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Problems with KDF command ship model/art

eradicator84eradicator84 Member Posts: 1,116 Arc User
edited February 2015 in The Art of Star Trek Online
Got my command ships last night and dully went and geeked out on kit bashing me something that looks respectable.

However I've found some problems with the KDF modelling I wanted to report:
  1. There's no windows!
  2. Tac cruiser neck combined with science saucer causes the saucer antennae to sit in the middle of the top side spinning array thing. Looks wrong and impossible.
  3. Impulse and warp engine trails (at least using science nacelles and stanchions/pylons with tac hull) aren't very visible, they seem to originate too far back in the geometry?
AFMJGUR.jpg
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