These seem to be very low resolution. This isn't really a problem inside ESD (for example) since most surfaces are rather "busy" and break up the low res reflection map, but when looking outside a window it's more apparent.
Before i shout "fix it", is there a way to increase the resolution via an ingame option or other work around?
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We could reduce the glare on the window, maybe that would suffice?
Maybe? I don't know how strong the glare should be when the light source is this steeply angled towards a transparent surface. You're the environmental artist. If it doesn't look good, then i'll just make a mental note, that it can't be done any other way.