I have sugested in another Dyson thread, make the rewards for dinos proprtional to the points you captured.
have the dinos spawn in each zone as that zone is captured, instaed of all at once.
I do like the idea of the comand credits being rewarded to people instead of scatered on the ground.
This is what I have been saying for a long time.
Only one zone can even unlock at one time. Everyone needs to work together in that zone to capture it. For each capture point you help with, the larger the reward you get when beating the Rex.
Then, after one Rex is killed, another zone opens up for you to go to.
Since each capture point scales according to the amount of players at it, it will mean that the more players at each one, the more fun it will be. They can even put a completion timer on the entire instance. All zones need to be captured before a set time.
By doing this, it rewards each player for capturing each of the sections, and the Rex will give a larger reward for the ones you capture also. This will encourage more players to work together, and less AFK if you don't get more than say, 400 Dil for only fighting each Rex.
Right now, the only true PVP in the game is the BZ, as someone else mentioned before. The lazy players are exploiting the game, and other players more now than before.
This is what happens when the developers come up with something as a "fix" without thinking it through, or speaking with ones playing their game first.
Leader of Elite Guardian Academy.Would you like to learn how to run a fleet? Would you like to know how to do ship builds (true budget as well as high end)?The join the Academy today!
Comments
This is what I have been saying for a long time.
Only one zone can even unlock at one time. Everyone needs to work together in that zone to capture it. For each capture point you help with, the larger the reward you get when beating the Rex.
Then, after one Rex is killed, another zone opens up for you to go to.
Since each capture point scales according to the amount of players at it, it will mean that the more players at each one, the more fun it will be. They can even put a completion timer on the entire instance. All zones need to be captured before a set time.
By doing this, it rewards each player for capturing each of the sections, and the Rex will give a larger reward for the ones you capture also. This will encourage more players to work together, and less AFK if you don't get more than say, 400 Dil for only fighting each Rex.
Right now, the only true PVP in the game is the BZ, as someone else mentioned before. The lazy players are exploiting the game, and other players more now than before.
This is what happens when the developers come up with something as a "fix" without thinking it through, or speaking with ones playing their game first.