People always whine and complain about the new grinding system. While I can't blame them, perhaps there is something our forum community can do to help cope.
What can a player do to get Skill points fast? (ie, at level 60, when players are trying to move up the Spec tree)
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Right now there is no way. If there is then it would be considered an exploit, so no one would share it for fear of it getting nerfed into oblivion, myself included.
Right now there is no way. If there is then it would be considered an exploit, so no one would share it for fear of it getting nerfed into oblivion, myself included.
Didn't stop (insert "those guys" here) from doing it anyway.
People always whine and complain about the new grinding system. While I can't blame them, perhaps there is something our forum community can do to help cope.
What can a player do to get Skill points fast? (ie, at level 60, when players are trying to move up the Spec tree)
Depending on your build, Argala can be pretty fast...the combination of the end reward and the reward from blowing stuff up results in efficient gains for those folks. Folks that might not have the DPS to do that (I don't), might hit up Gerren. Including the loading screens, that takes around 90s for 5800 SP. Compared to what individuals or groups in Scims are doing in Argala, though, it's not as efficient.
My problem with Gerren is...well, it's just too fast, lol, it hits tedious in no time. So I'll end up going back to Argala for a little bit, but that will feel tedious, so I'll just end up doing whatever and not caring about it. It's a game, should be fun, why am I turning it into such a heinous mess? So sometimes I'll just work my way through each of the patrols just enjoying them for what they are instead of treating them like some brick I'm moving from one pile to the other.
Different folks have different tolerances...so maybe they could sit there and crank out Gerren over and over again without wanting to uninstall.
As an aside, anybody bother with the SP DOFFs and do those work with the SP after you've hit 60 for the Specialization?
Defari Patrols offer a modest amount of SP plus the purple rock. As does Foundry daily + Sword of the Kuvmahwtfican'tspellthat (sp) featured mission.
No where near the amount from delta patrols though.
Also delta Q has quite a few high SP rewarding doff missions, as do the dyson sphere zones, if your into that.
But yeah its basically grind patrols till your eyes bleed, or don't care at all about getting SPs. Both demonstrate a complete failure of design in one way or another.
A question you have to ask is - do you need it fast, or do you need it fun? You can gain skill points even ni mission replay, but it's not fast - but maybe revisiting some missions will be fun. Mission replay is of course not that efficient in terms of speed, but you may still have some favorites. And you may not actually need to replay them, depending on how you leveled your character in the first place. Most of my newer characters were levelled during bonus skill point events, which means i got to Level 50 without playing all the story missions with them.
Personally, I like Argala only for leveing my Starship Mastery. It doesn't take many runs, and if you got enough Tier 6 ships, you can fill out your mastery slots quickly and be back in your favorite ship soon. (of course, there is a "danger" that trying out different ships makes you find a new favorite.)
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
There's some excellent missions in particular in both the DQ areas that can give some great xp, 1k base. They are a bit on the rarer side (they are 'uncommon' missions, but I've noticed they tend not to pop up as often as I feel they otherwise should), but can be good on a normal success, and great on a crit, easily 6k xp or more depending on the DOFFs used.
Klingons have a lot of great missions as well.
While they aren't as good, generally any DOFF mission that rewards at LEAST 300 xp base is usually worth running if you are trying to focus on xp.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
There's some excellent missions in particular in both the DQ areas that can give some great xp, 1k base. They are a bit on the rarer side (they are 'uncommon' missions, but I've noticed they tend not to pop up as often as I feel they otherwise should), but can be good on a normal success, and great on a crit, easily 6k xp or more depending on the DOFFs used.
Klingons have a lot of great missions as well.
While they aren't as good, generally any DOFF mission that rewards at LEAST 300 xp base is usually worth running if you are trying to focus on xp.
And if you're lazy, you can get pretty decent ones (though not all 300) just by using the Current Sector, Personal and Department Heads. If you're not, you could actually go out hunting in different maps.
And if you already maxed out DOFFIng, this can also be a source of fleet marks.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
As grinding argala gets painful fast I stopped doing it completely and right now I'm just playing normal what I would do without a spectree to advance in and it works fairly well.
With normal queues doff missions and the like I get a new specpoint every 2/3 days so it feels okay. The bonus is its not getting tedious I get more other farm stuff like dil/rnd boxes/marks and still advance in an acceptable manner.
Just forget they are there you dont need them all right away - relax hf and enjoy the game as usual and treat spec point gains as a (rare) reward that just happens from time to time.
As grinding argala gets painful fast I stopped doing it completely and right now I'm just playing normal what I would do without a spectree to advance in and it works fairly well.
With normal queues doff missions and the like I get a new specpoint every 2/3 days so it feels okay. The bonus is its not getting tedious I get more other farm stuff like dil/rnd boxes/marks and still advance in an acceptable manner.
Just forget they are there you dont need them all right away - relax hf and enjoy the game as usual and treat spec point gains as a (rare) reward that just happens from time to time.
Some of us want to train our intel boffs before the next ice age. You have to have 22 points in the Intel specialization tree to do it and there's no other way to train them. They've gated it behind the specialization system for no logical reason.
Some of us want to train our intel boffs before the next ice age. You have to have 22 points in the Intel specialization tree to do it and there's no other way to train them. They've gated it behind the specialization system for no logical reason.
So at the pace of jon steward, you would need approximately 66 days. I could be wrong, but the next ice age isn't announced that soon. And you get a spec point, which unlocks a new ability practically every time you spend them!
Why does it have to be less? What would it need to be to be acceptable? 30 days? 15 days? 5 days? 1 day? Why couldn't it be even more?
Imagine if Cryptic had never added specializations! You could grind as you like, you'd never get any points!
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
So at the pace of jon steward, you would need approximately 66 days. I could be wrong, but the next ice age isn't announced that soon.
Why does it have to be less? What would it need to be to be acceptable? 30 days? 15 days? 5 days? 1 day? Why couldn't it be even more?
Imagine if Cryptic had never added specializations! You could grind as you like, you'd never get any points!
I've yet to see how to make 1spec point per 3days with doffing, while spending a reasonable amount of time ingame (less than several hours per day doffing). I'm doing holiday doff + contraband + some doffing every day since the beginning of QWW, and I haven't taken a single level on my lvl 58.
Sure they are not the most rewarding XP wise, but there are the average doff mission, except for a few 20h mission for 1kxp in DR. But then, 1K xp/day isn't going to make 150K xp in 3days.
As for queues, they reward 2K xp (lol), and are empty. And unless overnight everyone left PESTF, there are not many people creating team. Even for ISA. I log in everyday, for several minutes, and sometimes wait a bit more, but nothing pop up. The last I did was with fleetmates.
Before DR, you couldn't go 5m without an ISE team building up.
You can hide your head in the sand and say it's fine. But it's not. Queues are empty, and reward pretty much nothing. BZ reward nothing, as in, nothing except for ground xp which is weak anyway.
That alone should show there is something wrong. Like it or not.
And for re-doing the story, well thank you very much, but I've done it several time already, and I was kinda hoping DR would bring something new and fresh to do, and not the good old story we have for years now.
It's like I said in the other topic. Do a lot of missions that give a few hundred XP each and focus on the ones that use a lot of Doffs. They have a better quality reward bonus.
Crits are where you get good xp from doffing. Hamlet crits can get to 10k or higher.
Comments
Fleet leader Nova Elite
Fleet Leader House of Nova elite
@ren_larreck
Didn't stop (insert "those guys" here) from doing it anyway.
http://www.arcgames.com/en/games/star-trek-online/news/detail/10052253
Why are you not rejoicing?
ask those who have it...
it's 10% bonus to skill points up to 1k...
Depending on your build, Argala can be pretty fast...the combination of the end reward and the reward from blowing stuff up results in efficient gains for those folks. Folks that might not have the DPS to do that (I don't), might hit up Gerren. Including the loading screens, that takes around 90s for 5800 SP. Compared to what individuals or groups in Scims are doing in Argala, though, it's not as efficient.
My problem with Gerren is...well, it's just too fast, lol, it hits tedious in no time. So I'll end up going back to Argala for a little bit, but that will feel tedious, so I'll just end up doing whatever and not caring about it. It's a game, should be fun, why am I turning it into such a heinous mess? So sometimes I'll just work my way through each of the patrols just enjoying them for what they are instead of treating them like some brick I'm moving from one pile to the other.
Different folks have different tolerances...so maybe they could sit there and crank out Gerren over and over again without wanting to uninstall.
As an aside, anybody bother with the SP DOFFs and do those work with the SP after you've hit 60 for the Specialization?
http://sto.gamepedia.com/Specialization:_Consultant
No where near the amount from delta patrols though.
Also delta Q has quite a few high SP rewarding doff missions, as do the dyson sphere zones, if your into that.
But yeah its basically grind patrols till your eyes bleed, or don't care at all about getting SPs. Both demonstrate a complete failure of design in one way or another.
Personally, I like Argala only for leveing my Starship Mastery. It doesn't take many runs, and if you got enough Tier 6 ships, you can fill out your mastery slots quickly and be back in your favorite ship soon. (of course, there is a "danger" that trying out different ships makes you find a new favorite.)
DOFFing.
There's some excellent missions in particular in both the DQ areas that can give some great xp, 1k base. They are a bit on the rarer side (they are 'uncommon' missions, but I've noticed they tend not to pop up as often as I feel they otherwise should), but can be good on a normal success, and great on a crit, easily 6k xp or more depending on the DOFFs used.
Klingons have a lot of great missions as well.
While they aren't as good, generally any DOFF mission that rewards at LEAST 300 xp base is usually worth running if you are trying to focus on xp.
And if you're lazy, you can get pretty decent ones (though not all 300) just by using the Current Sector, Personal and Department Heads. If you're not, you could actually go out hunting in different maps.
And if you already maxed out DOFFIng, this can also be a source of fleet marks.
With normal queues doff missions and the like I get a new specpoint every 2/3 days so it feels okay. The bonus is its not getting tedious I get more other farm stuff like dil/rnd boxes/marks and still advance in an acceptable manner.
Just forget they are there you dont need them all right away - relax hf and enjoy the game as usual and treat spec point gains as a (rare) reward that just happens from time to time.
Some of us want to train our intel boffs before the next ice age. You have to have 22 points in the Intel specialization tree to do it and there's no other way to train them. They've gated it behind the specialization system for no logical reason.
Free Tibet!
So at the pace of jon steward, you would need approximately 66 days. I could be wrong, but the next ice age isn't announced that soon. And you get a spec point, which unlocks a new ability practically every time you spend them!
Why does it have to be less? What would it need to be to be acceptable? 30 days? 15 days? 5 days? 1 day? Why couldn't it be even more?
Imagine if Cryptic had never added specializations! You could grind as you like, you'd never get any points!
Sure they are not the most rewarding XP wise, but there are the average doff mission, except for a few 20h mission for 1kxp in DR. But then, 1K xp/day isn't going to make 150K xp in 3days.
As for queues, they reward 2K xp (lol), and are empty. And unless overnight everyone left PESTF, there are not many people creating team. Even for ISA. I log in everyday, for several minutes, and sometimes wait a bit more, but nothing pop up. The last I did was with fleetmates.
Before DR, you couldn't go 5m without an ISE team building up.
You can hide your head in the sand and say it's fine. But it's not. Queues are empty, and reward pretty much nothing. BZ reward nothing, as in, nothing except for ground xp which is weak anyway.
That alone should show there is something wrong. Like it or not.
And for re-doing the story, well thank you very much, but I've done it several time already, and I was kinda hoping DR would bring something new and fresh to do, and not the good old story we have for years now.
Crits are where you get good xp from doffing. Hamlet crits can get to 10k or higher.
My character Tsin'xing
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