While answering in another thread I mentioned that last January Cryptic released this
infographic and I thought it was an interesting enough question to ask in its own thread, will we see another one during this upcoming anniversary?
I can appreciate both points of view here.
As far as Cryptic is concerned they've already said the game continues to grow and everything is A-OK, so some actual numbers to go with the claims may actually convince some people this isn't just wishful thinking and marketing speak.
But on the other side of the fence the numbers...may not be totally accurate. The Captains in command value for example would include inactive, bot, alt and all other accounts I'm sure - basically whatever is the highest number will be the one they go with. And of course should there be even a 0.001% drop anywhere in the graphic when compared with previous infographics...DOOM.
In either event I think it would be a good thing to see, they tend to be pretty if nothing else.
Comments
Of course they will, it'll look something like the below.
Milestones
2014
Delta Rising launches to massive acclaim.
Statistics
Number of players who think Delta Rising is the best expansion thus far = Everyone.
Number of players having more fun = 17 times more than last year.
I hope they do a 5th year infographic though, I cant wait to see what it has on it.
Thing is we won't be able to specifically look at numbers post DR either, since it's a summary for the entire year. So all the acceptable stuff that happened before DR will offset the overall picture as well.
These kind of infographics are not uncommon for MMOs, but they are basically just a mix of fun and advertisement, representing useless trivia. They aren't business figures. It doesn't matter to the game's success how many NPCs have been exploded (and if it did, then Delta Rising will definitely be a success - consider Argala runs and the extra NPCs in Advanced Difficulty PvE Queues...)
Something like "1billions account !". I probably exaggerate, but I've seen this kind of numbers for some f2p. A gold seller can create a LOT of account, for example.
Number can always be used to say anything though-
Perhaps they will say that since Delta Rising, the forums have been more active then ever!
Captains have done X patrols to secure the Delta Quadrant and keep the peace!
: )
Chris
Star Trek Online Enlistment Date: February 2010
Fleet website: www.stoacademy.com
3.2 Million Captains = 3.2 million total avatars in game
16 Million Ships in Service = every individual ship with every separate avatar
300 Playable ships = 300 total ships in game, not separating limited/lockbox/discontinued
2.8 Million Rep Projects Completed = every individual project done; does not account for how many avatars or accounts
75.8 Million DOffs in Service = every individual DOff on every separate avatar
21,500 Fleets in Service = total across all factions; does not consider dead/defunct fleets; also, 21,500 is an abysmally low number of fleets for the supposed 3.2 MIL CPTs running around
75,500 Voth Fortress Ships Destroyed = this is their way of saying their grinding tactics are working.
I find it interesting that they included Zach Quinto in the lineup when the original EMH was removed from the game a while back.
Anyway the whole thing is nothing more than a PR spin tool. The numbers themselves may be valid as of the creation of the infographic, but they "don't add up." They're manipulating statistics HEAVILY here. Whatever the new one looks like, it will have the same slant and misinterpretation of facts.
I will always love the simplicity that this statistic basically told us that on average, each character has completed about 0,875 reputation project. Now, I am hoping that project in the long term will mean full reputation T5 on a single branch. Just imagine if this number was, say, each time somebody filled up 30 marks, 15k ec and 2k xp. Holy snaps, I would have dragged that number up for them then xD
Join the Deltas today!
At this time last year the average captain had 5 ships (I'm guessing mostly the free leveling ones), 23 doffs (basically just the starter batch), and had barely touched reputation at all (less than one project).
My character Tsin'xing
No, not really. I was just curious if we'd see one. I can't control who replies and with what comments. If people see this as another outlet for Cryptic bashing then that's up to them.
Besides, I happened to have enjoyed both Star Trek Armada PC games. And Star Trek Invasion on the original Playstation! Cor, who remembers that?
And guess what? I enjoy STO as well. I wouldn't be playing it otherwise.
*nods* I know several myself (I wouldn't go so far as to say "a lot", since it's three or four).
The other thing I found interesting, is that with a limit of 400 characters per fleet, 21.5k fleets can support 8.6 million characters, yet we only had 3.2 million. To invert this, if every single character was in a fleet that's an average of 148 characters per fleet.
Given we're talking about last year not this year, what's a reasonable percentage of them to assume were inactive? How many were secondary characters or tertiary or worse just farming alts or bank mules for silvers? How many were not in fleets at all? I think its safe to say the "average" fleet last year might have had over 25 characters, but I'd be really surprised if it was over the 25 players they were balanced around. Contrary to daqhegh's interpretation, I'd say this number is between two and three times too many fleets for the 3.2m captains the game had. And I suspect it's even worse today.
The original infographic is more in line with a McDonalds sign that reads over 15 billion served.
It's a marketing piece who's only value is to say '"look what we did while you were not playing us". It's designed to infer a sense of relevance in an otherwise crowded marketing place.
What I'd like to know is:
- how many installs / how many updates (who's active, and who's not playing the game)
- how many fleets are active? How many are 'complete'?
- how many people run more than one alt?
- what identifies a 'casual user' vs. a daily user?
- what is the average revenue by casual user vs daily users?
But on the flip side... how many fleets are disposable one-horse shows created for reasons other than their intended purpose? It seems unreasonable to me to expect the majority of fleets to be 400 character mega fleets.
My character Tsin'xing
Definitely. I'm in two that are intentionally quite small, and I'm always looking to inherit one from people who are quitting so I can have all the bank space for free (So far people always wanna sell them which defeats the purpose and suggests to me they're not really quitting, just taking a break from the game).
So I know there's a bunch of those intentionally small fleets out there too.
But, just from observation, its rare that I see an active character without a fleet name. I'd be surprised if its more than 5% of characters outside fleets.
And I didn't mean to imply that fleets *should* be large, rather that perhaps the size to balance around might better fit the community if it was 15 or 20 rather than 25. That ship, unfortunately, has long sailed.