Scary title to be sure but one that sums up the new dilithium system pretty much to a point.
Cryptic / PW have moved toward a new system that forces players to buy processed Dylithium through the Zen store that far out paces past efforts. They have reduced the amount of Dilithium that is paid out for missions, removed it from PvE pretty much completely, and have driven the cost of everything that uses Dilithium up considerably. All this to cause a dilithium raw resource drought which forces players to use more and more of the refined Dilithium.
The whole point to the new system is to force players to turn to the Exchange to spend REAL WORLD MONEY to buy dilithium. Dilithium prices that THEY CONTROL THE COST OF. By limiting, or rather throttling raw dilithium and capping the amount you can process per day to 8 to 9 thousand depending upon if you are a LTS or not, they have all but deliberately caused a dilithium drought.
Factor in the absolute hell a player must go thru in order to get raw dilithum these days, go to the Ferengi mine, mine 5 times, or use a rare Rich Dilithium ticket, which are virtually impossible to get short of spending real world money on zen key's, and then hoping for the best when unlocking scam er lock boxes, or for LTS travel to Earth, Romulas, Or Kronos to access the 1000 . 2 day - DOFF mission. Be in a fleet and travel to the fleet mine to get 500 more plus mine mine mine to get more raw.
They have increased the change rate on the mining as to make it harder to hit 700 each time and they have nerfed the DOFF missions that pay out dilithium as to fail more often than they used too.
Couple in the massive cost of Upgrading, and the increased cost of ships, reputation missions, fleet projects, etc and you begin to see the scam.
If you want to get anywhere you have to invest Real World Money into Zen then hit the ezchange to buy processed Dilithium. Then use that Dilithium for whatever you need, but realize that all the costs have gone up thus that dilithium doesn't go as far as it used too. Now understand that the prices on the exchange are subject to change at the whim of Cryptic and you begin to see the lie of the entire system.
The game is now more or less directly focused on getting you to burn thru your raw dilithium, make it harder to get, burn through your processed dilithium, which is even harder to get, all for the purpose of making you spend real world money on zen and it is only going to get worse. At some point many players are just going to say enough and move onto other games. Which means higher costs for the those who stay behind has crytpic trys to comp for the lost revenue.
Either way, we have crossed the Rubicon and there is no going back. STO's days are numbered and I find that very sad.
Bidding for my stuff starts at 10 quintillion gold pressed latinum. No less for an opening bid.
Here is the sad part OP. You spent probably 30 good minutes of your life writeing a post that every player, playing sto already knows. I quit about 1 month ago. I pop in and out from time to time to read the forums and thats it. Oh and have you noticed that only about 1 out of every 50 forum posts say anthing you might consider a positive thing. STO is dead. Jesus himself couldn't resurrect this game. The Greed of Crptic/Pwe killed this game in the blink of a eye. Done, stick a fork in it and call it a day.
P.S. No you can't have my stuff. I deleted it. Why? because giving you all my stuff would only fed your addiction. Its time for everyone who plays sto to get a good dose of rehab. Besides, there are way, way ,way better games you can be playing. Even F2P ones. Nuff said.
You could do the dyson ground combat with the voth and make all the dilithium you can refine in a day in about 30 minutes.
I thought voth BZ was nerfed so you can't cap in 30 minutes anymore?
stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
Missing the good ol' days of PvP: Legacy of Romulus to Season 9 My List of Useful Links, Recently Updated November 25 2017!
Here is the sad part OP. You spent probably 30 good minutes of your life writeing a post that every player, playing sto already knows. I quit about 1 month ago. I pop in and out from time to time to read the forums and thats it. Oh and have you noticed that only about 1 out of every 50 forum posts say anthing you might consider a positive thing. STO is dead. Jesus himself couldn't resurrect this game. The Greed of Crptic/Pwe killed this game in the blink of a eye. Done, stick a fork in it and call it a day.
P.S. No you can't have my stuff. I deleted it. Why? because giving you all my stuff would only fed your addiction. Its time for everyone who plays sto to get a good dose of rehab. Besides, there are way, way ,way better games you can be playing. Even F2P ones. Nuff said.
You haven't took the final step in recovering from STO. There is always a chance that STO will get its claws into you again and drag you back. Severing every single connection to STO like reading the forums is the only way to be free.
But then how will people know that they're wrong and bad for playing a game that you hate? You obviously don't think these things through. :rolleyes:
Being free from something means that it has no control over you. Hatred towards something means that it is still controlling you. So it is a matter of do they want to be free of the burden of STO or do they want to be still under the burden of STO. The apathetic approach is always best in dealing with these types of burdens.
Being free from something means that it has no control over you. Hatred towards something means that it is still controlling you. So it is a matter of do they want to be free of the burden of STO or do they want to be still under the burden of STO. The apathetic approach is always best in dealing with these types of burdens.
But there are people out there who are liking what I don't like!
But there are people out there who are liking what I don't like!
Then the only solution is the Borg Collective. Individuality means there will always be people that like what you don't like. If you destroy their individuality and force them to only like what you like and don't like what you don't like, then it will solve that problem. Of course, it would be a very boring, but peaceful world. All the stupid **** that people do would no longer exist.
That actually might be the origin of the Borg. Some alien was sick and tired of their world's version of Justin Bieber so they develop nanites that would assimilate everyone. It would be the only solution to no more pop stars like Justin Bieber.
You know, I would rather Cryptic simply release missions in a slow trickle according to a specific timetable, rather than them artificially padding out how long it takes to be able to play the next mission.
But that has not the same effect - people that want to play story missions just don't play STO until it comes out.
If the missions instead require a grind to unlock, they either play the game more, or they stop playing all to gether. The latter has little impact on Cryptic if they weren't playing a lot before, they were likely not spending money, or using the Exchanges. They didn't affect the game economy. But if they are turned into an active player...
I wonder however it wouldn'T have been better if they had put the story missions behind the reputation grind. (Though that might make it a lot shorter, it doesn't take that long to max out a reputation). THey did that with the Romulan Reputation.
Maybe this is also an experiment for them - something that could fail or need to be severely adjusted. But maybe putting Delta Rising content behind a reputation grind would have been even more obvious and caused even more critique?
I don't think we've seen the last of it. There will be more changes happening, but it will take weeks and months still, I think. Cryptic isn't that fast. Think about how long it took them to adopt the Dyson Reputation model to other reputations (with some tweaks). This might be even a bigger change.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
It's a pretty big misconception that you owe the developers something and should be thankful for just about anything they give you.
Developers are IT workers paid by the money you put into the game.
You ought to and would be able to dictate terms, if it weren't for whales and developer apologists selling us all out.
But in terms of what the costumer wants for his money the gaming industry is one of the few unregulated industries in where if you are dumb enough to pay for something that's fundamentally broken, that's just your problem.
It doesn't however make it right and it's up to all the sell-outs to smarten up and stop ruining their own product with their stupidity
Your post is a misconception. No, you cannot dictate terms.... the customer is the one that can dictate terms. If you stop paying for products that they are producing and getting money for somewhere else, you cease to be the customer and as such loose the capacity of dictation of terms. People are not "Stupid" simply because they don't want the same product you do.
amishrevolution are you one of those people who are now sending harassing Pms to people who win lockbox ships?
Examples include: "The amount of money you spent opening those boxes to get that ship would have gotten you a Ipod Nano"
"You could have made my monthly car payment instead of chasing after that Temporal sci ship"
" a whole town in Africa could feed themselves for a month on the amount of money you spent getting that pixeled ship, I guess it will not be a Merry Christmas for those hungry children"
" Quit spending money on lockboxes and move out of your parent's house you [retracted] noob!"
I believe it was mentioned in an earlier post, everyone has different game progressions, if everyone was able to just come to terms that not everyone is going to play the same, we would all get along.
It's to be expected, these people are self-important jackoffs. They have not really grasped that other people exist, that these other people have different tastes and interests as they; and feel the innate need to dictate to everyone else how they should be living.
Comments
Here is the sad part OP. You spent probably 30 good minutes of your life writeing a post that every player, playing sto already knows. I quit about 1 month ago. I pop in and out from time to time to read the forums and thats it. Oh and have you noticed that only about 1 out of every 50 forum posts say anthing you might consider a positive thing. STO is dead. Jesus himself couldn't resurrect this game. The Greed of Crptic/Pwe killed this game in the blink of a eye. Done, stick a fork in it and call it a day.
P.S. No you can't have my stuff. I deleted it. Why? because giving you all my stuff would only fed your addiction. Its time for everyone who plays sto to get a good dose of rehab. Besides, there are way, way ,way better games you can be playing. Even F2P ones. Nuff said.
I thought voth BZ was nerfed so you can't cap in 30 minutes anymore?
Missing the good ol' days of PvP: Legacy of Romulus to Season 9
My List of Useful Links, Recently Updated November 25 2017!
You haven't took the final step in recovering from STO. There is always a chance that STO will get its claws into you again and drag you back. Severing every single connection to STO like reading the forums is the only way to be free.
But then how will people know that they're wrong and bad for playing a game that you hate? You obviously don't think these things through. :rolleyes:
I don't knows what all the fussin' be about, but bawsman treats us REAL good, son!!!!111
Being free from something means that it has no control over you. Hatred towards something means that it is still controlling you. So it is a matter of do they want to be free of the burden of STO or do they want to be still under the burden of STO. The apathetic approach is always best in dealing with these types of burdens.
But there are people out there who are liking what I don't like!
Then the only solution is the Borg Collective. Individuality means there will always be people that like what you don't like. If you destroy their individuality and force them to only like what you like and don't like what you don't like, then it will solve that problem. Of course, it would be a very boring, but peaceful world. All the stupid **** that people do would no longer exist.
That actually might be the origin of the Borg. Some alien was sick and tired of their world's version of Justin Bieber so they develop nanites that would assimilate everyone. It would be the only solution to no more pop stars like Justin Bieber.
Not as quick as you used to given the big nerf a few weeks back.
If the missions instead require a grind to unlock, they either play the game more, or they stop playing all to gether. The latter has little impact on Cryptic if they weren't playing a lot before, they were likely not spending money, or using the Exchanges. They didn't affect the game economy. But if they are turned into an active player...
I wonder however it wouldn'T have been better if they had put the story missions behind the reputation grind. (Though that might make it a lot shorter, it doesn't take that long to max out a reputation). THey did that with the Romulan Reputation.
Maybe this is also an experiment for them - something that could fail or need to be severely adjusted. But maybe putting Delta Rising content behind a reputation grind would have been even more obvious and caused even more critique?
I don't think we've seen the last of it. There will be more changes happening, but it will take weeks and months still, I think. Cryptic isn't that fast. Think about how long it took them to adopt the Dyson Reputation model to other reputations (with some tweaks). This might be even a bigger change.
Your post is a misconception. No, you cannot dictate terms.... the customer is the one that can dictate terms. If you stop paying for products that they are producing and getting money for somewhere else, you cease to be the customer and as such loose the capacity of dictation of terms. People are not "Stupid" simply because they don't want the same product you do.
It's to be expected, these people are self-important jackoffs. They have not really grasped that other people exist, that these other people have different tastes and interests as they; and feel the innate need to dictate to everyone else how they should be living.