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How MMO Exploitation should be dealt with...

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  • moonshadowdarkmoonshadowdark Member Posts: 1,899 Arc User
    edited February 2015
    Bioware knew the exploit existed before launch yet chose to release it as is. No different than what happened here with DR.

    Funny how BW is getting praised while we ripped our devs a new one. :rolleyes:

    I recognize a few of these names in this thread who were opposed to Cryptic's plan to delevel the people who used the Alerts in the Tau Dewa sector to level.

    :rolleyes:
    "A life is like a garden. Perfect moments can be had, but not preserved, except in memory. LLAP"

    -Leonard Nimoy, RIP
  • robert359robert359 Member Posts: 355 Arc User
    edited February 2015
    imruined wrote: »
    Tau Dewa patrols were an exploit, and players knew it... They were returning significantly more XP than they should have - well above what DR content was providing for far less effort, which was why so many people were running them - and people well and truly knew it to be an exploit...

    I saw players talking about it in zone chat, and bragging about it being an exploit for crying out loud...

    you realize this is the problem with DQ patrols? the problem was not how much XP people got, it was where they were getting it.
    "The soldier above all others prays for peace, for it is the soldier who must suffer and bear the deepest wounds and scars of war."
    Douglas MacArthur - Quote on the dedication plaque of the U.S.S. Ranger NCC-97332-A Armitage class Fleet Heavy Strike Wing Escort.
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited February 2015
    imruined wrote: »
    Star Wars: The Old Republic players suspended over Ravager exploit...

    This is exactly how those who abuse game exploits should be dealt with...

    I wonder how game makers who exploit their players should be dealt with ... ?









    ... see , the thing is it is not just a one way street ...
  • imruinedimruined Member Posts: 1,457 Arc User
    edited February 2015
    robert359 wrote: »
    you realize this is the problem with DQ patrols? the problem was not how much XP people got, it was where they were getting it.

    And if the XP balance was correct, and Tau Dewa XP returns were scaling the way they should have been, where people got their XP would not have been a problem, as those patrols would not have been considered an exploit...
    aelfwin1 wrote: »
    I wonder how game makers who exploit their players should be dealt with ... ?


    ... see , the thing is it is not just a one way street ...

    If the players truly feel exploited, they should stop playing... Just basic common sense as I see it...

    But then again, even the most basic common sense seems to escape so many people these days...
    The entitlement is strong in these forums...

    not_funny_Q_shadows_small.jpg
  • rsoblivionrsoblivion Member Posts: 809 Arc User
    edited February 2015
    There was a huge difference between BW and their exploit (plus that only very few players got hit with the nerf bat in the end) and D'Angelo's punitive measures against the players of STO.

    If the Dev's ignore the feedback of XP gain in an area before a release, then yell CHEAT after release when everyone ignore's the designed grind which is at a speed around 10x slower than the original area which didn't change. Then it's not the players fault at all. It's a communication issue the dev's have.

    BW's issue was a direct exploit that skipped content and allowed farming high end gear, tanking the economy. They were slow to fix the exploit which was a pretty bad situation. Again there shouldn't have been punitive measures, but there should have been an adjustment to players, with compensation for their error.

    Banning or blaming is something that should be reserved for player generated exploits such as aimbots, bots etc...
    Chris Robert's on SC:
    "You don't have to do something again and again and again repetitive that doesn't have much challange, that's just a general good gameplay thing."
  • nicha0nicha0 Member Posts: 1,456 Arc User
    edited February 2015
    2 completely different things.

    1) the exploit in TOR was in fact an exploit. Teleporting to a treasure room... there is ZERO way anyone that did that didn't know full well it was an explit.

    2) What happened in STO was NOT AN EXPLOIT. Cryptic claiming it was pissed people off rightfully so... because the game worked no different under what was being called an exploit then it had for FIVE YEARS.

    Not the same situation at all.

    This is the real difference. In STO it was well known you could power level a new player to 50 in under an hour since beta, as far as anyone knew it was WAI.
    Delirium Tremens
    Completed Starbase, Embassy, Mine, Spire and No Win Scenario
    Nothing to do anymore.
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  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited February 2015
    Uhm Please correct me if I'm wrong but wasn't this Ravager's exploit part of a paid for expansion "Shadow of Revan" that was released in December?

    So players were playing the expansion the way it was SOLD to them, and now are being punished for playing it the way it was sold.

    thats incorrect, the exploit was unintended and there were warnings on the forum about the exploit going as far back as to the end of last year on the issue. Bioware was generous on giving warnings about it and some players decided to take advantage of the unintended exploit. you think players would have more common respect for the game, the devs and themselves then seeing it and ignoring the warnings.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited February 2015
    imruined wrote: »
    If the players truly feel exploited, they should stop playing... Just basic common sense as I see it...

    That's more like your mantra ... , and you try to apply it wherever you post , no matter the nuances or the issues .
    You even posted your Warhammer MMO experience / letdown as an example in another thread .

    But what you refuse to see is that other examples exist .
    (well , either you refuse or you just plain don't understand ...)

    See , I understand what you're saying , as I have had your experience with both a Transformers MMO (that ended up getting turned into a MOBA before it's release) , and the latest incarnation of C&C (the on-line version) .
    The difference is , neither drew me once I understood the core offering .
    That understanding took me about a couple of days at best , because I tried to like what I saw .
    It just didn't happen .

    STO is a different beast for many reasons , but the most important one is that many of us have found things to like about this game .
    Some on one level , others on many levels .
    And instead of letting go at the first sign of trouble , we keep hanging on to it like some beaten wife syndrome .

    In a way that's pathetic in itself ... , but it is also interesting to see from the sidelines how we each "hold on" in a different manner .

    I as you may have noticed don't shy away from letting loose the verbal fangs / claws / whatever ... , to a point .
    I could be more harsh , but I'm not .

    Take "Gulberat" for example .
    In his sig he proclaims to be "proudly free to play" (aka happily not giving Cryptic a cent) , but on the other hand he goes out of his way to write up loooooong winded reviews and suggestions for the improvement of the game (in a very polite manner I might add) .

    There are many other #holdout's like that , each with their own style and variation on the theme .

    But all of them have one thing in common : they do not fit into your overly generalized response / mantra of "they should stop playing..." -- and each may very well have a different reason for not fitting , as we're not a one-size-fit's-all kinda club .

    You may not like that , but that's the way it is . ;)







    ... got nothing to put in here , so use your imagination ...
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited February 2015
    rsoblivion wrote: »
    BW's issue was a direct exploit that skipped content and allowed farming high end gear, tanking the economy. They were slow to fix the exploit which was a pretty bad situation. Again there shouldn't have been punitive measures, but there should have been an adjustment to players, with compensation for their error.

    Banning or blaming is something that should be reserved for player generated exploits such as aimbots, bots etc...

    this was over the christmas holiday, what would you expect the devs to do, ignore their traditional holiday and finally some time off just to find an ingame issue? frankly i doubt you took the time of year into consideration when you decided on your bias drivel.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • rsoblivionrsoblivion Member Posts: 809 Arc User
    edited February 2015
    this was over the christmas holiday, what would you expect the devs to do, ignore their traditional holiday and finally some time off just to find an ingame issue? frankly i doubt you took the time of year into consideration when you decided on your bias drivel.

    Nope, time of year isn't really an issue there. There's always a skeleton crew looking after an MMO during that period. The problem was a paid release had an exploit in it that got past QA. I can't comment on how long it took to fix, but it should have been a priority immediately for anyone still working on the game.

    You may consider my words "bias drivel" however most of yours are just inflammatory TRIBBLE. See what I did there, oh yeah exactly what most of your posts have in them. Stop with the personal insults. It doesn't give your arguments any credence.
    Chris Robert's on SC:
    "You don't have to do something again and again and again repetitive that doesn't have much challange, that's just a general good gameplay thing."
  • robert359robert359 Member Posts: 355 Arc User
    edited February 2015
    imruined wrote: »
    And if the XP balance was correct, and Tau Dewa XP returns were scaling the way they should have been, where people got their XP would not have been a problem, as those patrols would not have been considered an exploit...

    this I mostly agree with. I have said many times STO needs alot of balance, mission XP, patrol XP, NPC XP, NPC HP, and difficuty.

    but that won't happen as long as Cryptic manipulates the numbers to get player were they want them.

    so how should have TD been rewarding. there where numerous reports, what did the Devs say before they shut the sector down?
    "The soldier above all others prays for peace, for it is the soldier who must suffer and bear the deepest wounds and scars of war."
    Douglas MacArthur - Quote on the dedication plaque of the U.S.S. Ranger NCC-97332-A Armitage class Fleet Heavy Strike Wing Escort.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited February 2015
    2 completely different things.

    1) the exploit in TOR was in fact an exploit. Teleporting to a treasure room... there is ZERO way anyone that did that didn't know full well it was an explit.

    2) What happened in STO was NOT AN EXPLOIT. Cryptic claiming it was pissed people off rightfully so... because the game worked no different under what was being called an exploit then it had for FIVE YEARS.

    Not the same situation at all.
    I suspect that many players actually don't realize what the real exploit in Tau Dewa and the like was.

    Sure, everyone teaming up could get lots of skill points. But there was more trickery to it if you wanted to get to the real depth of the exploit. As a hint, without going in the actual details: It wasn't just about some endgame players of practically equal level joining for a fun event of making elite level NPCs explode from firepower and space magic.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • erei1erei1 Member Posts: 4,081 Arc User
    edited February 2015
    jonsills wrote: »
    I like the commenters saying, "Well, they made the mistake, we just took advantage of it. It's their fault, really."

    So, if you happen to leave an upstairs window unlocked one day while you're off at work, and someone goes in through it and steals from you, it's your fault, really. You made the mistake, the thief just took advantage of it. :rolleyes:
    I agree, let's ban everyone who did the Tau Dewa patrol after DR, and before the hotfix !
    Ban everyone who used a full auto rifle after DR and before the patch !
    Ban everyone who used a carrier (and pets) after DR and before the fix !

    And makes this game a solo game, because I'm not sure we will have enough people left to make it multiplayer.
    2 completely different things.

    1) the exploit in TOR was in fact an exploit. Teleporting to a treasure room... there is ZERO way anyone that did that didn't know full well it was an explit.

    2) What happened in STO was NOT AN EXPLOIT. Cryptic claiming it was pissed people off rightfully so... because the game worked no different under what was being called an exploit then it had for FIVE YEARS.

    Not the same situation at all.
    Trying to use logic on people that just want to troll.
    Obviously the TOR exploit was a real exploit, and everyone knew that. Tau dewa was not an exploit. Sure officially it is. Doesn't mean much. You earned more XP there than anywhere else, so what ? We used to earn more xp from mirror invasion before it was turned into an event ! Perhaps even more than tau dewa !
    We earn more xp from the Red Alert mini-events ! Are they exploits to ?

    Also, XP is pretty much harmless when it comes to exploit. People level up faster. So what ? Yeah, it's fix, but people are seldom banned over an xp exploit.
    Currency gain (one form or another) is harmful, because it will imbalance economy and the game as a whole. Forcing player to either do it, or be useless.


    Exploiting xp is still better than grinding argala for months IMO. I'll do it again. Ban me over it if you want to. The system is bad, I don't feel bad to find solution for it.
    [SIGPIC][/SIGPIC]
  • bwemobwemo Member Posts: 257 Arc User
    edited February 2015
    I just love all the Cryptic haters defending other companies doing the same thing. Rofl.

    Yes teaming up with friends and getting exp at a rate faster than you are "supposed to", and then being penalized for doing so, as well as collateral damage to all people who used Delta Quadrant patrols that were capable of leveling faster than projected metrics on proper leveled mobs is 100% the same thing as walking into one of the two current top tier raids with a friend, doing a little magic then teleporting to the last of five bosses, walking up to its loot chest and looting all the contents without ever killing the boss. Then inviting more people in to loot the same chest repeatedly. Yes. This is 100% the same thing. :rolleyes:
  • woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited February 2015
    And the developer implemeting it and not fixing it for a few weeks get what? Fired? Suspensioned? A payment-cut?

    They are the ones who are guilty. Sure, the exploiters are guilty too, but for a far less amount. Personally, I find it is the holy duty of every player to try and exploit a game to any possible extend.

    Humans are not designed to swim, yet we are capable of it due to certain movements. From "Gods" perspektive, that might seem like an exploit. Now, are we to blame to use whatever "he" gave us or is "he" to blame because he didnt do it right (or: How he intended it to work)?
  • nicha0nicha0 Member Posts: 1,456 Arc User
    edited February 2015
    Exactly. An exploit is an exploit is an exploit. All dogs aren't poodles but all poodles are dogs. :P

    ya.. no..
    Sorry, a feature that has been in the game since beta isn't an exploit just because the devs one day decided that xp was going to be a thing all of a sudden (because nobody cared for the 4.5+ years before,) and they forgot it existed.

    What if they come around and say stacking APBs that all the dps people do it an exploit? Never intended. Ban all of them too? Surely a system that lets you multiple damage by 10x isn't normal.
    Delirium Tremens
    Completed Starbase, Embassy, Mine, Spire and No Win Scenario
    Nothing to do anymore.
    http://dtfleet.com/
    Visit our Youtube channel
  • js26568js26568 Member Posts: 0 Arc User
    edited February 2015
    The next time people claim that the worst trolls on these forums are those who have problems with the game, I'll be sure to direct them to a thread like this. The OP claims to be on the side of Cryptic but starts a thread that he KNOWS will start an argument on the forums for no other reason than he wants to see an argument on the forums.

    What a troll.
    [SIGPIC][/SIGPIC]
    Free Tibet!
  • thatcursedwolfthatcursedwolf Member Posts: 1,617 Arc User
    edited February 2015
    bwemo wrote: »
    Yes teaming up with friends and getting exp at a rate faster than you are "supposed to", and then being penalized for doing so, as well as collateral damage to all people who used Delta Quadrant patrols that were capable of leveling faster than projected metrics on proper leveled mobs is 100% the same thing as walking into one of the two current top tier raids with a friend, doing a little magic then teleporting to the last of five bosses, walking up to its loot chest and looting all the contents without ever killing the boss. Then inviting more people in to loot the same chest repeatedly. Yes. This is 100% the same thing. :rolleyes:

    If by teaming up with friends you mean teaming up with friends who have certain specific attributes to cheese the engine...
    This is my Risian Corvette. There are many like it, but this one is mine.
  • horridpersonhorridperson Member Posts: 665 Arc User
    edited February 2015
    posted by woodwhity
    They are the ones who are guilty. Sure, the exploiters are guilty too, but for a far less amount. Personally, I find it is the holy duty of every player to try and exploit a game to any possible extend.

    Humans are not designed to swim, yet we are capable of it due to certain movements. From "Gods" perspektive, that might seem like an exploit. Now, are we to blame to use whatever "he" gave us or is "he" to blame because he didnt do it right (or: How he intended it to work)?

    A new low for the cheater apologists. Deus Vult! :)
    battlegroupad_zps8gon3ojt.jpg

  • erei1erei1 Member Posts: 4,081 Arc User
    edited February 2015
    Exactly. An exploit is an exploit is an exploit. All dogs aren't poodles but all poodles are dogs. :P
    So, should we also ban the people who used the full auto rifle ? The space pets after DR ?
    After all, those were exploits.

    You have several shades of exploits. From the pretty much harmless one (including XP exploit), and the huge one (currency exploit, pvp exploit...).
    [SIGPIC][/SIGPIC]
  • woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited February 2015
    A new low for the cheater apologists. Deus Vult! :)

    Get it straight, there is a vast difference between a cheater which uses 3rd party tools and an exploiter, who only uses what the game offers. While you can never cheat by accident, you can very well exploit by accident (which was the case for many players after DR hit).

    Cheating is unacceptable, as the field isnt leveled, its simple unfair. Exploiting however means that the developers messed up and everyone can use it like if it where intended to be so. Players have to endorse it, because with exploitation you can put stress onto the devs to fix bugs.

    Now, can anyone think of a way to exploit defera city?

    erei1 wrote: »
    So, should we also ban the people who used the full auto rifle ? The space pets after DR ?
    After all, those were exploits.

    Dont forget plasma dope.
    Exactly. An exploit is an exploit is an exploit. All dogs aren't poodles but all poodles are dogs. :P

    You might want to rewatch picards speech to the Edo-god, maybe you learn something.
  • tigerariestigeraries Member Posts: 3,492 Arc User
    edited February 2015
    jonsills wrote: »
    I like the commenters saying, "Well, they made the mistake, we just took advantage of it. It's their fault, really."

    So, if you happen to leave an upstairs window unlocked one day while you're off at work, and someone goes in through it and steals from you, it's your fault, really. You made the mistake, the thief just took advantage of it. :rolleyes:

    sure cause your insured and you wanted someone to come in and clean ya out so you can make a claim... why else would you invite someone in by leaving your window wide open... you were asking for it man. =)

    we live in a society were criminals have rights... good forbid you should have wires running on the floor and a burglar trips and breaks a leg... you'd be liable :)
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited February 2015
    rsoblivion wrote: »
    Nope, time of year isn't really an issue there. There's always a skeleton crew looking after an MMO during that period. The problem was a paid release had an exploit in it that got past QA. I can't comment on how long it took to fix, but it should have been a priority immediately for anyone still working on the game.

    You may consider my words "bias drivel" however most of yours are just inflammatory TRIBBLE. See what I did there, oh yeah exactly what most of your posts have in them. Stop with the personal insults. It doesn't give your arguments any credence.

    i dont care what your opinion of my own bias TRIBBLE is.

    you clearly mean a skeleton crew just to keep it running? but they are just those technicians that keep the game ticking over, they are not devs. unless you got something better, its still drivel.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • jer5488jer5488 Member Posts: 506 Arc User
    edited February 2015
    The big difference is - Bioware stated early on that Ravager was an exploit and not to do it. So players needed punished - even if the punishment was token and useless. Tau Dewa was reported on Tribble by dozens of sources. There were posts on the forums. Cryptic was informed - and there wasn't one official source saying 'Guys, this is screwed up, please don't do it until we get a patch live!'.

    Instead it was a 'Well damn. Players are max level and farming dilithium like crazy. Call it an exploit! Shut it down!'

    No, I didn't farm Tau Dewa. No, I'm not trashing or white knighting Cryptic - but you can't compare these situations because they're completely different. Bioware players were told they were cheating. STO players were ignored until they realized that their precious metrics were showing almost no Delta Quadrant playtime and people were getting more dilithium then they wanted to pay out with all the nerfs.
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  • rsoblivionrsoblivion Member Posts: 809 Arc User
    edited February 2015
    i dont care what your opinion of my own bias TRIBBLE is.

    you clearly mean a skeleton crew just to keep it running? but they are just those technicians that keep the game ticking over, they are not devs. unless you got something better, its still drivel.

    The skeleton crew keeps it ticking over but normally there is someone there to contain/react to an emergency or big issue like the exploit. But then you'd know that being the all knowing gimp your picture seems to represent.
    Chris Robert's on SC:
    "You don't have to do something again and again and again repetitive that doesn't have much challange, that's just a general good gameplay thing."
  • dpsloss88dpsloss88 Member Posts: 765 Arc User
    edited February 2015
    LOLOLOL there is nothing in this game worth exploiting anymore....
  • moonshadowdarkmoonshadowdark Member Posts: 1,899 Arc User
    edited February 2015
    dpsloss88 wrote: »
    LOLOLOL there is nothing in this game worth exploiting anymore....

    Not true!

    There are still the players to exploit!

    :D
    "A life is like a garden. Perfect moments can be had, but not preserved, except in memory. LLAP"

    -Leonard Nimoy, RIP
  • vsilverwings1vsilverwings1 Member Posts: 572 Arc User
    edited February 2015
    I've not yet read through this entire thread but havin read the OP, one key thought comes to mind. Cryptic is negligent when it comes to Q&A and after what they did with Japori they aren't much better at taking action especially when they pretty much allow the same thing to happen but in other patrols. Now maybe they're doing the best they can with what they've got but unless they tell me the facts I can only go on what I see.

    What's worse is the community, or at least some of it actually goes to the trouble of warning Cryptic before these even hit the holodeck and yet no action is taken. That to me is already a sign that if it was an exploit that could be punished for then they're allowing their customers to commit it then take action. Some might say that's entrapment. When it hurts their customers it's variable how fast they act but when it affects them boy do they hit fast.

    Nevetheless exploiting is wrong and as someone made the analogy, just because someone leaves a window open, it doesn't mean that's okay to commit a crime. The interesting bit though is how Cryptic practically invites us to exploit and I don't just mean pressuring us to find loopholes we can take to offer path of least resistance. The Omega minigame is one that's such an example. How many players innocently played the game and played the same instance more than once? I know I have because the game itself is broken, some instance simply don't tick off. I bet at least one person has though "hmm it didn't tick off, ok I'll find another one and see if that works...oh it did okay on the the next one". Basically if a system doesn't work properly to begin with how on Earth are we meant to know when a system is being abused? Yes we should have common sense but what we think and Cryptic think can be very different indeed.

    Japori was a fully working mission that had 'NO' bugs. No modding was needed no hacking, botting and yet Cryptic called it exploititive behaviour, penalised people before then undoing the damage because they couldn't implement a strategy right and then make the same exploit in DR patrols. It was their own system that they didn't fully understand and who was blamed? The community that actually was happy to play Cryptic's own content as it stood. People desparate to complete their omega daily could be actually exploiting because they're trying to tick off a zone that won't tick off.

    So while yes action should be taken against exploiters Cryptic has demonstrated they lack the ability to put in place a system that can be used properly (and you'd have to deliberately and willfully find ways to circumvent the system), take swift appropriate action. I don't know if I'd trust them to try this really as they can't even look after their own code.
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