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So we have Tier 6 now?

berahtberaht Member Posts: 79 Arc User
edited February 2015 in Romulan Discussion
I just returned, and now we have Tier 6, so after looking around I'm still not certain what to get, the intel ship, or a command ship, or the 3-pack of command ships (I think they're like Odyssey and each come with consoles which stack in power).

Perhaps I'm just overwhelmed with all this I'm seeing about starship mastery, intelligence officers, command officers, ect.

Are the command ships like back when the Odyssey came out and was the clear "best ship?" I like the look of the Romulan intelligence ship but if the command ships are the clear OP ships then I don't know if I should miss out on that. My fed toon has the Super-Odyssey already and I'm pretty happy with it, or will be once I upgrade it, but my Rommie has a touch choice once I get two more levels and hit 50.

Any advice on these ships? I mostly solo-play and I've read that the command ships are more Fleet/Group-oriented. Any good reviews out there on all these ships?
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Post edited by beraht on

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    tom61stotom61sto Member Posts: 3,637 Arc User
    edited February 2015
    The OP king of PvE is still the Scimitar, though now with boosted hull, extra console (11 Total), and it's own Masteries boosting DPS further when upgraded to T5-U.

    Command ships are definitely more for team-boosting (which is good with all the buffs PvEs have been getting), but when well-built are pretty nice on there own.

    Intel ships have some pretty decent self-damage boosts (Override Subsystem Safeties being able to drive weapon power to 150+ being the biggest), but currently their firepower still comes in under what a T5-U Scim can do in PvE. Lots of PvP breaking stuff on them, though (like stun-locking abilities, and high accuracy and crit hit boosting ability Surgical Strikes)

    The biggest new thing with T6 ships are Ship Traits you can gain from them and apply to all ships. The Tactical oriented Command Battle Cruiser comes with an excellent trait 'All Hands On Deck', that is pretty nice to have on all ships by reducing cooldowns on Captain Abilities and Science abilities up to every 5 sec when using Tactical abilities, and lower end of OP for Tactical captains with it reducing Tactical Iniative cooldown, which reduces the cooldown on Tac abilities.

    As for reviews, I like MyBalkanGaming
    , Lymuv Thissler, Sarcasm Detector and a few others.
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    berahtberaht Member Posts: 79 Arc User
    edited February 2015
    westmetals wrote: »
    Yes, we do.
    tom61sto wrote: »
    The OP king of PvE is still the Scimitar

    OMG you guys are amazing! Thanks!

    So many ships! So little Zen! lol!

    I suppose my choice now is do I get the Delta pack for the Intel ships or the Command pack. I suppose the Delta Pack coming with extra upgrade tokens would make sense for me since I have so many T5 ships (lol).

    I guess as far as Ship Mastery Traits go, that allows you to level up ALL T6 ships to, in essence, "collect" mastery traits and slot the one you want on any ship. Interesting!

    Are the Intel ships considered Tier 6? I ask because it seems like they came out before DRising.
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    tom61stotom61sto Member Posts: 3,637 Arc User
    edited February 2015
    beraht wrote: »
    I guess as far as Ship Mastery Traits go, that allows you to level up ALL T6 ships to, in essence, "collect" mastery traits and slot the one you want on any ship. Interesting!

    Are the Intel ships considered Tier 6? I ask because it seems like they came out before DRising.

    You can slot up to 4 Ship Traits at a time. That's in addition to your 9 Captain Traits (at level 60) and 4 Space Reputation Traits.

    The Intel ships are T6, and they came out along with Delta Rising being released. The Command Cruisers T6 are very, very new, having come out just this month.
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    kazisakikazisaki Member Posts: 7 Arc User
    edited February 2015
    beraht wrote: »
    OMG you guys are amazing! Thanks!

    So many ships! So little Zen! lol!

    I suppose my choice now is do I get the Delta pack for the Intel ships or the Command pack. I suppose the Delta Pack coming with extra upgrade tokens would make sense for me since I have so many T5 ships (lol).

    I guess as far as Ship Mastery Traits go, that allows you to level up ALL T6 ships to, in essence, "collect" mastery traits and slot the one you want on any ship. Interesting!

    Are the Intel ships considered Tier 6? I ask because it seems like they came out before DRising.

    Yup Intel Ships are T6, they were among the first T6 ships to come out.
    [SIGPIC][/SIGPIC]
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    cookiecrookcookiecrook Member Posts: 4,524 Arc User
    edited February 2015
    Save your money and either wait for Tier 6 Fleet or Tier 7. T5U is the way to stay currently.
    <
    > <
    > <
    >
    Looking for a new fleet? Drop by the in-game chat channel, "tenforwardforum", and say hi to the members of A Fleet Called Ten Forward (Fed) and The Orion Pirates (KDF). If you already have a fleet you are happy with, please feel free to drop by our chat channel if you are looking for a friendly bunch of helpful people to socialize with.
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    deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited February 2015
    Save your money and either wait for Tier 6 Fleet or Tier 7. T5U is the way to stay currently.

    t6 has some pvp benefits, but honestly, people get the t6 for the traits and switch back to the t5u.
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    tom61stotom61sto Member Posts: 3,637 Arc User
    edited February 2015
    Save your money and either wait for Tier 6 Fleet or Tier 7. T5U is the way to stay currently.

    The Command Ships are already basically Fleet grade with 11 consoles and higher shield mod than the other T6 C-Store cruisers.
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    berahtberaht Member Posts: 79 Arc User
    edited February 2015
    Now that the ships are on sale I'm back to agonizing. I'll probably get the faeht, but now I'm wondering if those Dyson ships are any good, since my toon is a science career. So many choices but I can only fly one at a time lol!
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    norobladnoroblad Member Posts: 2,624 Arc User
    edited February 2015
    In a nutshell

    intel commander level seat ships are very, very good.

    most of the rest are about the same as old ships .... lt level intel seats are nice but only a small step up from old ships mostly due to OSS (intel skill pushes all 4 power levels over the cap and as high as into the 150s ).

    command is supposed to give you a group support ship. No one actually seems to use the group buffs much, so I can't comment on how effective that might be.

    science is strong atm, several threads on how-to make potent exotic damage setups.

    beraht wrote: »
    Now that the ships are on sale I'm back to agonizing. I'll probably get the faeht, but now I'm wondering if those Dyson ships are any good, since my toon is a science career. So many choices but I can only fly one at a time lol!


    the dysons are meh. The fixed 4th weapon is very poor, making tac mode very weak ... its like flying a regular escort with 1 of the forward guns removed. For science, you lose your ltcmdr sci in favor of ltcmdr tac --- making the uber sci exotic build a little tight to fit (its doable). So they make a solid, but not awesome science ship with a useless gimmick. My advice is to skip it entire for fed, use the science version on kdf or rom as you see fit.

    the faeht is amazing. period.
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    jaguarskxjaguarskx Member Posts: 5,945 Arc User
    edited February 2015
    beraht wrote: »
    Now that the ships are on sale I'm back to agonizing. I'll probably get the faeht, but now I'm wondering if those Dyson ships are any good, since my toon is a science career. So many choices but I can only fly one at a time lol!

    The Dyson ships are "great" or "meh" depending on your point of view.

    For KDF and Rom factions the Dyson ships can be considered "great" because... well... how many science ships are there for those factions? In the Fed faction there are numerous science ships and the Dyson Science Destroyers are considered one of the worst to buy.

    I have been considering buying one of the KDF Dyson ships because... what choice do I really have if I want a KDF ship for my KDF science toon? The Varanus? It's a decent ship I suppose, but it can't cloak and offensive abilities are rather restrictive. Okay for level 50 content, but for level 60?

    The Dyson ships are "transformers". It can be used as a science ship or tactical ship. When you transform you gain abilities / bonus, but you also loose some as well. For example, when in tactical mode you get a 4th forward weapon (which cannot be removed from the ship), the Lt Cmdr tactical station becomes a Cmdr tactical station and you gain 15 weapon power. But the Cmdr science station becomes a Lt Cmdr science station and you loose the aux power bonus.

    The 4th weapon slot has a protonic cannon, but there are very few consoles that actually boost protonic damage. It is best to just keep the ship in science mode and not bother with the protonic cannon at all... at least that's my plan if I were to buy this ship for my KDF science toon.
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    dareaudareau Member Posts: 2,390 Arc User
    edited February 2015
    As a DSD pilot myself, here's my take on it:

    For KDF and RR Science, the science mode isn't really anything different than your "average" science ship, except for the KDF standard cloak and the ability to mount D(H)Cs.

    What makes (or breaks) the ship, however, is that tactical mode and how you use it. Yeah, that locked down (therefore unupgradable) proton cannon does "essentially lock down" the choice(s) for that ship - to optimize it you practically must run the Dyson set, have the Dyson weapon pack, use Dyson-store weapons, and use all sorts of Dyson proton-enhancing consoles - to min-max this ship to it's highest level and even then, in destroyer mode, it'll be a touch weaker than the average escort.

    However, and oft overlooked, it's the only ship that can have two Cmdr-level BOff abilities fly out of it within seconds of each other. I (ab)use this is ANR:

    Fly to the asteroid in Sci mode. Toss GW III for massive Tholian crowd control. As soon as the well starts to form, switch to destroyer mode, toss AP-O III / Torp Spread / CSV II and toss as much hot death as the DSD can throw at the squad. After they pop, I revert to sci mode (to let that one minute transformation cooldown tick away) as I release tractor beams and proceed to the next target - ready to repeat the maneuver.

    Or the inverse can be true. Pop the tac ability spread, drop back to Sci mode, then lob that CC via GW III for those "truly oh crud" moments where CC is 100% more important than DPS but you want to keep your DPS up as much as possible - such as a pending nanite sphere train in ISA...

    Yeah, the DSD isn't yanking "DPS of the year" awards from Scimmys, or "Sci boat par excellance" from the Temporal Sciences, but she's quite a fun ship, although she's also arguably even more "thought heavy" than the traditional Sci vessels (tracking when to use what mode)
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
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