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Carrier

noxalon#4381 noxalon Member Posts: 22 Arc User
Ive been thinking about this and i think it would be pretty cool and actually pretty useful for STFs and just regular missions, You can have a ship that has

Boffs
Commander Universal, Lt Cmdr Universal, Lt Cmdr Universal, Lt Universal

2 forward weapons (360)(Beams, Turrets, Rapid fire/Cluster Missiles)
1 Deflector
1 Impulse
1 warp core
1 Shields
2 Aft weapons (360)(Beams, Turrets, Rapid fire/Cluster Missiles)

4 Device Slots

4 Engineering Console Slots
4 Science Console Slots
2 Tactical Console Slots

4 Hanger Slots

The 4 slots would allow for all none ships specific fighters/frigates, Shield and hull repair drones.

so you can have 2 bays of Healers and 2 bays of fighters or just 4 bays of either to help keep your team alive or to do DPS.

Comments

  • daedalus304daedalus304 Member Posts: 1,049 Arc User
    edited February 2015
    I'd be game for it, a dedicated carrier would certainly do wonders for the carrier ethic.

    but I'd want them to overhaul the carrier mechanics, so I can have squadrons go wherever I dictate them to go without having to be targeting all the time.
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