I am new to creating a foundry mission, and had a couple of questions.
1. Do they offer the new ESD (Earth Space Dock) shuttle bay as a possible map to use? I was hoping to create a mission that started in the new shuttlebay. The new shuttlebay at ESD looks pretty cool, so I was hoping we could somehow interact in that space.
(My idea was to create a engineering story that did a bit in the shuttlebay with the shuttle before going on with the mission.)
2. Is it possible to run parts of a mission through the normal new ESD? Even if it was just to go from one side of ESD to a specific door, and then back to custom maps, that might add to the story a bit. Or to go talk to a specific NPC like say the transporter officer.
I am new to creating a foundry mission, and had a couple of questions.
1. Do they offer the new ESD (Earth Space Dock) shuttle bay as a possible map to use? I was hoping to create a mission that started in the new shuttlebay. The new shuttlebay at ESD looks pretty cool, so I was hoping we could somehow interact in that space.
(My idea was to create a engineering story that did a bit in the shuttlebay with the shuttle before going on with the mission.)
AFAIK we have the two versions of the old ESD (it was revamped once before) but not the new one. Potential handwave: Tacofangs said somewhere that the two maps are on two different floors of the station (the new ESD is in the mushroom cap while the old is somewhere on the stalk).0
2. Is it possible to run parts of a mission through the normal new ESD? Even if it was just to go from one side of ESD to a specific door, and then back to custom maps, that might add to the story a bit. Or to go talk to a specific NPC like say the transporter officer.
Yes, you can do that. As an example, if you have a KDF toon, one of the KDF spotlights (I forget the name, but it involved a crazy cult called Star of Blood IIRC) takes place in First City, and has you go back to the social map in mid-mission.
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
Has anyone suggested they open up the ESD shuttlebay area as possible Foundry map??
Basically I want to be able to walk about in the shuttle bay area and interact with the variety of shuttles there. Maybe even place a specific one to work on in a currently vacant hangar space before the toon leaves for a mission. Ideally I would be able to place an older model shuttle to work on (TOS, TNG), but as I am still new, I am not sure that is even possible.
Has anyone suggested they open up the ESD shuttlebay area as possible Foundry map??
Basically I want to be able to walk about in the shuttle bay area and interact with the variety of shuttles there. Maybe even place a specific one to work on in a currently vacant hangar space before the toon leaves for a mission. Ideally I would be able to place an older model shuttle to work on (TOS, TNG), but as I am still new, I am not sure that is even possible.
From what's been said recently I doubt you'd want to, couple days ago one of the devs was talking about how low quality the shuttle bay is up close. My advice? Sky castle your own.
Should be able to find the dev posts in the dev tracker
From what's been said recently I doubt you'd want to, couple days ago one of the devs was talking about how low quality the shuttle bay is up close. My advice? Sky castle your own.
Should be able to find the dev posts in the dev tracker
Oh I was one of those who explored the shuttle bay back when it first was added. The area near the balcony you can walk on is pretty good. But the farther you get, the cruddier it is. Many of the props are incomplete, and look horrible when viewed from the back. And the far wall.... it's basically a painting of a room.
Mayns of Balnar Moon is an example of a 'Sky castle' User-created shuttlebay (at the very start of the mission)
That might give you an idea what you can make yourself.
Also you may like the shuttlebay in Delta Volanis: Starchaser. It's modelled after the TNG one.
Yes, I'm working on adding ESD to the Foundry for you guys, as I had said I would do after C47 launched. Unfortunately it's only been in my limited spare time. However, it's progressing. I've got the map mostly prepped, but want to add some objects at the same time, which still need to be done (Turbolift Doors, etc.)
So. . . underway, but no promised launch date. Sorry to be vague.
We do know Taco was working on it but likely his time has been monopolized by this new sector space stuff for season 10. When he put the map in, I think it's likely we'll be able to place spawn points on the other side of that invisible wall. So I think we will "have access" to the shuttle bay, but as others mentioned there are a lot of missing walls and things. You could conceivably try to fill in the missing objects yourself.
Yes, I'm working on adding ESD to the Foundry for you guys, as I had said I would do after C47 launched. Unfortunately it's only been in my limited spare time. However, it's progressing. I've got the map mostly prepped, but want to add some objects at the same time, which still need to be done (Turbolift Doors, etc.)
So. . . underway, but no promised launch date. Sorry to be vague.
Thank you very much Taco. Your efforts are greatly appreciated.
Yes, I'm working on adding ESD to the Foundry for you guys, as I had said I would do after C47 launched. Unfortunately it's only been in my limited spare time. However, it's progressing. I've got the map mostly prepped, but want to add some objects at the same time, which still need to be done (Turbolift Doors, etc.)
So. . . underway, but no promised launch date. Sorry to be vague.
Comments
2. Yes, dropping down a Cryptic Social Map onto your storyboard will give you access to a number of predefined objects, NPCs and doors to use.
Yes, you can do that. As an example, if you have a KDF toon, one of the KDF spotlights (I forget the name, but it involved a crazy cult called Star of Blood IIRC) takes place in First City, and has you go back to the social map in mid-mission.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
Basically I want to be able to walk about in the shuttle bay area and interact with the variety of shuttles there. Maybe even place a specific one to work on in a currently vacant hangar space before the toon leaves for a mission. Ideally I would be able to place an older model shuttle to work on (TOS, TNG), but as I am still new, I am not sure that is even possible.
From what's been said recently I doubt you'd want to, couple days ago one of the devs was talking about how low quality the shuttle bay is up close. My advice? Sky castle your own.
Should be able to find the dev posts in the dev tracker
My character Tsin'xing
That might give you an idea what you can make yourself.
Also you may like the shuttlebay in Delta Volanis: Starchaser. It's modelled after the TNG one.
For a starbase you can easily make it larger.
So. . . underway, but no promised launch date. Sorry to be vague.
(update: Taco-ninja'd by mere seconds!)
Thank you very much Taco. Your efforts are greatly appreciated.
Thank you Tacofangs