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Particle minigame is too generous, nerf is needed

hyplhypl Member Posts: 3,719 Arc User
I've discovered fun that needs to be nerfed.

When the particle minigame actually works, it is enjoyable and I've become addicted to it. It is more tolerable than the dilithium mining minigame. High scores are relatively easy to obtain and the rewards are 17x too generous (I'm up to my waist in slivers and shards). Dedicated players will be swimming in omega upgrade kits by the end of the event's run.

This will put a serious dent in metrics and needs to be addressed immediately.
Post edited by Unknown User on
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Comments

  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    edited January 2015
    I went into the day pretty jazzed about the omega kits. I should be able to complete 1 tonight. The grind, though, is formidable. I'm sure there will be some who grind it 12 -16 hours a day across many characters, but I've scaled back my expectations to maybe 10 or so during the event.
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • erei1erei1 Member Posts: 4,081 Arc User
    edited January 2015
    I have no problem with that.
    The upgrade is a cash grab by itself. Hate it. And now I have a (grindy) way to skip it ? Hell yeah !
    [SIGPIC][/SIGPIC]
  • fruitvendor12fruitvendor12 Member Posts: 615 Arc User
    edited January 2015
    So at what point is grinding for fragments any different than grinding dili for our craft upgrades.

    Either one is time away from the other... Opportunity Cost, why do you forsake me! ;)
  • tarastheslayertarastheslayer Member Posts: 1,541 Bug Hunter
    edited January 2015
    I've yet to get a single bonus item from the mission, yet its still a 1000 times better than upgrading the normal way, take a hint Cryptic...
    Ten soldiers wisely led will beat a hundred without a head. - Euripides
    I no longer do any Bug Hunting work for Cryptic. I may resume if a serious attempt to fix the game is made.
  • tucana66tucana66 Member Posts: 710 Arc User
    edited January 2015
    hypl wrote: »
    I've discovered fun that needs to be nerfed.

    When the particle minigame actually works, it is enjoyable and I've become addicted to it. It is more tolerable than the dilithium mining minigame. High scores are relatively easy to obtain and the rewards are 17x too generous (I'm up to my waist in slivers and shards). Dedicated players will be swimming in omega upgrade kits by the end of the event's run.

    This will put a serious dent in metrics and needs to be addressed immediately.
    NO.

    And I'll explain why.

    If I'm a product manager at Cryptic, I need to find a reason to engage the customers (players) in the various features of the game.

    It's likely many players aren't experimenting with the R&D system, or have hesistencies about using it.

    The Omega particle mini-game is a terrific way to get players to a.) take a closer look at the R&D system; b.) provide adequate amount of particles to use the system; and c.) actually use the particles during the 5th Anniversary.

    Keep it status quo, imho.
  • jam3s1701jam3s1701 Member Posts: 1,825 Arc User
    edited January 2015
    hypl wrote: »
    I've discovered fun that needs to be nerfed.

    When the particle minigame actually works, it is enjoyable and I've become addicted to it. It is more tolerable than the dilithium mining minigame. High scores are relatively easy to obtain and the rewards are 17x too generous (I'm up to my waist in slivers and shards). Dedicated players will be swimming in omega upgrade kits by the end of the event's run.

    This will put a serious dent in metrics and needs to be addressed immediately.

    Can we just get the bloody thing to work first before we mentioned NERFING something yeh......
    JtaDmwW.png
  • gerwalk0769gerwalk0769 Member Posts: 1,095 Arc User
    edited January 2015
    hypl wrote: »
    I've discovered fun that needs to be nerfed.

    When the particle minigame actually works, it is enjoyable and I've become addicted to it. It is more tolerable than the dilithium mining minigame. High scores are relatively easy to obtain and the rewards are 17x too generous (I'm up to my waist in slivers and shards). Dedicated players will be swimming in omega upgrade kits by the end of the event's run.

    This will put a serious dent in metrics and needs to be addressed immediately.

    I'm glad to hear you are having success. I disagree. I'm only getting commons and cracking 650 is a challenge. Going after every particle nets me a consistently lower score than targeting groups with the mouse. When I hear about consistent perfect or high scores it makes me wonder if I'm playing the same mini-game.
    Joined STO in September 2010.
  • ussprometheus79ussprometheus79 Member Posts: 727 Arc User
    edited January 2015
    jam3s1701 wrote: »
    Can we just get the bloody thing to work first before we mentioned NERFING something yeh......

    This. /10char
    If you've come to the forums to complain about the AFK system, it's known to be bugged at the moment.
  • bobtheskull99bobtheskull99 Member Posts: 706 Arc User
    edited January 2015
    I'm glad to hear you are having success. I disagree. I'm only getting commons and cracking 650 is a challenge. When I hear about consistent perfect scores it makes me wonder if I'm playing the same game as they are. Outside of the "It's Easy" response, only one person mentioned going after particle groups and using the mouse as advice, which I was doing before.

    yeah, I have yet to break 700 and have gotten nothing but commons, I have no idea how people are getting 1200s and such
  • erei1erei1 Member Posts: 4,081 Arc User
    edited January 2015
    yeah, I have yet to break 700 and have gotten nothing but commons, I have no idea how people are getting 1200s and such
    I did 2K several time, and earned some traces. It's not even guaranteed.
    [SIGPIC][/SIGPIC]
  • fruitvendor12fruitvendor12 Member Posts: 615 Arc User
    edited January 2015
    I fully mistrust the apocryphal results we are hearing from some people.

    I've had mini-games that last the full term, I've had games that closed as soon as I began them. I've watched the results counters change when I've done nothing but just move a mouse pointer.

    They'll get it fixed but as of this minute I see nothing to suggest the code is behaving as expected under heavy load. So no, we shouldn't get too hung up on results either until it is sorted.

    BTW I think sometimes two topics get confused: mini-game vs. the Daily mini-game. The mini-game is still undependable but it does yield fragments. The Daily is truly broken if you get one with ESD space.
  • tinead51tinead51 Member Posts: 449 Arc User
    edited January 2015
    hypl wrote: »
    I've discovered fun that needs to be nerfed.

    When the particle minigame actually works, it is enjoyable and I've become addicted to it. It is more tolerable than the dilithium mining minigame. High scores are relatively easy to obtain and the rewards are 17x too generous (I'm up to my waist in slivers and shards). Dedicated players will be swimming in omega upgrade kits by the end of the event's run.

    This will put a serious dent in metrics and needs to be addressed immediately.

    Sarcasm really is wasted on the interwebs ;)
  • hyplhypl Member Posts: 3,719 Arc User
    edited January 2015
    2,600 seems to be the maximum score. I haven't gotten anything higher. High scores have an increased chance to drop slivers, shards, and fragments. With consistent high scores you won't need to run around to different maps since you'll mostly get slivers or shards.

    For me it's much easier to use the mouse than the keyboard. The only zone I've been in that's mostly bug-free is Defera. So I'm just camping there and raking in the l00t. :P
  • royalsovereignroyalsovereign Member Posts: 1,344 Arc User
    edited January 2015
    tucana66 wrote: »
    NO. ... Keep it status quo, imho.
    jam3s1701 wrote: »
    Can we just get the bloody thing to work first before we mentioned NERFING something yeh......

    Y'all really need a sarcasm detector.
    tinead51 wrote: »
    Sarcasm really is wasted on the interwebs ;)
    Ah, well at least *someone* got it. :) I mean, just the opening sentence practically screams sarcasm.
    "You Iconians just hung a vacancy sign on your asses and my foot's looking for a room!"
    --Red Annorax
  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited January 2015
    Well, you're right, the minigame is fun. But its not generous in any way. The rewards are random and a high score only has an invisible effect of on the odds behind the scenes, if it has any effect at all. Doesn't encourage good performance when you get 2,500 points and still receive a common trace.
  • kayajaykayajay Member Posts: 1,990 Arc User
    edited January 2015
    The game is tedious and bugged...why there's no Lobi option I'll never know. Take my money, I'll buy the keys, but this is just soul-destroying and WAY too mucky.
  • herachristherachrist Member Posts: 39 Arc User
    edited January 2015
    hypl wrote: »
    I've discovered fun that needs to be nerfed.

    When the particle minigame actually works, it is enjoyable and I've become addicted to it. It is more tolerable than the dilithium mining minigame. High scores are relatively easy to obtain and the rewards are 17x too generous (I'm up to my waist in slivers and shards). Dedicated players will be swimming in omega upgrade kits by the end of the event's run.

    This will put a serious dent in metrics and needs to be addressed immediately.

    What about those of us who have been crippled by intolerable lag and haven't played the past few days? Should it be nerfed for us just because you got everything you needed?
  • clcopelandclcopeland Member Posts: 50 Arc User
    edited January 2015
    hypl wrote: »
    The only zone I've been in that's mostly bug-free is Defera. So I'm just camping there and raking in the l00t. :P

    Clearly this is an exploit and should be nerfed immediately.
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited January 2015
    Definitely NO, how you manage a score of 2000+, is beyond me!

    But, all it ever hands out to me, is commons and silvers!

    And, this is with scores averaging 1000+.
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • clcopelandclcopeland Member Posts: 50 Arc User
    edited January 2015
    herachrist wrote: »
    What about those of us who have been crippled by intolerable lag and haven't played the past few days?

    Clearly the mini-game is working as intended :)
  • crusader2007crusader2007 Member Posts: 1,883 Arc User
    edited January 2015
    hypl wrote: »
    I've discovered fun that needs to be nerfed.

    When the particle minigame actually works, it is enjoyable and I've become addicted to it. It is more tolerable than the dilithium mining minigame. High scores are relatively easy to obtain and the rewards are 17x too generous (I'm up to my waist in slivers and shards). Dedicated players will be swimming in omega upgrade kits by the end of the event's run.

    This will put a serious dent in metrics and needs to be addressed immediately.

    It should be the new way to "mine" minerals. However, dont hold your breath on that one.
    DUwNP.gif

  • tarastheslayertarastheslayer Member Posts: 1,541 Bug Hunter
    edited January 2015
    Okay I've done some extra testing, and as far as I can tell from speaking with others, it seems to be based per account how good your luck is, because some people I know are getting the extra items very frequently whereas others are getting literally nothing regardless.
    Ten soldiers wisely led will beat a hundred without a head. - Euripides
    I no longer do any Bug Hunting work for Cryptic. I may resume if a serious attempt to fix the game is made.
  • royalsovereignroyalsovereign Member Posts: 1,344 Arc User
    edited January 2015
    herachrist wrote: »
    What about those of us who have been crippled by intolerable lag and haven't played the past few days? Should it be nerfed for us just because you got everything you needed?
    *facepalm*

    No nerfs required, but obviously we need to buff understanding of the word "S A R C A S M".

    Definitely NO, how you manage a score of 2000+, is beyond me!

    I'm *so* done, I can't even.
    "You Iconians just hung a vacancy sign on your asses and my foot's looking for a room!"
    --Red Annorax
  • erei1erei1 Member Posts: 4,081 Arc User
    edited January 2015
    Okay I've done some extra testing, and as far as I can tell from speaking with others, it seems to be based per account how good your luck is, because some people I know are getting the extra items very frequently whereas others are getting literally nothing regardless.
    I'm lucky if the mini game doesn't stop earlier for some unknown reason, and award me with a puny ~300score reward.
    That's sad, because otherwise I can hit 2K fairly easily.
    [SIGPIC][/SIGPIC]
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited January 2015
    generous? :P ive been on the rather unlucky end of rotten with this new minigame since it came out.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • texan1986texan1986 Member Posts: 0 Arc User
    edited January 2015
    why the hell does it need to be nerfed its still broken
  • captaind3captaind3 Member Posts: 2,449 Arc User
    edited January 2015
    Are ye Daft man?

    Sarcasm? HERE???? No. There is no reverse psychology, there is no sarcasm. They'll take it seriously and as negative and actually NERF IT!!!!

    Why would you take the risk for a joke?
    tumblr_mr1jc2hq2T1rzu2xzo9_r1_400.gif
    "Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many — they are few"
  • rhodgherrhodgher Member Posts: 39 Arc User
    edited January 2015
    I collected about 150 or so traces. No slivers, shards or fragments. Highest score 650....


    BTW Does some knows how to make slivers from traces?? Can't figure it out... Please tell.
  • chastity1337chastity1337 Member Posts: 1,608 Arc User
    edited January 2015
    The Daily is truly broken if you get one with ESD space.

    Broken, yes, but there's a way to work around it. To complete the particle scan at ESD, beam down to SFA. Go to the end nearest the goldengate bridge, and find the memorial. Now change instances until you get one where there's an omega particle right near the memorial. Scan that one, and your ESD mission will complete.

    Yes, I'm serious. Now you may laugh hysterically at just how hosed the code has become. If you're a coder yourself, you may laugh yourself into incontinence. There are paper towels under the sink in the break room.
  • dongemaharudongemaharu Member Posts: 544 Arc User
    edited January 2015
    The grind on these games is horribly boring. When I play, I click on the arrow and sometimes it works, sometimes nothing. My mouse is there, I click.... then nothing. That they made such a game that hinges so much on lag is beyond me. If things happened when you actually hit the button, and not never or a second later, the game might be tolerable.
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