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Lets run some numbers.

comtedeloach2comtedeloach2 Member Posts: 499 Arc User
Have the developers/new manager even played the dilithium mining mini game recently? Lets run some numbers. (not counting the vet refining mission because not everyone has that.)

doing the dil mining minigame every day, you can only get 3500 dil from that if you are a member of a fleet with full access to the fleet mine. (and only then if you get a max output on it with a score of 735, or 775 for the extra r&d materials). If you are lucky enough to have VIP slots you can only get 5000 a day for a total of 8500. it takes you running the minigame 17 times a day. Do you really believe that's fun? And that's on only one character.

I have 6 now. 5 with full fleet access. one without, it is just a storage holding character. do the 5 with full fleet access that is running that minigame 85 times a day, with 6 more on the holding character.

That's 1 VIP for 5000
15 regular for 3000
1 ultra pure mission for 500.
one doff mission for 500 refined dil.
figure 5 minutes for the actual mission, 3 minutes for the hopping around between dil sources. Round that up to 10 minutes. (very conservative estimate.)

so 50 minutes for the five characters I have full fleet on. just for mining a day.
Another 8-10 minutes for the storage character. so an hour (or more, just mining) a day just to mine dil.

And we can get the maximum we can refine in a day. Any over that for playing STF's or missions goes into the bank of unrefined dil. 8500 X 365 = 3,102,500 per character refined.

Now, not everyone can log in every day and refine that amount of dil per day. so it doesn't matter how much they have in unrefined dil, they can only refine 8500 a day. I could have a trillion unrefined dil in the bank per character, but I can refine no more than 8500 a day.

So what does it matter if I cash in marks for dil that I have previously earned while playing the missions because I cant refine more than 8500 a day. it will just sit as a number in a list of stats for my character on a database somewhere regardless of how I get it.

So you don't lose anything by letting us cash in marks on the dil weekends as we always have. But you TRIBBLE off the player base by not letting us cash in the marks as we always have.

Now, if you want to remove this problem, lets just drop the whole facade of unrefined dil, and just issue dil as refined up to 8500 a day for missions and be done with it. same effect, but we might actually get to do some things that are comparatively fun compared to the mining minigame.

But hey, I am only a customer, not a developer or manager of the game. I am only the one who has in the past spent money on this game, or bought c store ships, or upgrades, and stuck with this for 800+ days as a paying customer. I would hate to stop playing this game because I got bored playing that minigame 17 times a character every day, but I have stopped playing before.

(And yes, I know you can win some dil in STF's, but its basically the same thing, its doing repetitive things over and over for a marginal reward.)
Post edited by comtedeloach2 on
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Comments

  • erei1erei1 Member Posts: 4,081 Arc User
    edited February 2015
    Summing up OP's post :
    I play my way, I have no problems, and I wonder why you don't play the same way.
    [SIGPIC][/SIGPIC]
  • comtedeloach2comtedeloach2 Member Posts: 499 Arc User
    edited February 2015
    erei1 wrote: »
    Summing up OP's post :
    I play my way, I have no problems, and I wonder why you don't play the same way.

    Not at all, I want the turn in back because it affects Cryptic's bottom line not a bit the way it was due to the time gate and refining limit. that's not even to mention my carpel tunnel syndrome that makes my wrist hurt doing the same things over and over like that minigame does.
  • darkjeffdarkjeff Member Posts: 2,590 Arc User
    edited February 2015
    Why would you waste your VIP claims for 5000 Dil? I always save mine until Dilithium events so I can get 10k each.
  • comtedeloach2comtedeloach2 Member Posts: 499 Arc User
    edited February 2015
    Revised time on the Fleet missions to mine dilithium. I actually went to time it and it took me 15.5 minutes to complete from moment I accepted them until I beamed out to the ship to finish. So that's 1 hour 17.5 minutes just to do the fleet mission to mine dilithium. That's not even the time on Vulgata.
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited February 2015
    There are two big problems all "its just unrefined dil, the daily limit means it shouldn't matter" have.

    #1 if it didn't matter, you wouldn't be here asking for it. Clearly it does matter to you.

    #2 cryptic only once, back in 2013, said anything about average dilithium refining across the player base. It was something like 13k per week if I remember right. They stated that right before a bunch of changes to make dil easier to get in general, so I suspect it is much higher now. However, assuming that because YOU hit the dil cap every day, and for YOU it seems easy.... Well, that's the "I have a sandwich so you can't be hungry" fallacy.

    Unrefined does matter. Now, whether or not the decision was wise is a whole other ball of wax. But this line of argument is totally unconvincing and will never change anything.
  • comtedeloach2comtedeloach2 Member Posts: 499 Arc User
    edited February 2015
    I don't, but the dil weekend is only a once in a while thing, I am talking average, daily play.
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited February 2015
    darkjeff wrote: »
    Why would you waste your VIP claims for 5000 Dil? I always save mine until Dilithium events so I can get 10k each.

    I have characters with 40 of them, and know people with over 500. Given that these are character bound, there aren't enough days of dilithium event to make it worth saving.
  • leceterleceter Member Posts: 196 Arc User
    edited February 2015
    Revised time on the Fleet missions to mine dilithium. I actually went to time it and it took me 15.5 minutes to complete from moment I accepted them until I beamed out to the ship to finish. So that's 1 hour 17.5 minutes just to do the fleet mission to mine dilithium. That's not even the time on Vulgata.

    !WOW! I hope you enjoyed that 77.5 minutes of life enriching experience. Otherwise I can't figure out the reason for playing this game.
  • czertik123czertik123 Member Posts: 1,122 Arc User
    edited February 2015
    to op - do you wnt to refine more dill ? become lifetime and get 1k extra per day in veteran dill char.
    And well, cryptick REALY should add that guy to fleet dill mine, when we are at it, to reduce unneded beaming to locations.

    an dbecause minimg is so much time consumings...tzhas why i "refine" contraband to dill. it is much pain less .
  • comtedeloach2comtedeloach2 Member Posts: 499 Arc User
    edited February 2015
    New revised time, I just clocked myself doing Vulgata and its 9 minutes to do it all from the moment you take the mission to the time you click beam up.

    So that's another 9 minutes X 6 characters = 54 minutes. So 2 hour 11 minutes to do all the mining possible on my characters daily. that's before playing any other missions or STF's or anything.

    Does anyone think that is fun?
  • darkjeffdarkjeff Member Posts: 2,590 Arc User
    edited February 2015
    I have characters with 40 of them, and know people with over 500. Given that these are character bound, there aren't enough days of dilithium event to make it worth saving.

    They were character bound, yes. Claims from Oct 2014 onwards are account bound.

    Split the stack of character bound ones, and the new stack should be account bound (unless they "fixed" that). You'll be left with one character bound claim, but that shouldn't be a problem.

    I peaked at around 100 claims before, when I was gathering Lobi.

    I had quite a few VIP claims left when they made the change on Oct 2014. I was then able to split them among my alts and cleared out around four dozen that dilithium weekend. I've only got 7 remaining for this one.
  • comtedeloach2comtedeloach2 Member Posts: 499 Arc User
    edited February 2015
    I am lifetime and have the vet mission to refine dil, I purposely didn't count it (as stated above) because not everybody can do that. Plus, that's only 176,000 dil extra a year. a drop in the bucket.
  • battykoda0battykoda0 Member Posts: 959 Arc User
    edited February 2015
    Mix it up a bit. Skip the mine today and do a run in the Dyson Sphere. The most efficient is not always the most fun. When you have more time to play, work out 16k instead of 8k. One day next week you can log in, refine it, go see a movie and forget about STO. I think golds have an autorefine thing when you miss some game days? I can't remember. You might not even have to log in that day.

    If you are KDF, doff contraband. Put some prisoners to work. If you are fed, pick up resettle colonists. Doff Doff Doff. You probably won't get 8k that way but you might pull a bit down while doing STF that doesn't pay well at all and make up the difference some.

    There are lots of ways to get 8500 dilithium a day. Not all of them are fast but some of them are fun when mixed and rotated. The mining is fast but it is rather boring. I find the only time there is even a spark of excitement is when I am in the 900s and wondering if I can finally break 1000. It never happens by the way.

    I also turn in marks (usually) as I go. The past month or so I saved them. I wish I had continued to turn them in. Each faction has its daily 50 mark bonus. If you are max reputation, that is the same as a 500 dilithium reward for something you can do easy and fast in most cases. Normals are what? 480?

    But in the end, fun is what you make of it. For me right now, the mining minigame has the only buttons on STO's UI that are not lagged out and need pressed repeatedly to work. An elite or advanced mission is horrendous for me since the patch with it. That is certainly not fun.
    Wow. There is a new KDF Science ship. I'll be!
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited February 2015
    darkjeff wrote: »
    They were character bound, yes. Claims from Oct 2014 onwards are account bound.

    Split the stack of character bound ones, and the new stack should be account bound (unless they "fixed" that). You'll be left with one character bound claim, but that shouldn't be a problem.

    I peaked at around 100 claims before, when I was gathering Lobi.

    I had quite a few VIP claims left when they made the change on Oct 2014. I was then able to split them among my alts and cleared out around four dozen that dilithium weekend. I've only got 7 remaining for this one.

    Thanks for the tip, I'll give that a shot.
  • czertik123czertik123 Member Posts: 1,122 Arc User
    edited February 2015
    I am lifetime and have the vet mission to refine dil, I purposely didn't count it (as stated above) because not everybody can do that. Plus, that's only 176,000 dil extra a year. a drop in the bucket.

    well, how many players reach that cap of 8,5k ? 2% of hardcorers ? for what you need that much dill ? for zen , i dont think. i think more about upgrading/buying rep items so you can even more boost your dps and even more TRIBBLE game for otehrs, since cryptic will see - oh players reached this dps lvl again..so time to rise hp/regen rate of npc again.
    TRIBBLE everyone who dont paly sto as second job.
  • battykoda0battykoda0 Member Posts: 959 Arc User
    edited February 2015
    czertik123 wrote: »
    well, how many players reach that cap of 8,5k ? 2% of hardcorers ? for what you need that much dill ? for zen , i dont think. i think more about upgrading/buying rep items so you can even more boost your dps and even more TRIBBLE game for otehrs, since cryptic will see - oh players reached this dps lvl again..so time to rise hp/regen rate of npc again.
    TRIBBLE everyone who dont paly sto as second job.

    I was originally only upgrading casually. But I could see I really had to, not just it would be fun to. Think about this for a moment. Mk X is level 40, Mk XI is level 45, Mk XII is level 50. You are now level 60. Playing with Mk X is 20 levels below you. XII is only 10 but it's still below your level. The increase in damage from XII to XIII is a lot more than the progression from XI to XII. The damage increase from XII to XIV is an enormous difference in the progression from XI to XII. So going from level 45 gear, XI, to level 60 gear XIV is absolutely not even in the same star cluster. If you don't upgrade at least your weapon, you are more hurting yourself than you are hurting others by upgrading them.

    Don't take my word for it. Write down the stats of a Mk XII weapon. Upgrade that to XIII and compare. Upgrade it to XIV and compare. The more they raise the HP/Regen of the NPCs, regardless of why, and the longer you do not upgrade to meet it, the more you hurt yourself.
    Wow. There is a new KDF Science ship. I'll be!
  • edited February 2015
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  • czertik123czertik123 Member Posts: 1,122 Arc User
    edited February 2015
    battykoda0 wrote: »
    I was originally only upgrading casually. But I could see I really had to, not just it would be fun to. Think about this for a moment. Mk X is level 40, Mk XI is level 45, Mk XII is level 50. You are now level 60. Playing with Mk X is 20 levels below you. XII is only 10 but it's still below your level. The increase in damage from XII to XIII is a lot more than the progression from XI to XII. The damage increase from XII to XIV is an enormous difference in the progression from XI to XII. So going from level 45 gear, XI, to level 60 gear XIV is absolutely not even in the same star cluster. If you don't upgrade at least your weapon, you are more hurting yourself than you are hurting others by upgrading them.

    Don't take my word for it. Write down the stats of a Mk XII weapon. Upgrade that to XIII and compare. Upgrade it to XIV and compare. The more they raise the HP/Regen of the NPCs, regardless of why, and the longer you do not upgrade to meet it, the more you hurt yourself.

    well i use mainly mk12 gear, sometimes mk11 i dont have acces to mk12, dont usel mk10 at all. ANd yes, i know that i realy hurt my dps /gameplay by not upgardin mk 12 to mk 14, but i refuse to play this dill sink game, because some profesional dpsers gived cryptic idea to increase hp/regen of npc because some players finish thier quee missin much faster than intended.
    i will keep causal gamer and if cryptic even more increase hp of enemies so tha mk 13/14 will be mandatory with no mk 13/14 drops, then i will simply leave game for other. they will no see money longer from me.
  • comtedeloach2comtedeloach2 Member Posts: 499 Arc User
    edited February 2015
    azrael605 wrote: »
    To the OP. I have 11 characters, and I max my dil refining limit on them all nearly every day, takes me about 10 to 20 minutes per character, and most of that is setting doff assignments. Then I pick which character I feel like playing that day and play for as long as I wish to.

    Not the point. the point is that its not fun to mine, nor is it fun to "set up doff assignments".
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited February 2015
    czertik123 wrote: »
    well i use mainly mk12 gear, sometimes mk11 i dont have acces to mk12, dont usel mk10 at all. ANd yes, i know that i realy hurt my dps /gameplay by not upgardin mk 12 to mk 14, but i refuse to play this dill sink game, because some profesional dpsers gived cryptic idea to increase hp/regen of npc because some players finish thier quee missin much faster than intended.
    i will keep causal gamer and if cryptic even more increase hp of enemies so tha mk 13/14 will be mandatory with no mk 13/14 drops, then i will simply leave game for other. they will no see money longer from me.

    You can get a few/bits of mark 13 gear as mission rewards, and mark 14 you can buy on the auctionhouse. With the current event you can upgrade without dilithium.

    So if your complaint is the dil sink, there are three ways around it right there.
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  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited February 2015
    azrael605 wrote: »
    To the OP. I have 11 characters, and I max my dil refining limit on them all nearly every day, takes me about 10 to 20 minutes per character, and most of that is setting doff assignments. Then I pick which character I feel like playing that day and play for as long as I wish to.

    You must have a lot of kdf faction character's!

    ;)
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • js26568js26568 Member Posts: 0 Arc User
    edited February 2015
    azrael605 wrote: »
    To the OP. I have 11 characters, and I max my dil refining limit on them all nearly every day, takes me about 10 to 20 minutes per character, and most of that is setting doff assignments. Then I pick which character I feel like playing that day and play for as long as I wish to.

    By your own admission you spend around 3 hours per day doffing.

    3 hours.
    [SIGPIC][/SIGPIC]
    Free Tibet!
  • vesterengvestereng Member Posts: 2,252 Arc User
    edited February 2015
    I hate mining.

    Am done playing the same 3 eSTFs we've been playing for 4 years.

    Also positively absolutely will not accept the nerfs to exp, marks, dil, ec and "time" with leveling, patrols, upgrading and crafting with DR.

    If I am representative for the "reporting error", then I will say cryptic has a lot of work to do, which I think they'd agree with.

    I doubt anyone over there is ready to come out and play their own garbage, stand up for what they've done or even try to rationalize it.

    The whales keep the game up financially until one day the last star trek fanatic dies but that is about the only positive thing you can say about the game at this point.

    So they can hide behind that, hide behind "the best expansion ever" metrics, but the game isn't going to fix itself
  • comtedeloach2comtedeloach2 Member Posts: 499 Arc User
    edited February 2015
    azrael605 wrote: »
    Its not fun to YOU, you don't get to decide what is fun for me.

    Not asking for anything to be removed, just put back the way it is. So you can mine your wittle heart out.

    Not sure why you have your false outrage that someone would mention how unfun mining is, but ok....
  • tinead51tinead51 Member Posts: 449 Arc User
    edited February 2015
    azrael605 wrote: »
    Its not fun to YOU, you don't get to decide what is fun for me.

    Psssst, "whispers" white knight alert everyone. ;)
  • akpaakpa Member Posts: 250 Arc User
    edited February 2015
    czertik123 wrote: »
    well, how many players reach that cap of 8,5k ? 2% of hardcorers ? for what you need that much dill ? for zen , i dont think. i think more about upgrading/buying rep items so you can even more boost your dps and even more TRIBBLE game for otehrs, since cryptic will see - oh players reached this dps lvl again..so time to rise hp/regen rate of npc again.
    TRIBBLE everyone who dont paly sto as second job.

    i'm sorry to say this but you are a really limited man and i will explain my hard words to you: for you self improvement is wrong and if a third party managed to take advanteges from it and ruins others is your fault. (your logic not mine).
    i'm curious, what are your goalsin real life? if you don't care about exceeding your limits and be a better person than you where yesterday what then?
    ps: you dont have to play sto as second job. there are many youtube videos about how to hit high numbers in your dps with pretty cheap items. so maybe the fault is not on high dpsers as you claim to be and it is on you.
    on topic:

    unrefined dilithium does matter, at least for some of us. for me, i can't play for hours everyday and jumping in the game for a minute and use my unrefined dilithium supply is a good thing.
    my post's number is higher than smirk's dps
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  • czertik123czertik123 Member Posts: 1,122 Arc User
    edited February 2015
    Not the point. the point is that its not fun to mine, nor is it fun to "set up doff assignments".

    i dont get you, minning is not for you ? THEN DONT MINE. setuping doffs is not for you ? DONT DO IT.
    do only what you think is fun, yes result will be that you will not be dill boss - but everthing have two sides.
  • woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited February 2015
    darkjeff wrote: »
    Why would you waste your VIP claims for 5000 Dil? I always save mine until Dilithium events so I can get 10k each.

    Dont worry, next Dil-Event this will not possible anymore ;)
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