I'm curious if anyone has solid information on how power/armour levels work for NPCs in the game. I would appreciate a link or any other info you could provide.
Reason being, I'm looking at the Polaron space weapons, which have the chance to proc "-25 All current power levels for 5 seconds". While the chance is still low, -25 all power levels seems like a much larger affect than any other weapon can offer.
Unfortunately, as a software developer, I know a lot of dev's "cut corners" with this kind of thing. It usually stays hidden, and is much quicker and easier to do something like... say... give an advanced enemy 200 power, instead of 100, instead of having them assigned skills, and ranking their skills up- for example. If this is the case, then the -25 weapon power bonus would be significantly less effective.
I know there are player abilities to increase/decrease power transfer reduction/gains, and that will be a large factor on how effective the weapons are in PvP, but in PvE this seems extremely unbalanced, and I smell a rat.
"The dead one tried to show me h3ll, but it was a pale imitation of the horror I can paint on the darkness in a quiet moment. - Mark Lawrence