hate.
:mad:
It rather grind then be forced to shell out cash or being forced to upgrade my ship by some arbitary game requirement. The Level buffer for episodes works quite fune for that.
2) Reputation. Reputation is what others think of you...not what you have accomplished.
????? How do you think you get a reputation with people in the real world? Things you have done and said....
3) Death and Retirement: my oldest toon has been around for three years....pretty long time...he should be either retired or die in combat, or dishonorably discharged, depending on how he has performed. My account still keeps the ships and gear, but maybe put a time limit...5 years perhaps? on the life of a toon.
:mad: This is stupid beyond words! If you are tired of that toon delete it don't force others to have to retire a toon!
thanks for listening, what do you think?
I think you are completly full of nine yards of bad ideas for the game I really hope the Devs ignore everysingle idea put forth in your post.
You can send duty officers to mine dilithium. There are actual miner doffs at the fleet dil mine and 2 mining missions to send them on.
As a klingon you can send duty officers to demand tribute from a system.
There's doff missions for both buying and selling commodities.
It's not what you were talking about, but you could buy discounted commodities either from a quartermaster on a cell ship or tuffli, or from a freighter wandering around serius or regulus, and then sell them through doff missions or on the exchange to people who don't know how to use their replicator.
3) Death and Retirement: my oldest toon has been around for three years....pretty long time...he should be either retired or die in combat, or dishonorably discharged, depending on how he has performed. My account still keeps the ships and gear, but maybe put a time limit...5 years perhaps? on the life of a toon.
Just... No...
You want your character to retire or die in combat, you RP your little heart out... I have no interest in a character, which I have invested considerable time and game play into, to be forcibly removed from playability...
STO is NOT the Sims, regardless of how some people seem to treat it as such...
Comments
2. is interesting concept, but we can't scrap current reputation system. However being kicked out from starfleet isn't good idea.
3. just NO. I must be able to play my toon(s) as long as i want.
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2 is good in theory, but hard to implement. So I don't think this will ever happen.
3 is just plain bad. I want to play the character I created until I don't want to anymore. Not some time frame that cryptic has decided on.
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
As for the other two ideas.....hmmm...the second idea could be added to the Reputatyion system...but perhaps it is quite a jump in programming.
As for the third idea...ok, maybe i jsut like the idea of a toon getting killed and sent to Stovakor or retired, or if he behaves really badly, dishonorably discharged....i just wanted to have our toons have some skin in the game ))))
An example? If someone has one character, has spent a small fortune (be it fleet store or lobi; both of which are character bound) and they've been playing that way for a length of time, they may want a change.
Maybe Cryptic could hold an annual event bywhere players can change the species and careers of all and any selected characters that they posses...? If there needs to be funding to make it work, then through an annual event token(s) into the c-store and charge for it. Regardless, I think it would be something worth some investment.
BTW, Dev's, i know you have a tough job, this thread is meant to help generate ideas, not insult nor complain.
Sincerely,
Sparky
definately not this a terrible idea, if you dont want to play your toon dont play it but dont force your playstyle on other people.
As for the death/retirement/dishonorable discharge idea...what if your toon performed well you got some super huge reward? Like 100 Million EC? or 500k dilith? Or with Klingon's if they got to Stovakor, your other toons get some massive bonus for being in his clan?
Just trying to make the end game a little better.
Sincerely,
sparky
Regarding the reputation, all I'd change is to make it bound to account. Make rolling an alt fun, not lame and boring. (Or are talking about developing a brand new rep system from the ground up)
Regarding life span on characters. Forget about limited life span on characters! I play him until I quit forever.
I have seen other games implement the famed "permadeath" option. Those games no longer exist or removed it. People don't usually like building something up over years just to lose it. No fun in it. So even adding big rewards will not help. At least it wouldn't change my mind. And if this is implemented, I would quit trying to make characters. I wouldn't see a point it doing that anymore and move on to something else.
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
again, what did you like?
sparky
On 1) that will be one of the greatest upgrade for boffs - to command their own ships.
Number 2) greatly reminds me of the mass effect trilogy. Some of your decisions were carried over even between games. Truely awesome feature that it would be nice to see it implemented in some form here.
As for 3), well... in STO most captains still command their ships at 70-80 years old. And there is no "end" for this game since its an MMO... But maybe some sort of "recycling" option. You retire one toon, but keep the stuff/items you collected except ofc skills and reputation for the new one. Sort of a retrait for species/carriers. Its not unusual, some games have a reclass option when you reach max lvl, with or without keeping the old one as a second option.
As a klingon you can send duty officers to demand tribute from a system.
There's doff missions for both buying and selling commodities.
It's not what you were talking about, but you could buy discounted commodities either from a quartermaster on a cell ship or tuffli, or from a freighter wandering around serius or regulus, and then sell them through doff missions or on the exchange to people who don't know how to use their replicator.
Just... No...
You want your character to retire or die in combat, you RP your little heart out... I have no interest in a character, which I have invested considerable time and game play into, to be forcibly removed from playability...
STO is NOT the Sims, regardless of how some people seem to treat it as such...